forked from shadowfacts/Tusker
Improve emoji loading behavior
Use transparent placeholders to prevent wrong initial layout when some or all emojis aren't cached.
This commit is contained in:
parent
1c0291b1dd
commit
36a78f1a3c
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@ -17,13 +17,21 @@ extension NSTextAttachment {
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let defaultScale: CGFloat = 1.4
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let defaultScale: CGFloat = 1.4
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imageSizeMatchingFontSize = CGSize(width: imageSizeMatchingFontSize.width * defaultScale, height: imageSizeMatchingFontSize.height * defaultScale)
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imageSizeMatchingFontSize = CGSize(width: imageSizeMatchingFontSize.width * defaultScale, height: imageSizeMatchingFontSize.height * defaultScale)
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UIGraphicsBeginImageContextWithOptions(imageSizeMatchingFontSize, false, 0.0)
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let attachmentImage = UIGraphicsImageRenderer(size: imageSizeMatchingFontSize).image { (_) in
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textColor.set()
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textColor.set()
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image.draw(in: CGRect(origin: .zero, size: imageSizeMatchingFontSize))
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image.draw(in: CGRect(origin: .zero, size: imageSizeMatchingFontSize))
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let attachmentImage = UIGraphicsGetImageFromCurrentImageContext()
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}
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UIGraphicsEndImageContext()
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self.init()
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self.init()
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self.image = attachmentImage
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self.image = attachmentImage
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}
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}
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convenience init(emojiPlaceholderIn font: UIFont) {
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let adjustedCapHeight = font.capHeight - 1
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// assumes emoji are mostly square
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let size = CGSize(width: adjustedCapHeight, height: adjustedCapHeight)
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let image = UIGraphicsImageRenderer(size: size).image { (_) in }
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self.init()
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self.image = image
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}
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}
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}
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@ -19,19 +19,28 @@ protocol BaseEmojiLabel: AnyObject {
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}
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}
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extension BaseEmojiLabel {
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extension BaseEmojiLabel {
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func replaceEmojis(in attributedString: NSAttributedString, emojis: [Emoji], identifier: String?, completion: @escaping (_ attributedString: NSAttributedString, _ didReplaceEmojis: Bool) -> Void) {
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func replaceEmojis(in attributedString: NSAttributedString, emojis: [Emoji], identifier: String?, setAttributedString: @escaping (_ attributedString: NSAttributedString, _ didReplaceEmojis: Bool) -> Void) {
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// blergh
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precondition(Thread.isMainThread)
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emojiRequests.forEach { $0.cancel() }
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emojiRequests = []
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guard !emojis.isEmpty else {
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guard !emojis.isEmpty else {
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completion(attributedString, false)
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setAttributedString(attributedString, false)
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return
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return
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}
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}
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let matches = emojiRegex.matches(in: attributedString.string, options: [], range: NSRange(location: 0, length: attributedString.length))
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let matches = emojiRegex.matches(in: attributedString.string, options: [], range: NSRange(location: 0, length: attributedString.length))
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guard !matches.isEmpty else {
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guard !matches.isEmpty else {
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completion(attributedString, false)
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setAttributedString(attributedString, false)
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return
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return
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}
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}
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let emojiImages = MultiThreadDictionary<String, UIImage>(name: "BaseEmojiLabel Emoji Images")
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// not using a MultiThreadDictionary so that cached images can be added immediately
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// without jumping through various queues so that we can use them immediately
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// in building either the final string or the string with placeholders
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var emojiImages: [String: UIImage] = [:]
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var foundEmojis = false
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var foundEmojis = false
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let group = DispatchGroup()
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let group = DispatchGroup()
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@ -47,47 +56,83 @@ extension BaseEmojiLabel {
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foundEmojis = true
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foundEmojis = true
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if let image = ImageCache.emojis.get(emoji.url)?.image {
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// if the image is cached, add it immediately
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emojiImages[emoji.shortcode] = image
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} else {
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// otherwise, perform the network request
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group.enter()
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group.enter()
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// todo: ImageCache.emojis.get here will re-check the memory and disk caches, there should be another method to force-refetch
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let request = ImageCache.emojis.get(emoji.url) { (_, image) in
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let request = ImageCache.emojis.get(emoji.url) { (_, image) in
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defer { group.leave() }
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guard let image = image,
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guard let image = image,
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let transformedImage = ImageGrayscalifier.convertIfNecessary(url: emoji.url, image: image) else {
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let transformedImage = ImageGrayscalifier.convertIfNecessary(url: emoji.url, image: image) else {
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group.leave()
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return
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return
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}
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}
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// sync back to the main thread to add the dictionary
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// todo: using the main thread for this isn't great
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DispatchQueue.main.async {
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emojiImages[emoji.shortcode] = transformedImage
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emojiImages[emoji.shortcode] = transformedImage
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group.leave()
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}
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}
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}
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if let request = request {
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if let request = request {
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emojiRequests.append(request)
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emojiRequests.append(request)
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}
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}
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}
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}
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}
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guard foundEmojis else {
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guard foundEmojis else {
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completion(attributedString, false)
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setAttributedString(attributedString, false)
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return
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return
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}
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}
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func buildStringWithEmojisReplaced(usePlaceholders: Bool) -> NSAttributedString {
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let mutAttrString = NSMutableAttributedString(attributedString: attributedString)
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// replaces the emojis starting from the end of the string as to not alter the indices of preceeding emojis
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for match in matches.reversed() {
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let shortcode = (attributedString.string as NSString).substring(with: match.range(at: 1))
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let attachment: NSTextAttachment
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if let emojiImage = emojiImages[shortcode] {
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attachment = NSTextAttachment(emojiImage: emojiImage, in: self.emojiFont, with: self.emojiTextColor)
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} else if usePlaceholders {
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attachment = NSTextAttachment(emojiPlaceholderIn: self.emojiFont)
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} else {
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continue
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}
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let attachmentStr = NSAttributedString(attachment: attachment)
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mutAttrString.replaceCharacters(in: match.range, with: attachmentStr)
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}
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return mutAttrString
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}
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if emojiRequests.isEmpty {
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// waiting on the group when there are only cached emojis results in a bad first layout,
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// because it would still wait until the next runloop iteration
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// but, since there were no requests, we can generate the correct string immediately
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let replacedString = buildStringWithEmojisReplaced(usePlaceholders: false)
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setAttributedString(replacedString, true)
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} else {
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// if we did find emojis and there are pending network requests,
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// set an attributed strings with placeholders for non-loaded emojis to avoid layout shift
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setAttributedString(buildStringWithEmojisReplaced(usePlaceholders: true), true)
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group.notify(queue: .main) { [weak self] in
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group.notify(queue: .main) { [weak self] in
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// if e.g. the account changes before all emojis are loaded, don't bother trying to set them
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// if e.g. the account changes before all emojis are loaded, don't bother trying to set them
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guard let self = self, self.emojiIdentifier == identifier else { return }
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guard let self = self, self.emojiIdentifier == identifier else { return }
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let mutAttrString = NSMutableAttributedString(attributedString: attributedString)
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let replacedString = buildStringWithEmojisReplaced(usePlaceholders: false)
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// replaces the emojis starting from the end of the string as to not alter the indices of preceeding emojis
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setAttributedString(replacedString, true)
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for match in matches.reversed() {
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let shortcode = (attributedString.string as NSString).substring(with: match.range(at: 1))
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guard let emojiImage = emojiImages[shortcode] else {
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continue
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}
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}
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let attachment = NSTextAttachment(emojiImage: emojiImage, in: self.emojiFont, with: self.emojiTextColor)
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let attachmentStr = NSAttributedString(attachment: attachment)
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mutAttrString.replaceCharacters(in: match.range, with: attachmentStr)
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}
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completion(mutAttrString, true)
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}
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}
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}
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}
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func replaceEmojis(in string: String, emojis: [Emoji], identifier: String?, completion: @escaping (_ attributedString: NSAttributedString, _ didReplaceEmojis: Bool) -> Void) {
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func replaceEmojis(in string: String, emojis: [Emoji], identifier: String?, setAttributedString: @escaping (_ attributedString: NSAttributedString, _ didReplaceEmojis: Bool) -> Void) {
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replaceEmojis(in: NSAttributedString(string: string), emojis: emojis, identifier: identifier, completion: completion)
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replaceEmojis(in: NSAttributedString(string: string), emojis: emojis, identifier: identifier, setAttributedString: setAttributedString)
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}
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}
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}
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}
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