forked from shadowfacts/Tusker
parent
f5e9f71586
commit
9768097488
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@ -17,6 +17,7 @@ struct ImageGrayscalifier {
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static func convertIfNecessary(url: URL?, image: UIImage) -> UIImage? {
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if Preferences.shared.grayscaleImages,
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let source = image.cgImage {
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// todo: should this return the original image if conversion fails?
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return convert(url: url, cgImage: source)
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} else {
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return image
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@ -11,10 +11,12 @@ import Pachyderm
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class AttachmentPreviewViewController: UIViewController {
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let attachment: Attachment
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private let attachment: Attachment
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private let sourceView: AttachmentView
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init(attachment: Attachment) {
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self.attachment = attachment
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init(sourceView: AttachmentView) {
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self.attachment = sourceView.attachment
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self.sourceView = sourceView
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super.init(nibName: nil, bundle: nil)
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}
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@ -29,7 +31,9 @@ class AttachmentPreviewViewController: UIViewController {
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let imageView: UIImageView
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if attachment.url.pathExtension == "gif" {
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let gifView = GIFImageView(image: image)
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gifView.animate(withGIFData: data)
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let controller = sourceView.gifController ?? GIFController(gifData: data)
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controller.attach(to: gifView)
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controller.startAnimating()
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imageView = gifView
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} else {
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imageView = UIImageView(image: image)
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@ -41,14 +41,6 @@ class GalleryViewController: UIPageViewController, UIPageViewControllerDataSourc
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return animationSourceView?.image
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}
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}
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var animationGifData: Data? {
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let attachment = attachments[currentIndex]
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if attachment.url.pathExtension == "gif" {
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return ImageCache.attachments.getData(attachment.url)
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} else {
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return nil
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}
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}
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var dismissInteractionController: LargeImageInteractionController?
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var isInteractivelyAnimatingDismissal: Bool = false {
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@ -12,7 +12,6 @@ import AVFoundation
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protocol LargeImageContentView: UIView {
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var animationImage: UIImage? { get }
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var animationGifData: Data? { get }
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var activityItemsForSharing: [Any] { get }
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func grayscaleStateChanged()
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}
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@ -20,7 +19,6 @@ protocol LargeImageContentView: UIView {
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class LargeImageImageContentView: GIFImageView, LargeImageContentView {
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var animationImage: UIImage? { image! }
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let animationGifData: Data?
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var activityItemsForSharing: [Any] {
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[image!]
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@ -28,22 +26,12 @@ class LargeImageImageContentView: GIFImageView, LargeImageContentView {
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private var sourceData: Data?
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convenience init(sourceData data: Data, isGif: Bool) {
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self.init(image: UIImage(data: data)!, gifData: isGif ? data : nil)
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self.sourceData = data
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}
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init(image: UIImage, gifData: Data?) {
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self.animationGifData = gifData
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init(image: UIImage) {
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super.init(image: image)
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contentMode = .scaleAspectFit
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if let data = gifData {
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self.animate(withGIFData: data)
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}
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}
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required init?(coder: NSCoder) {
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@ -68,9 +56,35 @@ class LargeImageImageContentView: GIFImageView, LargeImageContentView {
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}
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}
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class LargeImageGifContentView: GIFImageView, LargeImageContentView {
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var animationImage: UIImage? { image }
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var activityItemsForSharing: [Any] {
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// todo: should gifs share the data?
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[image].compactMap { $0 }
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}
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init(gifController: GIFController) {
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super.init(image: gifController.lastFrame?.image)
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contentMode = .scaleAspectFit
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gifController.attach(to: self)
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// todo: doing this in the init feels wrong
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gifController.startAnimating()
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}
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required init?(coder: NSCoder) {
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fatalError("init(coder:) has not been implemented")
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}
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func grayscaleStateChanged() {
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// todo
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}
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}
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class LargeImageGifvContentView: GifvAttachmentView, LargeImageContentView {
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private(set) var animationImage: UIImage?
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var animationGifData: Data? { nil }
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var activityItemsForSharing: [Any] {
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// todo: what should we share for gifvs?
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// some SO posts indicate that just sharing a URL to the video should work, but that may need to be a local URL?
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@ -13,7 +13,6 @@ class LargeImageViewController: UIViewController, UIScrollViewDelegate, LargeIma
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weak var animationSourceView: UIImageView?
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var largeImageController: LargeImageViewController? { self }
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var animationImage: UIImage? { contentView.animationImage }
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var animationGifData: Data? { contentView.animationGifData }
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var dismissInteractionController: LargeImageInteractionController?
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@IBOutlet weak var scrollView: UIScrollView!
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@ -40,7 +40,6 @@ class LoadingLargeImageViewController: UIViewController, LargeImageAnimatableVie
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weak var animationSourceView: UIImageView?
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var largeImageController: LargeImageViewController? { largeImageVC }
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var animationImage: UIImage? { largeImageVC?.animationImage ?? animationSourceView?.image }
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var animationGifData: Data? { largeImageVC?.animationGifData }
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var dismissInteractionController: LargeImageInteractionController?
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var isInteractivelyAnimatingDismissal: Bool = false {
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@ -93,6 +92,8 @@ class LoadingLargeImageViewController: UIViewController, LargeImageAnimatableVie
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// always load full resolution from disk for large image, in case the cache is scaled
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if let entry = cache.get(url, loadOriginal: true) {
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// todo: if load original is true, is there any way entry.data could be nil?
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// feels like the data param of createLargeImage shouldn't be optional
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createLargeImage(data: entry.data, image: entry.image, url: url)
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} else {
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createPreview()
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@ -126,19 +127,31 @@ class LoadingLargeImageViewController: UIViewController, LargeImageAnimatableVie
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guard !loaded else { return }
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loaded = true
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if let transformedImage = ImageGrayscalifier.convertIfNecessary(url: url, image: image) {
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let gifData = url.pathExtension == "gif" ? data : nil
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createLargeImage(image: transformedImage, gifData: gifData)
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let content: LargeImageContentView
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// todo: p sure grayscaling gifs has never worked
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if url.pathExtension == "gif", let data = data {
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// todo: pulling the gif controller out of the source view feels icky
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// is it possible for the source view's gif controller to have different data than we just got?
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// should this be a property set by the animation controller instead?
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let gifController = (animationSourceView as? GIFImageView)?.gifController ?? GIFController(gifData: data)
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content = LargeImageGifContentView(gifController: gifController)
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} else {
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if let transformedImage = ImageGrayscalifier.convertIfNecessary(url: url, image: image) {
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content = LargeImageImageContentView(image: transformedImage)
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} else {
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content = LargeImageImageContentView(image: image)
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}
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}
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setContent(content)
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}
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private func createLargeImage(image: UIImage, gifData: Data?) {
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let imageView = LargeImageImageContentView(image: image, gifData: gifData)
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private func setContent(_ content: LargeImageContentView) {
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if let existing = largeImageVC {
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existing.contentView = imageView
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existing.contentView = content
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} else {
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largeImageVC = LargeImageViewController(contentView: imageView, description: imageDescription, sourceView: animationSourceView)
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largeImageVC = LargeImageViewController(contentView: content, description: imageDescription, sourceView: animationSourceView)
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largeImageVC!.initialControlsVisible = initialControlsVisible
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largeImageVC!.shrinkGestureEnabled = false
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embedChild(largeImageVC!)
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@ -154,7 +167,7 @@ class LoadingLargeImageViewController: UIViewController, LargeImageAnimatableVie
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let grayscale = ImageGrayscalifier.convert(url: nil, cgImage: source) {
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image = grayscale
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}
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self.createLargeImage(image: image, gifData: nil)
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setContent(LargeImageImageContentView(image: image))
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}
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}
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@ -12,7 +12,6 @@ protocol LargeImageAnimatableViewController: UIViewController {
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var animationSourceView: UIImageView? { get }
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var largeImageController: LargeImageViewController? { get }
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var animationImage: UIImage? { get }
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var animationGifData: Data? { get }
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var dismissInteractionController: LargeImageInteractionController? { get }
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var isInteractivelyAnimatingDismissal: Bool { get set }
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}
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@ -86,8 +85,8 @@ class LargeImageExpandAnimationController: NSObject, UIViewControllerAnimatedTra
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let imageView = GIFImageView(frame: sourceFrame)
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imageView.image = image
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if let gifData = toVC.animationGifData {
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imageView.animate(withGIFData: gifData)
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if let gifController = (sourceView as? GIFImageView)?.gifController {
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gifController.attach(to: imageView)
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}
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imageView.contentMode = .scaleAspectFill
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imageView.layer.cornerRadius = sourceView.layer.cornerRadius
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@ -56,8 +56,10 @@ class LargeImageShrinkAnimationController: NSObject, UIViewControllerAnimatedTra
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let imageView = GIFImageView(frame: originalFrame)
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imageView.image = image
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if let gifData = fromVC.animationGifData {
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imageView.animate(withGIFData: gifData)
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if let gifController = (sourceView as? GIFImageView)?.gifController {
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gifController.attach(to: imageView)
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// todo: this might not be necessary, the large image content view should have started it
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gifController.startAnimating()
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}
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imageView.contentMode = .scaleAspectFill
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imageView.layer.cornerRadius = 0
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@ -29,14 +29,6 @@ class AttachmentView: GIFImageView {
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private var attachmentRequest: ImageCache.Request?
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private var source: Source?
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var gifData: Data? {
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switch source {
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case let .gifData(_, data):
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return data
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default:
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return nil
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}
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}
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private var autoplayGifs: Bool {
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Preferences.shared.automaticallyPlayGifs && !ProcessInfo.processInfo.isLowPowerModeEnabled
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}
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@ -91,11 +83,13 @@ class AttachmentView: GIFImageView {
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// NSProcessInfoPowerStateDidChange is sometimes fired on a background thread
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DispatchQueue.main.async {
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if self.attachment.kind == .image,
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let gifData = self.gifData {
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let gifController = self.gifController {
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if self.autoplayGifs && !self.isAnimatingGIF {
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self.animate(withGIFData: gifData)
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gifController.attach(to: self)
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gifController.startAnimating()
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} else if !self.autoplayGifs && self.isAnimatingGIF {
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self.stopAnimatingGIF()
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// detach instead of stopping so that any other attached gif views keep animating
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self.detachGIFController()
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}
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} else if self.attachment.kind == .gifv,
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let gifvView = self.gifvView {
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@ -166,13 +160,18 @@ class AttachmentView: GIFImageView {
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}
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if self.attachment.url.pathExtension == "gif" {
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self.source = .gifData(attachmentURL, data)
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if self.autoplayGifs {
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DispatchQueue.main.async {
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self.animate(withGIFData: data)
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let controller = GIFController(gifData: data)
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DispatchQueue.main.async {
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controller.attach(to: self)
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if self.autoplayGifs {
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controller.startAnimating()
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}
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} else {
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}
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if !self.autoplayGifs {
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self.displayImage()
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}
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} else {
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self.source = .imageData(attachmentURL, data)
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self.displayImage()
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@ -322,7 +321,7 @@ extension AttachmentView: UIContextMenuInteractionDelegate {
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func contextMenuInteraction(_ interaction: UIContextMenuInteraction, configurationForMenuAtLocation location: CGPoint) -> UIContextMenuConfiguration? {
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return UIContextMenuConfiguration(identifier: nil, previewProvider: { () -> UIViewController? in
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if self.attachment.kind == .image {
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return AttachmentPreviewViewController(attachment: self.attachment)
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return AttachmentPreviewViewController(sourceView: self)
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} else if self.attachment.kind == .gifv {
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let vc = GifvAttachmentViewController(attachment: self.attachment)
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vc.preferredContentSize = self.image?.size ?? .zero
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@ -10,25 +10,82 @@ import UIKit
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class GIFImageView: UIImageView {
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private(set) var isAnimatingGIF: Bool = false
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private var shouldStopAnimatingGIF = false
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fileprivate(set) var gifController: GIFController? = nil
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var isAnimatingGIF: Bool { gifController?.state == .playing }
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/// Detaches the current GIF controller from this view.
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/// If this view is the GIF controller's only one, it will stop itself.
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func detachGIFController() {
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gifController?.detach(from: self)
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}
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func animate(withGIFData data: Data) {
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CGAnimateImageDataWithBlock(data as CFData, nil) { [weak self] (frameIndex, frame, stop) in
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}
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/// A `GIFController` controls the animation of one or more `GIFImageView`s.
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class GIFController {
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// GIFImageView strongly holds the controller so that when the last view detaches, the controller is freed
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private var imageViews = WeakArray<GIFImageView>()
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private(set) var gifData: Data
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private(set) var state: State = .stopped
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private(set) var lastFrame: (image: UIImage, index: Int)? = nil
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init(gifData: Data) {
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self.gifData = gifData
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}
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/// Attaches another view to this controller, letting it play back alongside the others.
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/// Immediately brings it into sync with the others, setting the last frame if there was one.
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func attach(to view: GIFImageView) {
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imageViews.append(view)
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view.gifController = self
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if let lastFrame = lastFrame {
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view.image = lastFrame.image
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}
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}
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/// Detaches the given view from this controller.
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/// If no views attached views remain, the last strong reference to this controller is nilled out
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/// and image animation will stop at the next CGAnimateImageDataWithBlock callback.
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func detach(from view: GIFImageView) {
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// todo: does === work the way i want here
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imageViews.removeAll(where: { $0 === view })
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view.gifController = nil
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}
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func startAnimating() {
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guard state.shouldStop else { return }
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state = .playing
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CGAnimateImageDataWithBlock(gifData as CFData, nil) { [weak self] (frameIndex, cgImage, stop) in
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guard let self = self else {
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stop.pointee = true
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return
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}
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self.image = UIImage(cgImage: frame)
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stop.pointee = self.shouldStopAnimatingGIF
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let image = UIImage(cgImage: cgImage)
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self.lastFrame = (image, frameIndex)
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for case let .some(view) in self.imageViews {
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view.image = image
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}
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stop.pointee = self.state.shouldStop
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}
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isAnimatingGIF = true
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}
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func stopAnimatingGIF() {
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shouldStopAnimatingGIF = true
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isAnimatingGIF = false
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func stopAnimating() {
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guard state == .playing else { return }
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state = .stopping
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}
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enum State: Equatable {
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case stopped, playing, stopping
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var shouldStop: Bool {
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self == .stopped || self == .stopping
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}
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}
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}
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Reference in New Issue