Tusker/Packages/GalleryVC/Sources/GalleryVC/GalleryPresentationAnimatio...

137 lines
5.6 KiB
Swift

//
// GalleryPresentationAnimationController.swift
// GalleryVC
//
// Created by Shadowfacts on 12/28/23.
//
import UIKit
class GalleryPresentationAnimationController: NSObject, UIViewControllerAnimatedTransitioning {
private let sourceView: UIView
init(sourceView: UIView) {
self.sourceView = sourceView
}
func transitionDuration(using transitionContext: UIViewControllerContextTransitioning?) -> TimeInterval {
return 0.4
}
func animateTransition(using transitionContext: UIViewControllerContextTransitioning) {
guard let to = transitionContext.viewController(forKey: .to) as? GalleryViewController else {
fatalError()
}
let itemViewController = to.currentItemViewController
if !itemViewController.content.canAnimateFromSourceView || UIAccessibility.prefersCrossFadeTransitions {
animateCrossFadeTransition(using: transitionContext)
return
}
let container = transitionContext.containerView
to.view.frame = container.bounds
container.addSubview(to.view)
container.layoutIfNeeded()
// Make sure the zoom scale is updated before getting the content view frame, since it needs to take into account the correct transform.
itemViewController.updateZoomScale(resetZoom: true)
let sourceFrameInContainer = container.convert(sourceView.bounds, from: sourceView)
let destFrameInContainer = container.convert(itemViewController.content.view.bounds, from: itemViewController.content.view)
// Use a transformation to make the actual source view appear to move into the destination frame.
// Doing this while having the content view fade-in papers over the z-index change when
// there was something overlapping the source view.
let origSourceTransform = sourceView.transform
let sourceToDestTransform: CGAffineTransform?
if destFrameInContainer.width > 0 && destFrameInContainer.height > 0 {
// Scale evenly in both dimensions, to prevent the source view appearing to stretch/distort during the animation.
let scale = min(destFrameInContainer.width / sourceFrameInContainer.width, destFrameInContainer.height / sourceFrameInContainer.height)
sourceToDestTransform = origSourceTransform
.translatedBy(x: destFrameInContainer.midX - sourceFrameInContainer.midX, y: destFrameInContainer.midY - sourceFrameInContainer.midY)
.scaledBy(x: scale, y: scale)
} else {
sourceToDestTransform = nil
}
let content = itemViewController.takeContent()
content.view.translatesAutoresizingMaskIntoConstraints = true
container.insertSubview(content.view, belowSubview: to.view)
// Use a separate dimming view from to.view, so that the gallery controls can be in front of the moving content.
let dimmingView = UIView()
dimmingView.backgroundColor = .black
dimmingView.frame = container.bounds
dimmingView.layer.opacity = 0
container.insertSubview(dimmingView, belowSubview: content.view)
to.view.backgroundColor = nil
to.view.layer.opacity = 0
content.view.frame = sourceFrameInContainer
content.view.layer.opacity = 0
container.layoutIfNeeded()
// This needs to take place after the layout, so that the transform is correct.
itemViewController.setControlsVisible(false, animated: false)
let duration = self.transitionDuration(using: transitionContext)
// rougly equivalent to duration: 0.35, bounce: 0.3
let spring = UISpringTimingParameters(mass: 1, stiffness: 322, damping: 25, initialVelocity: .zero)
let animator = UIViewPropertyAnimator(duration: duration, timingParameters: spring)
animator.addAnimations {
dimmingView.layer.opacity = 1
to.view.layer.opacity = 1
content.view.frame = destFrameInContainer
content.view.layer.opacity = 1
itemViewController.setControlsVisible(true, animated: false)
if let sourceToDestTransform {
self.sourceView.transform = sourceToDestTransform
}
}
animator.addCompletion { _ in
dimmingView.removeFromSuperview()
to.view.backgroundColor = .black
if sourceToDestTransform != nil {
self.sourceView.transform = origSourceTransform
}
itemViewController.addContent()
transitionContext.completeTransition(true)
}
animator.startAnimation()
}
private func animateCrossFadeTransition(using transitionContext: UIViewControllerContextTransitioning) {
guard let to = transitionContext.viewController(forKey: .to) as? GalleryViewController else {
return
}
to.view.alpha = 0
to.view.frame = transitionContext.containerView.bounds
transitionContext.containerView.addSubview(to.view)
let duration = transitionDuration(using: transitionContext)
let animator = UIViewPropertyAnimator(duration: duration, curve: .easeInOut)
animator.addAnimations {
to.view.alpha = 1
}
animator.addCompletion { _ in
transitionContext.completeTransition(!transitionContext.transitionWasCancelled)
}
animator.startAnimation()
}
}