forked from shadowfacts/shadowfacts.net
Fix permalinks for some tutorials
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3843d08088
commit
c0f5f5b464
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@ -3,6 +3,7 @@ metadata.title = "Tile Entities with Inventory GUI"
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metadata.date = "2017-03-29 18:58:42 -0400"
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metadata.date = "2017-03-29 18:58:42 -0400"
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metadata.series = "forge-modding-1102"
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metadata.series = "forge-modding-1102"
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metadata.seriesName = "Forge Mods for 1.10.2"
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metadata.seriesName = "Forge Mods for 1.10.2"
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metadata.permalink = "/tutorials/forge-modding-1102/tile-entities-inventory-gui/"
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```
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```
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Now that we've got the inventory for our tile entity working, let's add a GUI so people can easily see what's inside of it.
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Now that we've got the inventory for our tile entity working, let's add a GUI so people can easily see what's inside of it.
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@ -3,6 +3,7 @@ metadata.title = "Tile Entities with Inventory"
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metadata.date = "2016-11-27 13:07:42 -0400"
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metadata.date = "2016-11-27 13:07:42 -0400"
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metadata.series = "forge-modding-1102"
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metadata.series = "forge-modding-1102"
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metadata.seriesName = "Forge Mods for 1.10.2"
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metadata.seriesName = "Forge Mods for 1.10.2"
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metadata.permalink = "/tutorials/forge-modding-1102/tile-entities-inventory/"
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```
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```
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Now that we've learned the basics of making tile entities, let's make a more complicated one that has an inventory.
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Now that we've learned the basics of making tile entities, let's make a more complicated one that has an inventory.
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@ -3,6 +3,7 @@ metadata.title = "Tile Entities with Inventory GUI"
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metadata.date = "2017-03-29 18:58:42 -0400"
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metadata.date = "2017-03-29 18:58:42 -0400"
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metadata.series = "forge-modding-1112"
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metadata.series = "forge-modding-1112"
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metadata.seriesName = "Forge Mods for 1.11.2"
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metadata.seriesName = "Forge Mods for 1.11.2"
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metadata.permalink = "/tutorials/forge-modding-1112/tile-entities-inventory-gui/"
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```
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```
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@ -3,6 +3,7 @@ metadata.title = "Tile Entities with Inventory"
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metadata.date = "2016-11-27 14:25:42 -0400"
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metadata.date = "2016-11-27 14:25:42 -0400"
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metadata.series = "forge-modding-1112"
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metadata.series = "forge-modding-1112"
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metadata.seriesName = "Forge Mods for 1.11.2"
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metadata.seriesName = "Forge Mods for 1.11.2"
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metadata.permalink = "/tutorials/forge-modding-1112/tile-entities-inventory/"
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```
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```
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Now that we've learned the basics of making tile entities, let's make a more complicated one that has an inventory.
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Now that we've learned the basics of making tile entities, let's make a more complicated one that has an inventory.
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@ -3,6 +3,7 @@ metadata.title = "Tile Entities with Inventory GUI"
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metadata.date = "2017-03-29 18:58:42 -0400"
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metadata.date = "2017-03-29 18:58:42 -0400"
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metadata.series = "forge-modding-112"
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metadata.series = "forge-modding-112"
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metadata.seriesName = "Forge Mods for 1.12"
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metadata.seriesName = "Forge Mods for 1.12"
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metadata.permalink = "/tutorials/forge-modding-112/tile-entities-inventory-gui/"
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```
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```
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Now that we've got the inventory for our tile entity working, let's add a GUI so people can easily see what's inside of it.
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Now that we've got the inventory for our tile entity working, let's add a GUI so people can easily see what's inside of it.
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@ -3,6 +3,7 @@ metadata.title = "Tile Entities with Inventory"
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metadata.date = "2016-11-27 14:25:42 -0400"
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metadata.date = "2016-11-27 14:25:42 -0400"
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metadata.series = "forge-modding-112"
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metadata.series = "forge-modding-112"
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metadata.seriesName = "Forge Mods for 1.12"
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metadata.seriesName = "Forge Mods for 1.12"
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metadata.permalink = "/tutorials/forge-modding-112/tile-entities-inventory/"
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```
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```
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Now that we've learned the basics of making tile entities, let's make a more complicated one that has an inventory. We'll be modifying our existing Pedestal block so that it can actually store an item.
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Now that we've learned the basics of making tile entities, let's make a more complicated one that has an inventory. We'll be modifying our existing Pedestal block so that it can actually store an item.
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