More programmer UI work
This commit is contained in:
parent
37835b578d
commit
56bc870ac5
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@ -1,9 +1,12 @@
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package net.shadowfacts.asmr.program
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package net.shadowfacts.asmr.program
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import net.minecraft.util.Identifier
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/**
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/**
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* @author shadowfacts
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* @author shadowfacts
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*/
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*/
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class ProgramBlockInput<Type: Any>(
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class ProgramBlockInput<Type: Any>(
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val identifier: Identifier,
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val type: ProgramType<Type>,
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val type: ProgramType<Type>,
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val block: ProgramBlock,
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val block: ProgramBlock,
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var source: ProgramBlockOutput<Type>? = null
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var source: ProgramBlockOutput<Type>? = null
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@ -1,9 +1,12 @@
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package net.shadowfacts.asmr.program
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package net.shadowfacts.asmr.program
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import net.minecraft.util.Identifier
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/**
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/**
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* @author shadowfacts
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* @author shadowfacts
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*/
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*/
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class ProgramBlockOutput<Type: Any>(
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class ProgramBlockOutput<Type: Any>(
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val identifier: Identifier,
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val type: ProgramType<Type>,
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val type: ProgramType<Type>,
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val block: ProgramBlock
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val block: ProgramBlock
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) {
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) {
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@ -1,5 +1,7 @@
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package net.shadowfacts.asmr.program.blocks
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package net.shadowfacts.asmr.program.blocks
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import net.minecraft.util.Identifier
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import net.shadowfacts.asmr.ASMR
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import net.shadowfacts.asmr.program.ProgramBlock
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import net.shadowfacts.asmr.program.ProgramBlock
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import net.shadowfacts.asmr.program.ProgramBlockInput
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import net.shadowfacts.asmr.program.ProgramBlockInput
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import net.shadowfacts.asmr.program.ProgramBlockOutput
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import net.shadowfacts.asmr.program.ProgramBlockOutput
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@ -13,7 +15,7 @@ class ConstantBlock<Type: Any>(
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val value: Type
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val value: Type
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): ProgramBlock() {
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): ProgramBlock() {
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val output = ProgramBlockOutput(type, this).apply {
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val output = ProgramBlockOutput(Identifier(ASMR.modid, "constant_output"), type, this).apply {
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value = this@ConstantBlock.value
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value = this@ConstantBlock.value
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}
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}
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@ -1,5 +1,7 @@
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package net.shadowfacts.asmr.program.blocks
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package net.shadowfacts.asmr.program.blocks
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import net.minecraft.util.Identifier
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import net.shadowfacts.asmr.ASMR
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import net.shadowfacts.asmr.program.ExecutableBlock
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import net.shadowfacts.asmr.program.ExecutableBlock
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import net.shadowfacts.asmr.program.ProgramBlockInput
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import net.shadowfacts.asmr.program.ProgramBlockInput
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import net.shadowfacts.asmr.program.ProgramBlockOutput
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import net.shadowfacts.asmr.program.ProgramBlockOutput
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@ -13,7 +15,7 @@ class PrintBlock<Type: Any>(
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val type: ProgramType<Type>
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val type: ProgramType<Type>
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): ExecutableBlock() {
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): ExecutableBlock() {
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val input = ProgramBlockInput(type, this)
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val input = ProgramBlockInput(Identifier(ASMR.modid, "print_input"), type, this)
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override val inputs: Array<ProgramBlockInput<*>> = arrayOf(input)
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override val inputs: Array<ProgramBlockInput<*>> = arrayOf(input)
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override val outputs: Array<ProgramBlockOutput<*>> = arrayOf()
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override val outputs: Array<ProgramBlockOutput<*>> = arrayOf()
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@ -1,5 +1,7 @@
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package net.shadowfacts.asmr.program.blocks.math
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package net.shadowfacts.asmr.program.blocks.math
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import net.minecraft.util.Identifier
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import net.shadowfacts.asmr.ASMR
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import net.shadowfacts.asmr.program.ExecutableBlock
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import net.shadowfacts.asmr.program.ExecutableBlock
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import net.shadowfacts.asmr.program.ProgramBlockInput
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import net.shadowfacts.asmr.program.ProgramBlockInput
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import net.shadowfacts.asmr.program.ProgramBlockOutput
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import net.shadowfacts.asmr.program.ProgramBlockOutput
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@ -20,10 +22,10 @@ class BinaryOperatorBlock<Type: Any>(
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}
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}
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}
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}
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val left = ProgramBlockInput(type, this)
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val left = ProgramBlockInput(Identifier(ASMR.modid, "left_operand"), type, this)
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val right = ProgramBlockInput(type, this)
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val right = ProgramBlockInput(Identifier(ASMR.modid, "right_operand"), type, this)
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val output = ProgramBlockOutput(type, this)
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val output = ProgramBlockOutput(Identifier(ASMR.modid, "result"), type, this)
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override val inputs: Array<ProgramBlockInput<*>> = arrayOf(left, right)
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override val inputs: Array<ProgramBlockInput<*>> = arrayOf(left, right)
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override val outputs: Array<ProgramBlockOutput<*>> = arrayOf(output)
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override val outputs: Array<ProgramBlockOutput<*>> = arrayOf(output)
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@ -1,10 +1,17 @@
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package net.shadowfacts.asmr.ui
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package net.shadowfacts.asmr.ui
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import net.minecraft.util.Identifier
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import net.shadowfacts.asmr.ASMR
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import net.shadowfacts.asmr.program.ExecutableBlock
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import net.shadowfacts.asmr.program.ProgramBlock
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import net.shadowfacts.asmr.program.ProgramBlock
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import net.shadowfacts.cacao.geometry.Axis
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import net.shadowfacts.cacao.geometry.Point
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import net.shadowfacts.cacao.geometry.Point
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import net.shadowfacts.cacao.util.Color
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import net.shadowfacts.cacao.util.Color
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import net.shadowfacts.cacao.util.MouseButton
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import net.shadowfacts.cacao.util.MouseButton
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import net.shadowfacts.cacao.util.texture.Texture
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import net.shadowfacts.cacao.view.Label
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import net.shadowfacts.cacao.view.Label
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import net.shadowfacts.cacao.view.StackView
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import net.shadowfacts.cacao.view.TextureView
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import net.shadowfacts.cacao.view.View
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import net.shadowfacts.cacao.view.View
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import net.shadowfacts.kiwidsl.dsl
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import net.shadowfacts.kiwidsl.dsl
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import no.birkett.kiwi.Constraint
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import no.birkett.kiwi.Constraint
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@ -12,7 +19,15 @@ import no.birkett.kiwi.Constraint
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/**
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/**
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* @author shadowfacts
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* @author shadowfacts
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*/
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*/
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class ProgramBlockView(val block: ProgramBlock): View() {
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class ProgramBlockView(val block: ProgramBlock): StackView(Axis.VERTICAL, Distribution.CENTER, spacing = 4.0) {
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companion object {
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val executionFlowInactiveTexture = Texture(Identifier(ASMR.modid, "textures/gui/programmer/execution_flow.png"), u = 0, v = 0)
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val executionFlowActiveTexture = Texture(Identifier(ASMR.modid, "textures/gui/programmer/execution_flow.png"), u = 7, v = 0)
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}
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var incomingExecution: View? = null
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var outgoingExeuction: View? = null
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var xConstraint: Constraint? = null
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var xConstraint: Constraint? = null
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var yConstraint: Constraint? = null
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var yConstraint: Constraint? = null
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@ -25,13 +40,45 @@ class ProgramBlockView(val block: ProgramBlock): View() {
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backgroundColor = Color.BLACK
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backgroundColor = Color.BLACK
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zIndex = 10.0
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zIndex = 10.0
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val title = addSubview(Label(block.javaClass.simpleName))
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val titleStack = addArrangedSubview(StackView(Axis.HORIZONTAL, Distribution.CENTER))
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val title = titleStack.addArrangedSubview(Label(block.javaClass.simpleName))
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if (block is ExecutableBlock) {
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val incomingTexture = executionFlowInactiveTexture
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incomingExecution = titleStack.addArrangedSubview(TextureView(incomingTexture), index = 0)
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val outgoingTexture = if (block.nextExecutableBlock == null) executionFlowInactiveTexture else executionFlowActiveTexture
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outgoingExeuction = titleStack.addArrangedSubview(TextureView(outgoingTexture))
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}
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val pairs = block.inputs.zip(block.outputs)
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val remainingInputs = if (block.inputs.size > block.outputs.size) block.inputs.drop(block.outputs.size) else listOf()
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val remainingOutputs = if (block.outputs.size > block.inputs.size) block.outputs.drop(block.inputs.size) else listOf()
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for ((input, output) in pairs) {
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val hStack = addArrangedSubview(StackView(Axis.HORIZONTAL, spacing = 8.0))
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hStack.addArrangedSubview(Label(input.identifier.toString()))
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hStack.addArrangedSubview(Label(output.identifier.toString()))
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}
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for (input in remainingInputs) {
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addArrangedSubview(Label(input.identifier.toString()))
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}
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for (output in remainingOutputs) {
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addArrangedSubview(Label(output.identifier.toString(), textAlignment = Label.TextAlignment.RIGHT))
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}
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solver.dsl {
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solver.dsl {
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widthAnchor equalTo (title.widthAnchor + 8)
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// we have to constrain the titleStack height, because it's distribution is set to CENTER, so it doesn't do it itself
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heightAnchor equalTo (title.heightAnchor + 8)
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titleStack.heightAnchor equalTo title.heightAnchor
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title.centerXAnchor equalTo centerXAnchor
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widthAnchor greaterThanOrEqualTo titleStack.widthAnchor
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title.centerYAnchor equalTo centerYAnchor
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if (block is ExecutableBlock) {
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incomingExecution!!.widthAnchor equalTo incomingExecution!!.heightAnchor
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incomingExecution!!.widthAnchor equalTo 7
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outgoingExeuction!!.widthAnchor equalTo outgoingExeuction!!.heightAnchor
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outgoingExeuction!!.widthAnchor equalTo 7
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}
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for (view in arrangedSubviews.drop(1)) {
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widthAnchor.equalTo(view.widthAnchor, strength = STRONG)
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}
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}
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}
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updateDraggingConstraints()
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updateDraggingConstraints()
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@ -53,4 +100,8 @@ class ProgramBlockView(val block: ProgramBlock): View() {
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window!!.layout()
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window!!.layout()
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}
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}
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override fun drawContent(mouse: Point, delta: Float) {
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super.drawContent(mouse, delta)
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}
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}
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}
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package net.shadowfacts.asmr.ui
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package net.shadowfacts.asmr.ui
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import net.shadowfacts.asmr.program.ExecutableBlock
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import net.shadowfacts.asmr.program.Program
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import net.shadowfacts.asmr.program.Program
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import net.shadowfacts.asmr.program.ProgramBlock
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import net.shadowfacts.asmr.program.ProgramBlock
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import net.shadowfacts.cacao.geometry.Point
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import net.shadowfacts.cacao.geometry.Point
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@ -28,17 +29,29 @@ class ProgramCanvasView(val program: Program): View() {
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override fun drawContent(mouse: Point, delta: Float) {
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override fun drawContent(mouse: Point, delta: Float) {
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super.drawContent(mouse, delta)
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super.drawContent(mouse, delta)
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blocks.keys.forEach { block ->
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block.inputs
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.filter { it.source != null }
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.forEach { input ->
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val start = block.position
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val source = input.source!!
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val sourcePosition = source.block.position
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val end = Point(sourcePosition.x + blocks[source.block]!!.bounds.width, sourcePosition.y)
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RenderHelper.drawLine(start, end, zIndex, 5f, Color.WHITE)
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for ((block, view) in blocks) {
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}
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(block as? ExecutableBlock)?.nextExecutableBlock?.let { next ->
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blocks[next]?.let { nextView ->
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val outgoing = view.outgoingExeuction!!
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val incoming = nextView.incomingExecution!!
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val start = outgoing.convert(outgoing.bounds.center, to = this)
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val end = incoming.convert(outgoing.bounds.center, to = this)
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RenderHelper.drawLine(start, end, zIndex, 5f, Color(0x00ff00))
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}
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}
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// for (input in block.inputs) {
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// if (input.source == null) continue
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// val start = block.position
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// val source = input.source!!
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// val sourcePosition = source.block.position
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// val end = Point(sourcePosition.x + blocks[source.block]!!.bounds.width, sourcePosition.y)
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//
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// RenderHelper.drawLine(start, end, zIndex, 5f, Color.WHITE)
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// }
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}
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}
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}
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}
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@ -186,14 +186,13 @@ class Window(
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return currentlyDraggedView.mouseDragged(startPoint, delta, mouseButton)
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return currentlyDraggedView.mouseDragged(startPoint, delta, mouseButton)
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} else if (startPoint in viewController.view.frame) {
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} else if (startPoint in viewController.view.frame) {
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val startInView = Point(startPoint.x - viewController.view.frame.left, startPoint.y - viewController.view.frame.top)
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val startInView = Point(startPoint.x - viewController.view.frame.left, startPoint.y - viewController.view.frame.top)
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lateinit var prevView: View
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var prevView: View? = null
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var view = viewController.view.subviewsAtPoint(startInView).maxBy(View::zIndex)
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var view = viewController.view.subviewsAtPoint(startInView).maxBy(View::zIndex)
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while (view != null && !view.respondsToDragging) {
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while (view != null && !view.respondsToDragging) {
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prevView = view
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prevView = view
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val pointInView = viewController.view.convert(startInView, to = view)
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val pointInView = viewController.view.convert(startInView, to = view)
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view = view.subviewsAtPoint(pointInView).maxBy(View::zIndex)
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view = view.subviewsAtPoint(pointInView).maxBy(View::zIndex)
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}
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}
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// this.currentlyDraggedView = viewController.view.subviewsAtPoint(startInView).maxBy(View::zIndex)
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this.currentDragReceiver = view ?: prevView
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this.currentDragReceiver = view ?: prevView
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return this.currentDragReceiver?.mouseDragged(startPoint, delta, mouseButton) ?: false
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return this.currentDragReceiver?.mouseDragged(startPoint, delta, mouseButton) ?: false
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}
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}
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@ -26,6 +26,7 @@ data class Color(val red: Int, val green: Int, val blue: Int, val alpha: Int = 2
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val CLEAR = Color(0, alpha = 0)
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val CLEAR = Color(0, alpha = 0)
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val WHITE = Color(0xffffff)
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val WHITE = Color(0xffffff)
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val BLACK = Color(0)
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val BLACK = Color(0)
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val GREEN = Color(0x00ff00)
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}
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}
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}
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}
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@ -117,7 +117,7 @@ object RenderHelper {
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}
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}
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private fun BufferBuilder.color(color: Color): BufferBuilder {
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private fun BufferBuilder.color(color: Color): BufferBuilder {
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color(color.alpha, color.red, color.green, color.blue)
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color(color.red, color.green, color.blue, color.alpha)
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return this
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return this
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}
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}
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@ -19,7 +19,7 @@ import java.util.*
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* @param distribution The mode by which this stack lays out its children along the axis perpendicular to the
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* @param distribution The mode by which this stack lays out its children along the axis perpendicular to the
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* primary [axis].
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* primary [axis].
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*/
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*/
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class StackView(
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open class StackView(
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val axis: Axis,
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val axis: Axis,
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val distribution: Distribution = Distribution.FILL,
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val distribution: Distribution = Distribution.FILL,
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val spacing: Double = 0.0
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val spacing: Double = 0.0
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