Fix using item in off-hand slot not being swapped
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@ -1,11 +1,15 @@
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package net.shadowfacts.autoswap.mixin;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemUsageContext;
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import net.minecraft.server.network.ServerPlayerEntity;
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import net.minecraft.server.network.ServerPlayerInteractionManager;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.Hand;
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import net.minecraft.util.hit.BlockHitResult;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.shadowfacts.autoswap.AutoSwap;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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@ -14,6 +18,8 @@ import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.Redirect;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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import java.awt.dnd.Autoscroll;
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/**
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* @author shadowfacts
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*/
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@ -27,6 +33,7 @@ public abstract class MixinServerPlayerInteractionManager {
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abstract boolean isCreative();
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private ItemStack heldStackAtBeginningOfBreak = ItemStack.EMPTY;
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private ItemStack heldStackAtBeginningOfUse = ItemStack.EMPTY;
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@Inject(method = "tryBreakBlock", at = @At("HEAD"))
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private void beginTryBreakBlock(BlockPos pos, CallbackInfoReturnable<Void> cb) {
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@ -39,17 +46,27 @@ public abstract class MixinServerPlayerInteractionManager {
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heldStackAtBeginningOfBreak = ItemStack.EMPTY;
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}
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@Redirect(
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@Inject(
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method = "interactBlock",
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at = @At(value = "INVOKE", target = "Lnet/minecraft/item/ItemStack;useOnBlock(Lnet/minecraft/item/ItemUsageContext;)Lnet/minecraft/util/ActionResult;")
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)
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private ActionResult useOnBlock(ItemStack self, ItemUsageContext context) {
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ItemStack selfCopy = self.copy();
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ActionResult result = self.useOnBlock(context);
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if (!isCreative() && result == ActionResult.SUCCESS) {
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AutoSwap.INSTANCE.onUseOnItem(player, player.inventory, selfCopy);
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private void beforeUseOnBlock(PlayerEntity player, World world, ItemStack heldStack, Hand hand, BlockHitResult result, CallbackInfoReturnable<ActionResult> cb) {
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heldStackAtBeginningOfUse = heldStack.copy();
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}
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@Inject(
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method = "interactBlock",
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at = @At(
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value = "INVOKE",
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target = "Lnet/minecraft/item/ItemStack;useOnBlock(Lnet/minecraft/item/ItemUsageContext;)Lnet/minecraft/util/ActionResult;",
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shift = At.Shift.AFTER
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)
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)
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private void afterUseOnBlock(PlayerEntity player, World world, ItemStack heldStack, Hand hand, BlockHitResult result, CallbackInfoReturnable<ActionResult> cb) {
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if (!isCreative() && cb.getReturnValue() == ActionResult.SUCCESS) {
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AutoSwap.INSTANCE.afterUseOnBlock(this.player, player.inventory, heldStackAtBeginningOfUse, hand);
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}
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return result;
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heldStackAtBeginningOfUse = ItemStack.EMPTY;
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}
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}
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@ -8,6 +8,7 @@ import net.minecraft.entity.player.PlayerEntity
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import net.minecraft.entity.player.PlayerInventory
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import net.minecraft.item.ItemStack
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import net.minecraft.server.network.ServerPlayerEntity
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import net.minecraft.util.Hand
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import net.minecraft.util.math.BlockPos
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/**
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@ -30,16 +31,20 @@ object AutoSwap: ModInitializer {
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}
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}
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fun onUseOnItem(player: ServerPlayerEntity, playerInv: PlayerInventory, heldStackBeforeUse: ItemStack) {
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val heldStack = playerInv.mainHandStack
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fun afterUseOnBlock(player: ServerPlayerEntity, playerInv: PlayerInventory, heldStackBeforeUse: ItemStack, hand: Hand) {
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val heldStack = player.getStackInHand(hand)
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if (!player.isCreative && heldStack.isEmpty) {
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val index = playerInv.main.indexOfFirst {
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ItemStack.areItemsEqualIgnoreDamage(heldStackBeforeUse, it)
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}
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if (index >= 0) {
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playerInv.swapSlotWithHotbar(index)
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val newStack = playerInv.mainHandStack
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player.networkHandler.sendPacket(EntityEquipmentUpdateS2CPacket(player.entityId, EquipmentSlot.MAINHAND, newStack))
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val newStack = playerInv.removeInvStack(index)
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player.setStackInHand(hand, newStack)
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val slot = when (hand) {
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Hand.MAIN_HAND -> EquipmentSlot.MAINHAND
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Hand.OFF_HAND -> EquipmentSlot.OFFHAND
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}
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player.networkHandler.sendPacket(EntityEquipmentUpdateS2CPacket(player.entityId, slot, newStack))
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}
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}
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}
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