Add swapping when attacking breaks tool
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cb7b224335
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63064d3d76
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@ -0,0 +1,49 @@
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package net.shadowfacts.autoswap.mixin;
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import net.minecraft.item.ItemStack;
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import net.minecraft.server.network.ServerPlayNetworkHandler;
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import net.minecraft.server.network.ServerPlayerEntity;
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import net.shadowfacts.autoswap.AutoSwap;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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/**
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* @author shadowfacts
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*/
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@Mixin(ServerPlayNetworkHandler.class)
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public abstract class MixinServerPlayNetworkHandler {
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@Shadow
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private ServerPlayerEntity player;
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private ItemStack heldStackBeforeAttack = ItemStack.EMPTY;
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@Inject(
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method = "onPlayerInteractEntity",
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at = @At(
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value = "INVOKE",
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target = "Lnet/minecraft/server/network/ServerPlayerEntity;attack(Lnet/minecraft/entity/Entity;)V"
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)
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)
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private void beforePlayerAttack(CallbackInfo cb) {
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this.heldStackBeforeAttack = player.inventory.getMainHandStack().copy();
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}
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@Inject(
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method = "onPlayerInteractEntity",
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at = @At(
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value = "INVOKE",
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target = "Lnet/minecraft/server/network/ServerPlayerEntity;attack(Lnet/minecraft/entity/Entity;)V",
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shift = At.Shift.AFTER
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)
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)
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private void afterPlayerAttack(CallbackInfo cb) {
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AutoSwap.INSTANCE.afterAttack(player.inventory, heldStackBeforeAttack);
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heldStackBeforeAttack = ItemStack.EMPTY;
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}
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}
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@ -1,6 +1,5 @@
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package net.shadowfacts.autoswap.mixin;
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import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemUsageContext;
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import net.minecraft.server.network.ServerPlayerEntity;
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@ -24,12 +23,14 @@ public abstract class MixinServerPlayerInteractionManager {
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@Shadow
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private ServerPlayerEntity player;
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@Shadow
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abstract boolean isCreative();
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private ItemStack heldStackAtBeginningOfBreak = ItemStack.EMPTY;
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@Inject(method = "tryBreakBlock", at = @At("HEAD"))
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private void beginTryBreakBlock(BlockPos pos, CallbackInfoReturnable<Void> cb) {
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PlayerInventory playerInv = player.inventory;
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heldStackAtBeginningOfBreak = playerInv.getInvStack(playerInv.selectedSlot).copy();
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heldStackAtBeginningOfBreak = player.inventory.getMainHandStack().copy();
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}
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@Inject(method = "tryBreakBlock", at = @At("RETURN"))
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@ -45,7 +46,7 @@ public abstract class MixinServerPlayerInteractionManager {
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private ActionResult useOnBlock(ItemStack self, ItemUsageContext context) {
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ItemStack selfCopy = self.copy();
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ActionResult result = self.useOnBlock(context);
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if (result == ActionResult.SUCCESS) {
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if (!isCreative() && result == ActionResult.SUCCESS) {
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AutoSwap.INSTANCE.onUseOnItem(player, player.inventory, selfCopy);
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}
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return result;
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@ -44,4 +44,16 @@ object AutoSwap: ModInitializer {
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}
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}
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fun afterAttack(playerInv: PlayerInventory, heldStackBeforeAttack: ItemStack) {
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val heldStack = playerInv.mainHandStack
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if (!heldStackBeforeAttack.isEmpty && heldStack.isEmpty) {
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val index = playerInv.main.indexOfFirst {
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ItemStack.areItemsEqualIgnoreDamage(heldStackBeforeAttack, it)
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}
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if (index >= 0) {
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playerInv.swapSlotWithHotbar(index)
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}
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}
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}
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}
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@ -3,7 +3,8 @@
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"package": "net.shadowfacts.autoswap.mixin",
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"compatibilityLevel": "JAVA_8",
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"mixins": [
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"MixinServerPlayerInteractionManager"
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"MixinServerPlayerInteractionManager",
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"MixinServerPlayNetworkHandler"
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],
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"client": [
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],
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