Add Wooden Hopper

Closes #7
This commit is contained in:
Shadowfacts 2017-01-14 18:57:11 -05:00
parent 8634678fe8
commit 01b3ac1318
Signed by: shadowfacts
GPG Key ID: 94A5AB95422746E5
11 changed files with 371 additions and 0 deletions

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@ -11,6 +11,7 @@ object ModRecipes {
fun init() {
GameRegistry.addRecipe(ShapedOreRecipe(ExtraHoppers.blocks.fluidHopper, "I I", "I I", " B ", 'I', "ingotIron", 'B', Items.BUCKET))
GameRegistry.addRecipe(ShapedOreRecipe(ExtraHoppers.blocks.woodenHopper, "W W", "W W", " W ", 'W', "plankWood"))
}
}

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@ -2,6 +2,7 @@ package net.shadowfacts.extrahoppers.block
import net.minecraft.block.Block
import net.shadowfacts.extrahoppers.block.fluid.BlockFluidHopper
import net.shadowfacts.extrahoppers.block.wooden.BlockWoodenHopper
import net.shadowfacts.shadowmc.block.ModBlocks
/**
@ -10,9 +11,11 @@ import net.shadowfacts.shadowmc.block.ModBlocks
object ModBlocks: ModBlocks() {
val fluidHopper = BlockFluidHopper()
val woodenHopper = BlockWoodenHopper()
override fun init() {
register(fluidHopper)
register(woodenHopper)
}
override fun <T: Block> register(block: T): T {

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@ -0,0 +1,40 @@
package net.shadowfacts.extrahoppers.block.wooden
import net.minecraft.block.SoundType
import net.minecraft.block.material.Material
import net.minecraft.block.state.IBlockState
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.util.EnumFacing
import net.minecraft.util.EnumHand
import net.minecraft.util.math.BlockPos
import net.minecraft.world.World
import net.minecraftforge.fml.common.registry.GameRegistry
import net.shadowfacts.extrahoppers.ExtraHoppers
import net.shadowfacts.extrahoppers.block.base.BlockHopperBase
import net.shadowfacts.extrahoppers.gui.GUIHandler
/**
* @author shadowfacts
*/
class BlockWoodenHopper: BlockHopperBase<TileEntityWoodenHopper>("wooden_hopper", Material.WOOD) {
init {
setHardness(1.5f)
setResistance(4f)
soundType = SoundType.WOOD
}
override fun onBlockActivated(world: World, pos: BlockPos, state: IBlockState, player: EntityPlayer, hand: EnumHand, facing: EnumFacing, hitX: Float, hitY: Float, hitZ: Float): Boolean {
player.openGui(ExtraHoppers, GUIHandler.WOODEN_HOPPER, world, pos.x, pos.y, pos.z)
return true
}
override fun registerTileEntity() {
GameRegistry.registerTileEntity(TileEntityWoodenHopper::class.java, registryName.toString())
}
override fun createTileEntity(world: World, state: IBlockState): TileEntityWoodenHopper {
return TileEntityWoodenHopper()
}
}

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@ -0,0 +1,32 @@
package net.shadowfacts.extrahoppers.block.wooden
import net.minecraft.entity.player.InventoryPlayer
import net.minecraft.inventory.Slot
import net.minecraft.util.math.BlockPos
import net.minecraftforge.items.SlotItemHandler
import net.shadowfacts.shadowmc.inventory.ContainerBase
/**
* @author shadowfacts
*/
class ContainerWoodenHopper(hopper: TileEntityWoodenHopper, playerInv: InventoryPlayer, pos: BlockPos): ContainerBase(pos) {
init {
addSlotToContainer(object: SlotItemHandler(hopper.inventory, 0, 80, 21) {
override fun onSlotChanged() {
hopper.markDirty()
}
})
for (l in 0..2) {
for (k in 0..8) {
this.addSlotToContainer(Slot(playerInv, k + l * 9 + 9, 8 + k * 18, l * 18 + 52))
}
}
for (i1 in 0..8) {
this.addSlotToContainer(Slot(playerInv, i1, 8 + i1 * 18, 110))
}
}
}

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@ -0,0 +1,52 @@
package net.shadowfacts.extrahoppers.block.wooden
import net.minecraft.client.gui.inventory.GuiContainer
import net.minecraft.inventory.Container
import net.minecraft.util.ResourceLocation
import net.shadowfacts.extrahoppers.MOD_ID
import net.shadowfacts.shadowmc.ui.dsl.*
import net.shadowfacts.shadowmc.ui.element.button.UIImage
import net.shadowfacts.shadowmc.ui.element.view.UIFixedView
import net.shadowfacts.shadowmc.ui.mcwrapper.UIContainerWrapper
import net.shadowfacts.shadowmc.ui.style.UIAttribute
import net.shadowfacts.shadowmc.ui.style.UIHorizontalLayoutMode
import net.shadowfacts.shadowmc.ui.style.UIVerticalLayoutMode
/**
* @author shadowfacts
*/
class GUIWoodenHopper(container: Container): UIContainerWrapper(container) {
private val BG = ResourceLocation(MOD_ID, "textures/gui/wooden_hopper.png")
init {
val fixed = UIFixedView(176, 133, "root")
val bg = UIImage(BG, 176, 133, "bg")
fixed.add(bg)
add(fixed)
layout()
xSize = 176
ySize = 133
}
// private fun container(): GuiContainer
// fun create(container: Container): GuiContainer {
// return container(container) {
// fixed {
// id = "root"
// width = 176
// height = 133
//
// image {
// id = "bg"
// width = 176
// height = 133
// texture = BG
// }
// }
// }
// }
}

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@ -0,0 +1,155 @@
package net.shadowfacts.extrahoppers.block.wooden
import net.minecraft.inventory.IInventory
import net.minecraft.inventory.ISidedInventory
import net.minecraft.nbt.NBTTagCompound
import net.minecraft.util.EnumFacing
import net.minecraft.util.ITickable
import net.minecraftforge.common.capabilities.Capability
import net.minecraftforge.items.CapabilityItemHandler.ITEM_HANDLER_CAPABILITY
import net.minecraftforge.items.ItemStackHandler
import net.shadowfacts.extrahoppers.block.base.TileEntityHopperBase
import net.shadowfacts.extrahoppers.util.insert
import net.shadowfacts.forgelin.extensions.get
/**
* @author shadowfacts
*/
class TileEntityWoodenHopper: TileEntityHopperBase(), ITickable {
companion object {
val COOLDOWN = 24
}
val inventory = ItemStackHandler(1)
var cooldown: Int = COOLDOWN
override fun update() {
if (!world.isRemote) {
// TODO: redstone
cooldown--
if (cooldown <= 0) {
val pulled = pull()
val pushed = push()
if (pulled || pushed) {
cooldown = COOLDOWN
markDirty()
}
}
}
}
private fun push(): Boolean {
if (!inventory[0].isEmpty) {
val facing = getHopperFacing()
val tile = world.getTileEntity(pos.offset(facing))
if (tile is ISidedInventory) {
val slots = tile.getSlotsForFace(facing.opposite)
for (i in slots) {
val remainder = tile.insert(inventory.extractItem(0, 1, true), i)
if (remainder.isEmpty) {
inventory.extractItem(0, 1, false)
break
}
}
return true
} else if (tile is IInventory) {
for (i in 0.until(tile.sizeInventory)) {
val remainder = tile.insert(inventory.extractItem(0, 1, true), i)
if (remainder.isEmpty) {
inventory.extractItem(0, 1, false)
break
}
}
return true
} else if (tile != null && tile.hasCapability(ITEM_HANDLER_CAPABILITY, facing.opposite)) {
val handler = tile.getCapability(ITEM_HANDLER_CAPABILITY, facing.opposite)!!
for (i in 0.until(handler.slots)) {
val remainder = handler.insertItem(i, inventory.extractItem(0, 1, true), false)
if (remainder.isEmpty) {
inventory.extractItem(0, 1, false)
break
}
}
return true
}
}
return false
}
private fun pull(): Boolean {
val tile = world.getTileEntity(pos.up())
if (tile is ISidedInventory) {
val slots = tile.getSlotsForFace(EnumFacing.DOWN)
for (i in slots) {
val current = tile[i]
if (!current.isEmpty) {
val copy = current.copy()
copy.count = 1
val remainder = inventory.insertItem(0, copy, false)
if (remainder.isEmpty) {
current.shrink(1)
break
}
}
}
} else if (tile is IInventory) {
for (i in 0.until(tile.sizeInventory)) {
val current = tile[i]
if (!current.isEmpty) {
val copy = current.copy()
copy.count = 1
val remainder = inventory.insertItem(0, copy, false)
if (remainder.isEmpty) {
current.shrink(1)
break
}
}
}
} else if (tile != null && tile.hasCapability(ITEM_HANDLER_CAPABILITY, EnumFacing.DOWN)) {
val handler = tile.getCapability(ITEM_HANDLER_CAPABILITY, EnumFacing.DOWN)!!
for (i in 0.until(handler.slots)) {
val remainder = inventory.insertItem(0, handler.extractItem(i, 1, true), false)
if (remainder.isEmpty) {
handler.extractItem(i, 1, false)
break
}
}
}
return false
}
override fun writeToNBT(tag: NBTTagCompound): NBTTagCompound {
tag.setTag("inventory", inventory.serializeNBT())
tag.setInteger("cooldown", cooldown)
return super.writeToNBT(tag)
}
override fun readFromNBT(tag: NBTTagCompound) {
inventory.deserializeNBT(tag.getCompoundTag("inventory"))
cooldown = tag.getInteger("cooldown")
super.readFromNBT(tag)
}
override fun hasCapability(capability: Capability<*>, facing: EnumFacing?): Boolean {
if (capability == ITEM_HANDLER_CAPABILITY) {
return facing == EnumFacing.UP || facing == getHopperFacing()
}
return super.hasCapability(capability, facing)
}
override fun <T: Any?> getCapability(capability: Capability<T>, facing: EnumFacing?): T? {
if (capability == ITEM_HANDLER_CAPABILITY) {
if (facing == EnumFacing.UP || facing == getHopperFacing()) {
return inventory as T
}
}
return super.getCapability(capability, facing)
}
}

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@ -5,6 +5,9 @@ import net.minecraft.inventory.Container
import net.minecraft.util.math.BlockPos
import net.minecraft.world.World
import net.minecraftforge.fml.common.network.IGuiHandler
import net.shadowfacts.extrahoppers.block.wooden.ContainerWoodenHopper
import net.shadowfacts.extrahoppers.block.wooden.GUIWoodenHopper
import net.shadowfacts.extrahoppers.block.wooden.TileEntityWoodenHopper
/**
* @author shadowfacts
@ -12,9 +15,11 @@ import net.minecraftforge.fml.common.network.IGuiHandler
object GUIHandler: IGuiHandler {
val FLUID_HOPPER = 0
val WOODEN_HOPPER = 1
override fun getClientGuiElement(ID: Int, player: EntityPlayer, world: World, x: Int, y: Int, z: Int): Any? {
return when (ID) {
WOODEN_HOPPER -> GUIWoodenHopper(getServerGuiElement(ID, player, world, x, y, z)!!)
else -> null
}
}
@ -22,6 +27,7 @@ object GUIHandler: IGuiHandler {
override fun getServerGuiElement(ID: Int, player: EntityPlayer, world: World, x: Int, y: Int, z: Int): Container? {
val pos = BlockPos(x, y, z)
return when (ID) {
WOODEN_HOPPER -> ContainerWoodenHopper(world.getTileEntity(pos) as TileEntityWoodenHopper, player.inventory, pos)
else -> null
}
}

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@ -0,0 +1,44 @@
package net.shadowfacts.extrahoppers.util
import net.minecraft.inventory.IInventory
import net.minecraft.item.ItemStack
import net.minecraftforge.items.ItemHandlerHelper
import net.shadowfacts.forgelin.extensions.get
import net.shadowfacts.forgelin.extensions.set
/**
* @author shadowfacts
*/
/**
* Attempts to insert the given [ItemStack] into this [IInventory]
* @param stack The stack to insert
* @param slot The slot to insert into
* @return The remained of the stack that couldn't been inserted
*/
fun IInventory.insert(stack: ItemStack, slot: Int): ItemStack {
if (stack.isEmpty) {
return stack
}
val existing = this[slot]
var limit = inventoryStackLimit
if (!existing.isEmpty) {
if (!ItemHandlerHelper.canItemStacksStack(stack, existing)) {
return stack
}
limit -= existing.count
}
if (limit <= 0) {
return stack
}
val reachedLimit = stack.count > limit
if (existing.isEmpty) {
this[slot] = if (reachedLimit) ItemHandlerHelper.copyStackWithSize(stack, limit) else stack
} else {
existing.grow(if (reachedLimit) limit else stack.count)
}
return if (reachedLimit) ItemHandlerHelper.copyStackWithSize(stack, stack.count - limit) else ItemStack.EMPTY
}

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@ -0,0 +1,37 @@
{
"forge_marker": 1,
"defaults": {
"textures": {
"particle": "blocks/planks_oak",
"top": "blocks/planks_oak",
"side": "blocks/planks_oak",
"inside": "blocks/planks_oak"
}
},
"variants": {
"inventory": {
"model": "hopper_down",
"transform": "forge:default-block"
},
"facing": {
"down": {
"model": "hopper_down"
},
"north": {
"model": "hopper_side"
},
"south": {
"model": "hopper_side",
"y": 180
},
"west": {
"model": "hopper_side",
"y": 270
},
"east": {
"model": "hopper_side",
"y": 90
}
}
}
}

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@ -1,5 +1,6 @@
tile.extrahoppers:fluid_hopper.name=Fluid Hopper
tile.extrahoppers:fluid_hopper.tooltip=Formerly the Funnel
tile.extrahoppers:wooden_hopper.name=Wooden Hopper
extrahoppers.config.gui.title=Extra Hoppers Config
extrahoppers.config.gui.category.general=General

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