parent
8634678fe8
commit
01b3ac1318
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@ -11,6 +11,7 @@ object ModRecipes {
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fun init() {
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GameRegistry.addRecipe(ShapedOreRecipe(ExtraHoppers.blocks.fluidHopper, "I I", "I I", " B ", 'I', "ingotIron", 'B', Items.BUCKET))
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GameRegistry.addRecipe(ShapedOreRecipe(ExtraHoppers.blocks.woodenHopper, "W W", "W W", " W ", 'W', "plankWood"))
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}
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}
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@ -2,6 +2,7 @@ package net.shadowfacts.extrahoppers.block
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import net.minecraft.block.Block
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import net.shadowfacts.extrahoppers.block.fluid.BlockFluidHopper
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import net.shadowfacts.extrahoppers.block.wooden.BlockWoodenHopper
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import net.shadowfacts.shadowmc.block.ModBlocks
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/**
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@ -10,9 +11,11 @@ import net.shadowfacts.shadowmc.block.ModBlocks
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object ModBlocks: ModBlocks() {
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val fluidHopper = BlockFluidHopper()
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val woodenHopper = BlockWoodenHopper()
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override fun init() {
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register(fluidHopper)
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register(woodenHopper)
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}
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override fun <T: Block> register(block: T): T {
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@ -0,0 +1,40 @@
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package net.shadowfacts.extrahoppers.block.wooden
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import net.minecraft.block.SoundType
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import net.minecraft.block.material.Material
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import net.minecraft.block.state.IBlockState
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import net.minecraft.entity.player.EntityPlayer
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import net.minecraft.util.EnumFacing
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import net.minecraft.util.EnumHand
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import net.minecraft.util.math.BlockPos
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import net.minecraft.world.World
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import net.minecraftforge.fml.common.registry.GameRegistry
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import net.shadowfacts.extrahoppers.ExtraHoppers
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import net.shadowfacts.extrahoppers.block.base.BlockHopperBase
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import net.shadowfacts.extrahoppers.gui.GUIHandler
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/**
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* @author shadowfacts
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*/
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class BlockWoodenHopper: BlockHopperBase<TileEntityWoodenHopper>("wooden_hopper", Material.WOOD) {
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init {
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setHardness(1.5f)
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setResistance(4f)
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soundType = SoundType.WOOD
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}
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override fun onBlockActivated(world: World, pos: BlockPos, state: IBlockState, player: EntityPlayer, hand: EnumHand, facing: EnumFacing, hitX: Float, hitY: Float, hitZ: Float): Boolean {
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player.openGui(ExtraHoppers, GUIHandler.WOODEN_HOPPER, world, pos.x, pos.y, pos.z)
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return true
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}
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override fun registerTileEntity() {
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GameRegistry.registerTileEntity(TileEntityWoodenHopper::class.java, registryName.toString())
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}
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override fun createTileEntity(world: World, state: IBlockState): TileEntityWoodenHopper {
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return TileEntityWoodenHopper()
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}
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}
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@ -0,0 +1,32 @@
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package net.shadowfacts.extrahoppers.block.wooden
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import net.minecraft.entity.player.InventoryPlayer
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import net.minecraft.inventory.Slot
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import net.minecraft.util.math.BlockPos
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import net.minecraftforge.items.SlotItemHandler
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import net.shadowfacts.shadowmc.inventory.ContainerBase
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/**
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* @author shadowfacts
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*/
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class ContainerWoodenHopper(hopper: TileEntityWoodenHopper, playerInv: InventoryPlayer, pos: BlockPos): ContainerBase(pos) {
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init {
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addSlotToContainer(object: SlotItemHandler(hopper.inventory, 0, 80, 21) {
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override fun onSlotChanged() {
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hopper.markDirty()
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}
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})
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for (l in 0..2) {
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for (k in 0..8) {
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this.addSlotToContainer(Slot(playerInv, k + l * 9 + 9, 8 + k * 18, l * 18 + 52))
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}
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}
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for (i1 in 0..8) {
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this.addSlotToContainer(Slot(playerInv, i1, 8 + i1 * 18, 110))
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}
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}
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}
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@ -0,0 +1,52 @@
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package net.shadowfacts.extrahoppers.block.wooden
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import net.minecraft.client.gui.inventory.GuiContainer
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import net.minecraft.inventory.Container
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import net.minecraft.util.ResourceLocation
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import net.shadowfacts.extrahoppers.MOD_ID
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import net.shadowfacts.shadowmc.ui.dsl.*
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import net.shadowfacts.shadowmc.ui.element.button.UIImage
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import net.shadowfacts.shadowmc.ui.element.view.UIFixedView
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import net.shadowfacts.shadowmc.ui.mcwrapper.UIContainerWrapper
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import net.shadowfacts.shadowmc.ui.style.UIAttribute
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import net.shadowfacts.shadowmc.ui.style.UIHorizontalLayoutMode
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import net.shadowfacts.shadowmc.ui.style.UIVerticalLayoutMode
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/**
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* @author shadowfacts
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*/
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class GUIWoodenHopper(container: Container): UIContainerWrapper(container) {
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private val BG = ResourceLocation(MOD_ID, "textures/gui/wooden_hopper.png")
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init {
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val fixed = UIFixedView(176, 133, "root")
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val bg = UIImage(BG, 176, 133, "bg")
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fixed.add(bg)
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add(fixed)
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layout()
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xSize = 176
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ySize = 133
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}
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// private fun container(): GuiContainer
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// fun create(container: Container): GuiContainer {
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// return container(container) {
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// fixed {
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// id = "root"
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// width = 176
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// height = 133
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//
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// image {
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// id = "bg"
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// width = 176
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// height = 133
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// texture = BG
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// }
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// }
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// }
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// }
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}
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@ -0,0 +1,155 @@
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package net.shadowfacts.extrahoppers.block.wooden
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import net.minecraft.inventory.IInventory
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import net.minecraft.inventory.ISidedInventory
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import net.minecraft.nbt.NBTTagCompound
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import net.minecraft.util.EnumFacing
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import net.minecraft.util.ITickable
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import net.minecraftforge.common.capabilities.Capability
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import net.minecraftforge.items.CapabilityItemHandler.ITEM_HANDLER_CAPABILITY
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import net.minecraftforge.items.ItemStackHandler
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import net.shadowfacts.extrahoppers.block.base.TileEntityHopperBase
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import net.shadowfacts.extrahoppers.util.insert
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import net.shadowfacts.forgelin.extensions.get
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/**
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* @author shadowfacts
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*/
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class TileEntityWoodenHopper: TileEntityHopperBase(), ITickable {
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companion object {
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val COOLDOWN = 24
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}
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val inventory = ItemStackHandler(1)
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var cooldown: Int = COOLDOWN
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override fun update() {
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if (!world.isRemote) {
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// TODO: redstone
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cooldown--
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if (cooldown <= 0) {
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val pulled = pull()
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val pushed = push()
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if (pulled || pushed) {
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cooldown = COOLDOWN
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markDirty()
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}
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}
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}
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}
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private fun push(): Boolean {
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if (!inventory[0].isEmpty) {
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val facing = getHopperFacing()
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val tile = world.getTileEntity(pos.offset(facing))
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if (tile is ISidedInventory) {
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val slots = tile.getSlotsForFace(facing.opposite)
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for (i in slots) {
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val remainder = tile.insert(inventory.extractItem(0, 1, true), i)
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if (remainder.isEmpty) {
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inventory.extractItem(0, 1, false)
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break
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}
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}
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return true
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} else if (tile is IInventory) {
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for (i in 0.until(tile.sizeInventory)) {
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val remainder = tile.insert(inventory.extractItem(0, 1, true), i)
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if (remainder.isEmpty) {
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inventory.extractItem(0, 1, false)
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break
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}
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}
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return true
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} else if (tile != null && tile.hasCapability(ITEM_HANDLER_CAPABILITY, facing.opposite)) {
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val handler = tile.getCapability(ITEM_HANDLER_CAPABILITY, facing.opposite)!!
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for (i in 0.until(handler.slots)) {
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val remainder = handler.insertItem(i, inventory.extractItem(0, 1, true), false)
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if (remainder.isEmpty) {
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inventory.extractItem(0, 1, false)
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break
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}
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}
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return true
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}
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}
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return false
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}
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private fun pull(): Boolean {
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val tile = world.getTileEntity(pos.up())
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if (tile is ISidedInventory) {
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val slots = tile.getSlotsForFace(EnumFacing.DOWN)
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for (i in slots) {
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val current = tile[i]
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if (!current.isEmpty) {
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val copy = current.copy()
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copy.count = 1
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val remainder = inventory.insertItem(0, copy, false)
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if (remainder.isEmpty) {
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current.shrink(1)
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break
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}
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}
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}
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} else if (tile is IInventory) {
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for (i in 0.until(tile.sizeInventory)) {
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val current = tile[i]
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if (!current.isEmpty) {
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val copy = current.copy()
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copy.count = 1
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val remainder = inventory.insertItem(0, copy, false)
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if (remainder.isEmpty) {
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current.shrink(1)
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break
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}
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}
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}
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} else if (tile != null && tile.hasCapability(ITEM_HANDLER_CAPABILITY, EnumFacing.DOWN)) {
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val handler = tile.getCapability(ITEM_HANDLER_CAPABILITY, EnumFacing.DOWN)!!
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for (i in 0.until(handler.slots)) {
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val remainder = inventory.insertItem(0, handler.extractItem(i, 1, true), false)
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if (remainder.isEmpty) {
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handler.extractItem(i, 1, false)
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break
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}
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}
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}
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return false
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}
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override fun writeToNBT(tag: NBTTagCompound): NBTTagCompound {
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tag.setTag("inventory", inventory.serializeNBT())
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tag.setInteger("cooldown", cooldown)
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return super.writeToNBT(tag)
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}
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override fun readFromNBT(tag: NBTTagCompound) {
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inventory.deserializeNBT(tag.getCompoundTag("inventory"))
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cooldown = tag.getInteger("cooldown")
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super.readFromNBT(tag)
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}
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override fun hasCapability(capability: Capability<*>, facing: EnumFacing?): Boolean {
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if (capability == ITEM_HANDLER_CAPABILITY) {
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return facing == EnumFacing.UP || facing == getHopperFacing()
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}
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return super.hasCapability(capability, facing)
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}
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override fun <T: Any?> getCapability(capability: Capability<T>, facing: EnumFacing?): T? {
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if (capability == ITEM_HANDLER_CAPABILITY) {
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if (facing == EnumFacing.UP || facing == getHopperFacing()) {
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return inventory as T
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}
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}
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return super.getCapability(capability, facing)
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}
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}
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@ -5,6 +5,9 @@ import net.minecraft.inventory.Container
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import net.minecraft.util.math.BlockPos
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import net.minecraft.world.World
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import net.minecraftforge.fml.common.network.IGuiHandler
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import net.shadowfacts.extrahoppers.block.wooden.ContainerWoodenHopper
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import net.shadowfacts.extrahoppers.block.wooden.GUIWoodenHopper
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import net.shadowfacts.extrahoppers.block.wooden.TileEntityWoodenHopper
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/**
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* @author shadowfacts
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@ -12,9 +15,11 @@ import net.minecraftforge.fml.common.network.IGuiHandler
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object GUIHandler: IGuiHandler {
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val FLUID_HOPPER = 0
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val WOODEN_HOPPER = 1
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override fun getClientGuiElement(ID: Int, player: EntityPlayer, world: World, x: Int, y: Int, z: Int): Any? {
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return when (ID) {
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WOODEN_HOPPER -> GUIWoodenHopper(getServerGuiElement(ID, player, world, x, y, z)!!)
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else -> null
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}
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}
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@ -22,6 +27,7 @@ object GUIHandler: IGuiHandler {
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override fun getServerGuiElement(ID: Int, player: EntityPlayer, world: World, x: Int, y: Int, z: Int): Container? {
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val pos = BlockPos(x, y, z)
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return when (ID) {
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WOODEN_HOPPER -> ContainerWoodenHopper(world.getTileEntity(pos) as TileEntityWoodenHopper, player.inventory, pos)
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else -> null
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}
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}
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@ -0,0 +1,44 @@
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package net.shadowfacts.extrahoppers.util
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import net.minecraft.inventory.IInventory
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import net.minecraft.item.ItemStack
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import net.minecraftforge.items.ItemHandlerHelper
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import net.shadowfacts.forgelin.extensions.get
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import net.shadowfacts.forgelin.extensions.set
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/**
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* @author shadowfacts
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*/
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/**
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* Attempts to insert the given [ItemStack] into this [IInventory]
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* @param stack The stack to insert
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* @param slot The slot to insert into
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* @return The remained of the stack that couldn't been inserted
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*/
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fun IInventory.insert(stack: ItemStack, slot: Int): ItemStack {
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if (stack.isEmpty) {
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return stack
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}
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val existing = this[slot]
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var limit = inventoryStackLimit
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if (!existing.isEmpty) {
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if (!ItemHandlerHelper.canItemStacksStack(stack, existing)) {
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return stack
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}
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limit -= existing.count
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}
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if (limit <= 0) {
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return stack
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}
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val reachedLimit = stack.count > limit
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if (existing.isEmpty) {
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this[slot] = if (reachedLimit) ItemHandlerHelper.copyStackWithSize(stack, limit) else stack
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} else {
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existing.grow(if (reachedLimit) limit else stack.count)
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}
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return if (reachedLimit) ItemHandlerHelper.copyStackWithSize(stack, stack.count - limit) else ItemStack.EMPTY
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}
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@ -0,0 +1,37 @@
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{
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"forge_marker": 1,
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"defaults": {
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"textures": {
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"particle": "blocks/planks_oak",
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"top": "blocks/planks_oak",
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"side": "blocks/planks_oak",
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"inside": "blocks/planks_oak"
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}
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},
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"variants": {
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"inventory": {
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"model": "hopper_down",
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"transform": "forge:default-block"
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},
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"facing": {
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"down": {
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"model": "hopper_down"
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},
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"north": {
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"model": "hopper_side"
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},
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"south": {
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"model": "hopper_side",
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"y": 180
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},
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"west": {
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"model": "hopper_side",
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"y": 270
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},
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"east": {
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"model": "hopper_side",
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"y": 90
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}
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}
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}
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}
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@ -1,5 +1,6 @@
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tile.extrahoppers:fluid_hopper.name=Fluid Hopper
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tile.extrahoppers:fluid_hopper.tooltip=Formerly the Funnel
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tile.extrahoppers:wooden_hopper.name=Wooden Hopper
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extrahoppers.config.gui.title=Extra Hoppers Config
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extrahoppers.config.gui.category.general=General
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Reference in New Issue