115 lines
3.9 KiB
Java
115 lines
3.9 KiB
Java
package net.shadowfacts.funnels;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.properties.PropertyDirection;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.shadowfacts.shadowmc.block.BlockTE;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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import java.util.List;
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/**
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* @author shadowfacts
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*/
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public class BlockFunnel extends BlockTE<TileEntityFunnel> {
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public static final PropertyDirection FACING = PropertyDirection.create("facing", side -> side != EnumFacing.UP);
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protected static final AxisAlignedBB BASE_AABB = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 0.625D, 1.0D);
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protected static final AxisAlignedBB SOUTH_AABB = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 0.125D);
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protected static final AxisAlignedBB NORTH_AABB = new AxisAlignedBB(0.0D, 0.0D, 0.875D, 1.0D, 1.0D, 1.0D);
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protected static final AxisAlignedBB WEST_AABB = new AxisAlignedBB(0.875D, 0.0D, 0.0D, 1.0D, 1.0D, 1.0D);
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protected static final AxisAlignedBB EAST_AABB = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.125D, 1.0D, 1.0D);
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public BlockFunnel() {
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super(Material.ROCK, "funnel");
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setCreativeTab(CreativeTabs.MISC);
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setDefaultState(getDefaultState()
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.withProperty(FACING, EnumFacing.DOWN));
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}
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@Override
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public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) {
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return FULL_BLOCK_AABB;
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}
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@Override
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public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB entityBox, List<AxisAlignedBB> collidingBoxes, @Nullable Entity entityIn) {
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addCollisionBoxToList(pos, entityBox, collidingBoxes, BASE_AABB);
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addCollisionBoxToList(pos, entityBox, collidingBoxes, EAST_AABB);
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addCollisionBoxToList(pos, entityBox, collidingBoxes, WEST_AABB);
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addCollisionBoxToList(pos, entityBox, collidingBoxes, SOUTH_AABB);
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addCollisionBoxToList(pos, entityBox, collidingBoxes, NORTH_AABB);
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}
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@Override
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protected BlockStateContainer createBlockState() {
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return new BlockStateContainer(this, FACING);
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}
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@Override
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public int getMetaFromState(IBlockState state) {
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return state.getValue(FACING).getIndex();
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}
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@Override
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public IBlockState getStateFromMeta(int meta) {
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return getDefaultState().withProperty(FACING, EnumFacing.getFront(meta));
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}
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@Override
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public IBlockState onBlockPlaced(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) {
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EnumFacing side = facing.getOpposite();
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if (side == EnumFacing.UP) side = EnumFacing.DOWN;
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return getDefaultState().withProperty(FACING, side);
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}
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@Override
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public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, @Nullable ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ) {
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if (!player.isSneaking()) {
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TileEntityFunnel te = getTileEntity(world, pos);
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if (FluidUtils.fillHandlerWithContainer(world, te.tank, player, hand)) {
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te.save();
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return true;
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} else if (FluidUtils.fillContainerFromHandler(world, te.tank, player, hand, te.tank.getFluid())) {
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te.save();
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return true;
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}
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}
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return false;
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}
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@Override
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public boolean isOpaqueCube(IBlockState state) {
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return false;
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}
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@Override
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public Class<TileEntityFunnel> getTileEntityClass() {
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return TileEntityFunnel.class;
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}
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@Nonnull
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@Override
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public TileEntityFunnel createTileEntity(World world, IBlockState state) {
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return new TileEntityFunnel();
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}
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}
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