ExtraHoppers-forge/src/main/kotlin/net/shadowfacts/extrahoppers/block/inventory/ContainerInventoryHopper.kt

65 lines
2.0 KiB
Kotlin

package net.shadowfacts.extrahoppers.block.inventory
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.entity.player.InventoryPlayer
import net.minecraft.inventory.ClickType
import net.minecraft.inventory.Slot
import net.minecraft.item.ItemStack
import net.minecraft.util.math.BlockPos
import net.minecraftforge.items.SlotItemHandler
import net.shadowfacts.extrahoppers.util.SlotItemFilter
import net.shadowfacts.shadowmc.inventory.ContainerBase
/**
* @author shadowfacts
*/
class ContainerInventoryHopper(val hopper: TileEntityInventoryHopper, playerInv: InventoryPlayer, pos: BlockPos): ContainerBase(pos) {
init {
for (i in 0.until(hopper.inventory.slots)) {
addSlotToContainer(SlotHopper(hopper, i, 44 + i * 18, 21))
}
for (i in 0..2) {
addSlotToContainer(SlotItemFilter(hopper, i, -62 + i * 18, 12))
}
for (i in 0..2) {
addSlotToContainer(SlotItemFilter(hopper, i + 3, -62 + i * 18, 33))
}
for (l in 0..2) {
for (k in 0..8) {
addSlotToContainer(Slot(playerInv, k + l * 9 + 9, 8 + k * 18, l * 18 + 52))
}
}
for (i1 in 0..8) {
addSlotToContainer(Slot(playerInv, i1, 8 + i1 * 18, 110))
}
}
override fun slotClick(id: Int, dragType: Int, type: ClickType, player: EntityPlayer): ItemStack {
if (id in hopper.inventory.slots..hopper.inventory.slots + 5) {
if (type == ClickType.PICKUP || type == ClickType.PICKUP_ALL || type == ClickType.SWAP) {
hopper.filter.setFromStack(id - hopper.inventory.slots, player.inventory.itemStack)
hopper.markDirty()
}
return ItemStack.EMPTY
}
return super.slotClick(id, dragType, type, player)
}
override fun transferStackInSlot(player: EntityPlayer, index: Int): ItemStack {
if (index in hopper.inventory.slots..hopper.inventory.slots + 5) {
return ItemStack.EMPTY
}
return super.transferStackInSlot(player, index)
}
private class SlotHopper(val hopper: TileEntityInventoryHopper, index: Int, x: Int, y: Int): SlotItemHandler(hopper.inventory, index, x, y) {
override fun onSlotChanged() {
hopper.markDirty()
}
}
}