2021-02-28 18:48:39 +00:00
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package net.shadowfacts.phycon.block.terminal
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2021-02-14 02:37:39 +00:00
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import net.minecraft.screen.slot.Slot
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import net.minecraft.screen.slot.SlotActionType
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import net.minecraft.entity.player.PlayerEntity
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import net.minecraft.entity.player.PlayerInventory
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import net.minecraft.item.ItemStack
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import net.minecraft.network.PacketByteBuf
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import net.minecraft.screen.ScreenHandler
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import net.minecraft.server.network.ServerPlayerEntity
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import net.minecraft.util.Identifier
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import net.minecraft.util.registry.Registry
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import net.shadowfacts.phycon.PhysicalConnectivity
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import net.shadowfacts.phycon.init.PhyBlocks
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import net.shadowfacts.phycon.init.PhyScreens
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import net.shadowfacts.phycon.networking.S2CTerminalUpdateDisplayedItems
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2021-02-21 16:13:49 +00:00
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import net.shadowfacts.phycon.util.SortMode
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2021-03-02 02:29:14 +00:00
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import net.shadowfacts.phycon.util.copyWithCount
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2021-02-16 03:51:33 +00:00
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import java.lang.ref.WeakReference
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import kotlin.math.min
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/**
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* @author shadowfacts
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*/
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class TerminalScreenHandler(syncId: Int, val playerInv: PlayerInventory, val terminal: TerminalBlockEntity): ScreenHandler(PhyScreens.TERMINAL_SCREEN_HANDLER, syncId),
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TerminalBlockEntity.NetItemObserver {
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companion object {
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val ID = Identifier(PhysicalConnectivity.MODID, "terminal")
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}
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private val fakeInv = FakeInventory(this)
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private var searchQuery: String = ""
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var sortMode = SortMode.COUNT_HIGH_FIRST
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private set
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private var itemEntries = listOf<Entry>()
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set(value) {
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field = value
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if (terminal.world!!.isClient) {
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itemsForDisplay = value.map {
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it.stack.copyWithCount(it.amount)
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}
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}
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}
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var itemsForDisplay = listOf<ItemStack>()
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private set
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constructor(syncId: Int, playerInv: PlayerInventory, buf: PacketByteBuf):
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this(syncId, playerInv, PhyBlocks.TERMINAL.getBlockEntity(playerInv.player.world, buf.readBlockPos())!!)
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init {
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if (!terminal.world!!.isClient) {
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terminal.netItemObserver = WeakReference(this)
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netItemsChanged()
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}
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// network
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for (y in 0 until 6) {
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for (x in 0 until 9) {
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addSlot(TerminalFakeSlot(fakeInv, y * 9 + x, 66 + x * 18, 18 + y * 18))
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}
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}
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// internal buffer
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for (y in 0 until 6) {
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for (x in 0 until 3) {
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addSlot(Slot(terminal.internalBuffer, y * 3 + x, 8 + x * 18, 18 + y * 18))
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}
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}
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// player inv
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for (y in 0 until 3) {
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for (x in 0 until 9) {
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addSlot(Slot(playerInv, x + y * 9 + 9, 66 + x * 18, 140 + y * 18))
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}
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}
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// hotbar
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for (x in 0 until 9) {
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addSlot(Slot(playerInv, x, 66 + x * 18, 198))
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}
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}
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override fun netItemsChanged() {
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val player = playerInv.player
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assert(player is ServerPlayerEntity)
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val filtered = terminal.cachedNetItems.object2IntEntrySet().filter {
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if (searchQuery.isBlank()) return@filter true
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if (searchQuery.startsWith('@')) {
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val unprefixed = searchQuery.drop(1)
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val key = Registry.ITEM.getKey(it.key.item)
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if (key.isPresent && key.get().value.namespace.startsWith(unprefixed, true)) {
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return@filter true
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}
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}
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it.key.name.string.contains(searchQuery, true)
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}
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val sorted =
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when (sortMode) {
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SortMode.COUNT_HIGH_FIRST -> filtered.sortedByDescending { it.intValue }
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SortMode.COUNT_LOW_FIRST -> filtered.sortedBy { it.intValue }
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SortMode.ALPHABETICAL -> filtered.sortedBy { it.key.name.string }
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}
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itemEntries = sorted.map { Entry(it.key, it.intValue) }
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(player as ServerPlayerEntity).networkHandler.sendPacket(S2CTerminalUpdateDisplayedItems(terminal, itemEntries, searchQuery, sortMode))
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}
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fun sendUpdatedItemsToClient(player: ServerPlayerEntity, query: String, sortMode: SortMode) {
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this.searchQuery = query
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this.sortMode = sortMode
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netItemsChanged()
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}
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fun receivedUpdatedItemsFromServer(entries: List<Entry>, query: String, sortMode: SortMode) {
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assert(playerInv.player.world.isClient)
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this.searchQuery = query
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this.sortMode = sortMode
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itemEntries = entries
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}
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override fun canUse(player: PlayerEntity): Boolean {
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return true
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}
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override fun close(player: PlayerEntity) {
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super.close(player)
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terminal.removeObserver()
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}
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override fun onSlotClick(slotId: Int, clickData: Int, actionType: SlotActionType, player: PlayerEntity): ItemStack {
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if (isBufferSlot(slotId)) {
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// todo: why does this think it's quick_craft sometimes?
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if ((actionType == SlotActionType.PICKUP || actionType == SlotActionType.QUICK_CRAFT) && !player.inventory.cursorStack.isEmpty) {
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// placing cursor stack into buffer
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val bufferSlot = slotId - bufferSlotsStart // subtract 54 to convert the handler slot ID to a valid buffer index
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terminal.internalBuffer.markSlot(bufferSlot, TerminalBufferInventory.Mode.TO_NETWORK)
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}
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}
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return super.onSlotClick(slotId, clickData, actionType, player)
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}
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override fun transferSlot(player: PlayerEntity, slotId: Int): ItemStack {
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if (isNetworkSlot(slotId)) {
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return ItemStack.EMPTY;
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}
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val slot = slots[slotId]
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if (!slot.hasStack()) {
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return ItemStack.EMPTY
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}
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val result = slot.stack.copy()
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if (isBufferSlot(slotId)) {
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2021-02-20 20:28:55 +00:00
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// last boolean param is fromLast
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if (!insertItem(slot.stack, playerSlotsStart, playerSlotsEnd, true)) {
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return ItemStack.EMPTY
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}
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if (slot.stack.isEmpty) {
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terminal.internalBuffer.markSlot(slotId - bufferSlotsStart, TerminalBufferInventory.Mode.UNASSIGNED)
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}
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} else if (isPlayerSlot(slotId)) {
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val slotsInsertedInto = tryInsertItem(slot.stack, bufferSlotsStart until playerSlotsStart) { terminal.internalBuffer.getMode(it - bufferSlotsStart) != TerminalBufferInventory.Mode.FROM_NETWORK }
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slotsInsertedInto.forEach { terminal.internalBuffer.markSlot(it - bufferSlotsStart, TerminalBufferInventory.Mode.TO_NETWORK) }
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if (slot.stack.isEmpty) {
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return ItemStack.EMPTY
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}
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}
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return result
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}
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private fun tryInsertItem(stack: ItemStack, slots: IntRange, slotPredicate: (Int) -> Boolean): Collection<Int> {
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val slotsInsertedInto = mutableListOf<Int>()
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for (index in slots) {
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if (stack.isEmpty) break
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if (!slotPredicate(index)) continue
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val slot = this.slots[index]
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val slotStack = slot.stack
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if (slotStack.isEmpty) {
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slot.stack = stack.copy()
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stack.count = 0
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slot.markDirty()
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slotsInsertedInto.add(index)
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} else if (canStacksCombine(slotStack, stack) && slotStack.count < slotStack.maxCount) {
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val maxToMove = slotStack.maxCount - slotStack.count
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val toMove = min(maxToMove, stack.count)
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slotStack.increment(toMove)
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stack.decrement(toMove)
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slot.markDirty()
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slotsInsertedInto.add(index)
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}
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}
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return slotsInsertedInto
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}
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val bufferSlotsStart = 54
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val playerSlotsStart = 72
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val playerSlotsEnd = 72 + 36
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fun isNetworkSlot(id: Int) = id in 0 until bufferSlotsStart
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fun isBufferSlot(id: Int) = id in bufferSlotsStart until playerSlotsStart
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fun isPlayerSlot(id: Int) = id >= playerSlotsStart
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data class Entry(val stack: ItemStack, val amount: Int)
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}
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