2019-10-27 02:12:02 +00:00
|
|
|
package net.shadowfacts.phycon.network.block.netinterface
|
2021-02-13 23:24:36 +00:00
|
|
|
//
|
|
|
|
//import alexiil.mc.lib.attributes.AttributeList
|
|
|
|
//import alexiil.mc.lib.attributes.AttributeProvider
|
|
|
|
//import net.minecraft.block.Block
|
|
|
|
//import net.minecraft.block.BlockState
|
|
|
|
//import net.minecraft.block.Material
|
|
|
|
//import net.minecraft.block.ShapeContext
|
|
|
|
//import net.minecraft.entity.LivingEntity
|
|
|
|
//import net.minecraft.item.ItemPlacementContext
|
|
|
|
//import net.minecraft.item.ItemStack
|
|
|
|
//import net.minecraft.state.StateManager
|
|
|
|
//import net.minecraft.state.property.EnumProperty
|
|
|
|
//import net.minecraft.state.property.Properties
|
|
|
|
//import net.minecraft.util.Identifier
|
|
|
|
//import net.minecraft.util.math.BlockPos
|
|
|
|
//import net.minecraft.util.math.Direction
|
|
|
|
//import net.minecraft.util.shape.VoxelShape
|
|
|
|
//import net.minecraft.util.shape.VoxelShapes
|
|
|
|
//import net.minecraft.world.BlockView
|
|
|
|
//import net.minecraft.world.World
|
|
|
|
//import net.minecraft.world.WorldAccess
|
|
|
|
//import net.shadowfacts.phycon.PhysicalConnectivity
|
|
|
|
//import net.shadowfacts.phycon.api.NetworkComponentBlock
|
|
|
|
//import net.shadowfacts.phycon.api.Interface
|
|
|
|
//import net.shadowfacts.phycon.block.BlockWithEntity
|
|
|
|
//import net.shadowfacts.phycon.network.block.cable.CableBlock
|
|
|
|
//import java.util.*
|
|
|
|
//
|
|
|
|
///**
|
|
|
|
// * @author shadowfacts
|
|
|
|
// */
|
|
|
|
//class InterfaceBlock: BlockWithEntity<InterfaceBlockEntity>(Settings.of(Material.METAL)),
|
|
|
|
// NetworkComponentBlock,
|
|
|
|
// AttributeProvider {
|
|
|
|
//
|
|
|
|
// companion object {
|
|
|
|
// val ID = Identifier(PhysicalConnectivity.MODID, "network_interface")
|
|
|
|
// val FACING = Properties.FACING
|
|
|
|
// val CABLE_CONNECTION = EnumProperty.of("cable_connection", Direction::class.java)
|
|
|
|
// private val SIDE_SHAPES = mapOf<Direction, VoxelShape>(
|
|
|
|
// Direction.DOWN to createCuboidShape(2.0, 0.0, 2.0, 14.0, 2.0, 14.0),
|
|
|
|
// Direction.UP to createCuboidShape(2.0, 14.0, 2.0, 14.0, 16.0, 14.0),
|
|
|
|
// Direction.NORTH to createCuboidShape(2.0, 2.0, 0.0, 14.0, 14.0, 2.0),
|
|
|
|
// Direction.SOUTH to createCuboidShape(2.0, 2.0, 14.0, 14.0, 14.0, 16.0),
|
|
|
|
// Direction.WEST to createCuboidShape(0.0, 2.0, 2.0, 2.0, 14.0, 14.0),
|
|
|
|
// Direction.EAST to createCuboidShape(14.0, 2.0, 2.0, 16.0, 14.0, 14.0)
|
|
|
|
// )
|
|
|
|
// private val CENTER_SHAPES = mapOf<Direction, VoxelShape>(
|
|
|
|
// Direction.DOWN to createCuboidShape(6.0, 2.0, 6.0, 10.0, 10.0, 10.0),
|
|
|
|
// Direction.UP to createCuboidShape(6.0, 6.0, 6.0, 10.0, 14.0, 10.0),
|
|
|
|
// Direction.NORTH to createCuboidShape(6.0, 6.0, 2.0, 10.0, 10.0, 10.0),
|
|
|
|
// Direction.SOUTH to createCuboidShape(6.0, 6.0, 6.0, 10.0, 10.0, 14.0),
|
|
|
|
// Direction.WEST to createCuboidShape(2.0, 6.0, 6.0, 10.0, 10.0, 10.0),
|
|
|
|
// Direction.EAST to createCuboidShape(6.0, 6.0, 6.0, 14.0, 10.0, 10.0)
|
|
|
|
// )
|
|
|
|
//
|
|
|
|
// private val shapeCache = mutableMapOf<Pair<Direction, Direction>, VoxelShape>()
|
|
|
|
// fun getShape(facing: Direction, cableConnection: Direction): VoxelShape {
|
|
|
|
// return shapeCache.getOrPut(facing to cableConnection) {
|
|
|
|
// VoxelShapes.union(
|
|
|
|
// VoxelShapes.union(SIDE_SHAPES[facing], CENTER_SHAPES[facing]),
|
|
|
|
// CableBlock.SIDE_SHAPES[cableConnection]
|
|
|
|
// )
|
|
|
|
// }
|
|
|
|
// }
|
|
|
|
// }
|
|
|
|
//
|
|
|
|
// override fun getNetworkConnectedSides(state: BlockState, world: World, pos: BlockPos): Collection<Direction> {
|
|
|
|
// return EnumSet.of(state[CABLE_CONNECTION])
|
|
|
|
// }
|
|
|
|
//
|
|
|
|
// override fun getNetworkInterfaceForSide(side: Direction, state: BlockState, world: World, pos: BlockPos): Interface? {
|
|
|
|
// return getBlockEntity(world, pos)?.deviceInterfaces?.first()
|
|
|
|
// }
|
|
|
|
//
|
|
|
|
// override fun appendProperties(builder: StateManager.Builder<Block, BlockState>) {
|
|
|
|
// super.appendProperties(builder)
|
|
|
|
// builder.add(FACING)
|
|
|
|
// builder.add(CABLE_CONNECTION)
|
|
|
|
// }
|
|
|
|
//
|
|
|
|
// override fun createBlockEntity(world: BlockView) = InterfaceBlockEntity()
|
|
|
|
//
|
|
|
|
// override fun getPlacementState(context: ItemPlacementContext): BlockState {
|
|
|
|
// val facing = if (context.player?.isSneaking == true) context.side.opposite else context.playerFacing.opposite
|
|
|
|
// val cableConnection = getCableConnectionSide(context.world, context.blockPos) ?: facing.opposite
|
|
|
|
// return defaultState.with(FACING, facing).with(CABLE_CONNECTION, cableConnection)
|
|
|
|
// }
|
|
|
|
//
|
|
|
|
// private fun getCableConnectionSide(world: World, pos: BlockPos): Direction? {
|
|
|
|
// for (side in Direction.values()) {
|
|
|
|
// val offsetPos = pos.offset(side)
|
|
|
|
// if (world.getBlockState(offsetPos).block is NetworkComponentBlock) {
|
|
|
|
// return side
|
|
|
|
// }
|
|
|
|
// }
|
|
|
|
// return null
|
|
|
|
// }
|
|
|
|
//
|
|
|
|
// override fun onPlaced(world: World, pos: BlockPos, state: BlockState, placer: LivingEntity?, stack: ItemStack) {
|
|
|
|
// if (!world.isClient) {
|
|
|
|
// getBlockEntity(world, pos)!!.updateInventory()
|
|
|
|
// }
|
|
|
|
// }
|
|
|
|
//
|
|
|
|
// override fun neighborUpdate(state: BlockState, world: World, pos: BlockPos, neighborBlock: Block, neighborPos: BlockPos, boolean_1: Boolean) {
|
|
|
|
// if (!world.isClient) {
|
|
|
|
// getBlockEntity(world, pos)!!.updateInventory()
|
|
|
|
// }
|
|
|
|
// }
|
|
|
|
//
|
|
|
|
// override fun getStateForNeighborUpdate(state: BlockState, side: Direction, neighborState: BlockState, world: WorldAccess, pos: BlockPos, neighborPos: BlockPos): BlockState {
|
|
|
|
// if (neighborState.block is NetworkComponentBlock && world.getBlockState(pos.offset(state[CABLE_CONNECTION])).block !is NetworkComponentBlock) {
|
|
|
|
// return state.with(CABLE_CONNECTION, side)
|
|
|
|
// }
|
|
|
|
// return state
|
|
|
|
// }
|
|
|
|
//
|
|
|
|
// override fun addAllAttributes(world: World, pos: BlockPos, state: BlockState, to: AttributeList<*>) {
|
|
|
|
// to.offer(getBlockEntity(world, pos))
|
|
|
|
// }
|
|
|
|
//
|
|
|
|
// override fun getOutlineShape(state: BlockState, world: BlockView, pos: BlockPos, context: ShapeContext): VoxelShape {
|
|
|
|
// return getShape(state[FACING], state[CABLE_CONNECTION])
|
|
|
|
// }
|
|
|
|
//
|
|
|
|
//}
|