Fix cables connected to non-network connected sides of devices
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f9196eea56
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6a06ef6ae0
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@ -3,7 +3,7 @@ package net.shadowfacts.phycon.api;
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import net.minecraft.block.BlockState;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldAccess;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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@ -15,9 +15,9 @@ import java.util.Collection;
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public interface NetworkComponentBlock {
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@NotNull
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Collection<Direction> getNetworkConnectedSides(@NotNull BlockState state, @NotNull World world, @NotNull BlockPos pos);
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Collection<Direction> getNetworkConnectedSides(@NotNull BlockState state, @NotNull WorldAccess world, @NotNull BlockPos pos);
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@Nullable
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Interface getNetworkInterfaceForSide(@NotNull Direction side, @NotNull BlockState state, @NotNull World world, @NotNull BlockPos pos);
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Interface getNetworkInterfaceForSide(@NotNull Direction side, @NotNull BlockState state, @NotNull WorldAccess world, @NotNull BlockPos pos);
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}
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@ -5,6 +5,7 @@ import net.minecraft.entity.player.PlayerEntity
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import net.minecraft.util.math.BlockPos
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import net.minecraft.util.math.Direction
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import net.minecraft.world.World
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import net.minecraft.world.WorldAccess
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import net.shadowfacts.phycon.api.Interface
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import net.shadowfacts.phycon.api.NetworkComponentBlock
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import net.shadowfacts.phycon.block.BlockWithEntity
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@ -14,9 +15,9 @@ import net.shadowfacts.phycon.block.BlockWithEntity
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*/
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abstract class DeviceBlock<T: DeviceBlockEntity>(settings: Settings): BlockWithEntity<T>(settings), NetworkComponentBlock {
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abstract override fun getNetworkConnectedSides(state: BlockState, world: World, pos: BlockPos): Collection<Direction>
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abstract override fun getNetworkConnectedSides(state: BlockState, world: WorldAccess, pos: BlockPos): Collection<Direction>
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override fun getNetworkInterfaceForSide(side: Direction, state: BlockState, world: World, pos: BlockPos): Interface? {
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override fun getNetworkInterfaceForSide(side: Direction, state: BlockState, world: WorldAccess, pos: BlockPos): Interface? {
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return getBlockEntity(world, pos)!!
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}
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@ -67,7 +67,7 @@ class CableBlock: Block(
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}
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}
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override fun getNetworkConnectedSides(state: BlockState, world: World, pos: BlockPos): Collection<Direction> {
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override fun getNetworkConnectedSides(state: BlockState, world: WorldAccess, pos: BlockPos): Collection<Direction> {
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val set = EnumSet.noneOf(Direction::class.java)
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for ((side, prop) in CONNECTIONS) {
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if (state[prop] == CableConnection.ON) {
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@ -100,8 +100,10 @@ class CableBlock: Block(
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}
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private fun getConnectionStateInDirection(world: WorldAccess, pos: BlockPos, direction: Direction): CableConnection {
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val state = world.getBlockState(pos.offset(direction))
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return when (state.block) {
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val offsetPos = pos.offset(direction)
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val state = world.getBlockState(offsetPos)
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val block = state.block
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return when (block) {
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this -> {
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val prop = CONNECTIONS[direction.opposite]
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when (state[prop]) {
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@ -109,12 +111,18 @@ class CableBlock: Block(
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else -> CableConnection.ON
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}
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}
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is NetworkComponentBlock -> CableConnection.ON
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is NetworkComponentBlock -> {
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if (block.getNetworkConnectedSides(state, world, offsetPos).contains(direction.opposite)) {
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CableConnection.ON
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} else {
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CableConnection.OFF
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}
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}
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else -> CableConnection.OFF
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}
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}
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override fun getNetworkInterfaceForSide(side: Direction, state: BlockState, world: World, pos: BlockPos): Interface? {
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override fun getNetworkInterfaceForSide(side: Direction, state: BlockState, world: WorldAccess, pos: BlockPos): Interface? {
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// cables don't have network interfaces
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return null
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}
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@ -16,6 +16,7 @@ import net.minecraft.util.shape.VoxelShape
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import net.minecraft.util.shape.VoxelShapes
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import net.minecraft.world.BlockView
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import net.minecraft.world.World
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import net.minecraft.world.WorldAccess
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import net.shadowfacts.phycon.PhysicalConnectivity
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import net.shadowfacts.phycon.api.Interface
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import net.shadowfacts.phycon.network.DeviceBlock
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@ -67,11 +68,11 @@ class ExtractorBlock: DeviceBlock<ExtractorBlockEntity>(Settings.of(Material.MET
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}
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}
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override fun getNetworkConnectedSides(state: BlockState, world: World, pos: BlockPos): Collection<Direction> {
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override fun getNetworkConnectedSides(state: BlockState, world: WorldAccess, pos: BlockPos): Collection<Direction> {
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return EnumSet.of(state[FACING].opposite)
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}
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override fun getNetworkInterfaceForSide(side: Direction, state: BlockState, world: World, pos: BlockPos): Interface? {
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override fun getNetworkInterfaceForSide(side: Direction, state: BlockState, world: WorldAccess, pos: BlockPos): Interface? {
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return if (side == state[FACING].opposite) {
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getBlockEntity(world, pos)
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} else {
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@ -13,6 +13,7 @@ import net.minecraft.util.math.BlockPos
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import net.minecraft.util.math.Direction
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import net.minecraft.world.BlockView
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import net.minecraft.world.World
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import net.minecraft.world.WorldAccess
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import net.shadowfacts.phycon.PhysicalConnectivity
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import net.shadowfacts.phycon.api.Interface
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import net.shadowfacts.phycon.network.DeviceBlock
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@ -29,11 +30,11 @@ class MinerBlock: DeviceBlock<MinerBlockEntity>(Settings.of(Material.METAL)) {
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val FACING = Properties.FACING
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}
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override fun getNetworkConnectedSides(state: BlockState, world: World, pos: BlockPos): Collection<Direction> {
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override fun getNetworkConnectedSides(state: BlockState, world: WorldAccess, pos: BlockPos): Collection<Direction> {
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return EnumSet.of(state[FACING].opposite)
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}
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override fun getNetworkInterfaceForSide(side: Direction, state: BlockState, world: World, pos: BlockPos): Interface? {
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override fun getNetworkInterfaceForSide(side: Direction, state: BlockState, world: WorldAccess, pos: BlockPos): Interface? {
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return if (side == state[FACING]) {
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null
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} else {
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@ -63,13 +63,13 @@ class InterfaceBlock: DeviceBlock<InterfaceBlockEntity>(Settings.of(Material.MET
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}
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}
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override fun getNetworkConnectedSides(state: BlockState, world: World, pos: BlockPos): Collection<Direction> {
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override fun getNetworkConnectedSides(state: BlockState, world: WorldAccess, pos: BlockPos): Collection<Direction> {
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val set = EnumSet.of(state[CABLE_CONNECTION])
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set.remove(state[FACING])
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return set
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}
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override fun getNetworkInterfaceForSide(side: Direction, state: BlockState, world: World, pos: BlockPos): Interface? {
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override fun getNetworkInterfaceForSide(side: Direction, state: BlockState, world: WorldAccess, pos: BlockPos): Interface? {
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return if (side == state[FACING]) {
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null
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} else {
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@ -9,6 +9,7 @@ import net.minecraft.util.math.BlockPos
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import net.minecraft.util.math.Direction
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import net.minecraft.world.BlockView
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import net.minecraft.world.World
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import net.minecraft.world.WorldAccess
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import net.shadowfacts.phycon.PhysicalConnectivity
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import net.shadowfacts.phycon.api.Interface
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import net.shadowfacts.phycon.api.NetworkComponentBlock
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@ -26,11 +27,11 @@ class SwitchBlock: BlockWithEntity<SwitchBlockEntity>(Settings.of(Material.METAL
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val ID = Identifier(PhysicalConnectivity.MODID, "switch")
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}
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override fun getNetworkConnectedSides(state: BlockState, world: World, pos: BlockPos): Collection<Direction> {
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override fun getNetworkConnectedSides(state: BlockState, world: WorldAccess, pos: BlockPos): Collection<Direction> {
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return EnumSet.allOf(Direction::class.java)
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}
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override fun getNetworkInterfaceForSide(side: Direction, state: BlockState, world: World, pos: BlockPos): Interface? {
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override fun getNetworkInterfaceForSide(side: Direction, state: BlockState, world: WorldAccess, pos: BlockPos): Interface? {
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return getBlockEntity(world, pos)?.interfaces?.find { it.side == side }
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}
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@ -13,6 +13,7 @@ import net.minecraft.util.math.BlockPos
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import net.minecraft.util.math.Direction
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import net.minecraft.world.BlockView
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import net.minecraft.world.World
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import net.minecraft.world.WorldAccess
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import net.shadowfacts.phycon.PhysicalConnectivity
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import net.shadowfacts.phycon.api.NetworkComponentBlock
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import net.shadowfacts.phycon.network.DeviceBlock
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@ -29,7 +30,7 @@ class TerminalBlock: DeviceBlock<TerminalBlockEntity>(Settings.of(Material.METAL
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val ID = Identifier(PhysicalConnectivity.MODID, "terminal")
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}
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override fun getNetworkConnectedSides(state: BlockState, world: World, pos: BlockPos): Collection<Direction> {
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override fun getNetworkConnectedSides(state: BlockState, world: WorldAccess, pos: BlockPos): Collection<Direction> {
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return EnumSet.allOf(Direction::class.java)
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}
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@ -11,6 +11,7 @@ import net.minecraft.util.math.BlockPos
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import net.minecraft.util.math.Direction
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import net.minecraft.world.BlockView
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import net.minecraft.world.World
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import net.minecraft.world.WorldAccess
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import net.shadowfacts.phycon.PhysicalConnectivity
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import net.shadowfacts.phycon.network.DeviceBlock
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import java.util.*
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@ -28,7 +29,7 @@ class DestBlock: DeviceBlock<DestBlockEntity>(Settings.of(Material.METAL)) {
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return DestBlockEntity()
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}
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override fun getNetworkConnectedSides(state: BlockState, world: World, pos: BlockPos): MutableCollection<Direction> {
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override fun getNetworkConnectedSides(state: BlockState, world: WorldAccess, pos: BlockPos): MutableCollection<Direction> {
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return EnumSet.allOf(Direction::class.java)
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}
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@ -6,7 +6,7 @@ import net.minecraft.util.Identifier
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import net.minecraft.util.math.BlockPos
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import net.minecraft.util.math.Direction
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import net.minecraft.world.BlockView
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import net.minecraft.world.World
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import net.minecraft.world.WorldAccess
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import net.shadowfacts.phycon.PhysicalConnectivity
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import net.shadowfacts.phycon.network.DeviceBlock
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import java.util.*
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@ -24,7 +24,7 @@ class SourceBlock: DeviceBlock<SourceBlockEntity>(Settings.of(Material.METAL)) {
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return SourceBlockEntity()
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}
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override fun getNetworkConnectedSides(state: BlockState, world: World, pos: BlockPos): MutableCollection<Direction> {
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override fun getNetworkConnectedSides(state: BlockState, world: WorldAccess, pos: BlockPos): MutableCollection<Direction> {
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return EnumSet.allOf(Direction::class.java)
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}
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