Cacao: Fix changing button backgrounds after adding button to superview
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@ -46,18 +46,33 @@ abstract class AbstractButton<Impl: AbstractButton<Impl>>(val content: View, val
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* unless the background view is not fully opaque.
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*/
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var background: View? = NinePatchView(NinePatchTexture.BUTTON_BG)
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set(value) {
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field?.removeFromSuperview()
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field = value
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value?.also(::addBackground)
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}
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/**
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* The background to draw when the button is hovered over by the mouse.
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* If `null`, the normal [background] will be used.
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* @see background
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*/
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var hoveredBackground: View? = NinePatchView(NinePatchTexture.BUTTON_HOVERED_BG)
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set(value) {
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field?.removeFromSuperview()
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field = value
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value?.also(::addBackground)
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}
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/**
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* The background to draw when the button is [disabled].
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* If `null`, the normal [background] will be used.
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* @see background
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*/
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var disabledBackground: View? = NinePatchView(NinePatchTexture.BUTTON_DISABLED_BG)
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set(value) {
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field?.removeFromSuperview()
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field = value
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value?.also(::addBackground)
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}
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/**
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* The tooltip text shown when this button is hovered.
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@ -74,19 +89,25 @@ abstract class AbstractButton<Impl: AbstractButton<Impl>>(val content: View, val
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content.rightAnchor.greaterThanOrEqualTo(rightAnchor - padding, WEAK)
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content.topAnchor.lessThanOrEqualTo(topAnchor + padding, WEAK)
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content.bottomAnchor.greaterThanOrEqualTo(bottomAnchor - padding, WEAK)
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}
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listOfNotNull(background, hoveredBackground, disabledBackground).forEach {
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addSubview(it)
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it.leftAnchor equalTo leftAnchor
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it.rightAnchor equalTo rightAnchor
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it.topAnchor equalTo topAnchor
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it.bottomAnchor equalTo bottomAnchor
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}
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}
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listOfNotNull(background, hoveredBackground, disabledBackground).forEach(::addBackground)
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super.wasAdded()
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}
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private fun addBackground(view: View) {
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if (superview != null && hasSolver) {
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addSubview(view)
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solver.dsl {
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view.leftAnchor equalTo leftAnchor
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view.rightAnchor equalTo rightAnchor
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view.topAnchor equalTo topAnchor
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view.bottomAnchor equalTo bottomAnchor
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}
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}
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}
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override fun draw(matrixStack: MatrixStack, mouse: Point, delta: Float) {
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RenderHelper.pushMatrix()
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RenderHelper.translate(floor(frame.left), floor(frame.top))
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