Improve Miner handling of excess items
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@ -14,7 +14,11 @@ import net.shadowfacts.phycon.api.packet.Packet
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import net.shadowfacts.phycon.api.util.IPAddress
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import net.shadowfacts.phycon.init.PhyBlockEntities
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import net.shadowfacts.phycon.network.DeviceBlockEntity
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import net.shadowfacts.phycon.network.block.terminal.TerminalBlockEntity
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import net.shadowfacts.phycon.network.component.NetworkStackDispatcher
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import net.shadowfacts.phycon.network.component.NetworkStackProvider
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import net.shadowfacts.phycon.network.component.handleItemStack
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import net.shadowfacts.phycon.network.component.spawnItemStack
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import net.shadowfacts.phycon.network.packet.*
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import kotlin.math.min
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@ -22,18 +26,24 @@ import kotlin.math.min
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* @author shadowfacts
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*/
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class MinerBlockEntity: DeviceBlockEntity(PhyBlockEntities.MINER),
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NetworkStackProvider {
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NetworkStackProvider,
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NetworkStackDispatcher<MinerBlockEntity.PendingInsertion> {
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private val facing: Direction
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get() = cachedState[MinerBlock.FACING]
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private val invProxy = MinerInvProxy(this)
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override val pendingInsertions = mutableListOf<PendingInsertion>()
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override val dispatchStackTimeout = TerminalBlockEntity.INSERTION_TIMEOUT
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override fun handle(packet: Packet) {
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when (packet) {
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is RequestInventoryPacket -> handleRequestInventory(packet)
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is LocateStackPacket -> handleLocateStack(packet)
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is ExtractStackPacket -> handleExtractStack(packet)
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is CapacityPacket -> handleCapacity(packet)
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is ItemStackPacket -> handleItemStack(packet)
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}
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}
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@ -50,7 +60,7 @@ class MinerBlockEntity: DeviceBlockEntity(PhyBlockEntities.MINER),
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private fun handleExtractStack(packet: ExtractStackPacket) {
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// always recalculate immediately before breaking
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val drops = invProxy.getDrops(true)
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val drops = invProxy.getDrops(recalculate = true)
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if (invProxy.getAmount(packet.stack) > 0) {
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world!!.breakBlock(pos.offset(facing), false)
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@ -77,11 +87,18 @@ class MinerBlockEntity: DeviceBlockEntity(PhyBlockEntities.MINER),
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// dump any remaining drops into the network
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for (droppedStack in drops) {
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if (droppedStack.isEmpty) continue
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sendPacket(ItemStackPacket(droppedStack, ipAddress, IPAddress.BROADCAST))
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dispatchItemStack(droppedStack)
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}
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}
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}
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override fun doHandleItemStack(packet: ItemStackPacket): ItemStack {
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// miner can't receive stacks, so remaining is the entire packet stack
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return packet.stack
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}
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override fun createPendingInsertion(stack: ItemStack) = PendingInsertion(stack, counter)
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class MinerInvProxy(val miner: MinerBlockEntity): GroupedItemInvView {
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private var cachedState: BlockState? = null
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private var cachedDrops: List<ItemStack>? = null
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@ -96,7 +113,7 @@ class MinerBlockEntity: DeviceBlockEntity(PhyBlockEntities.MINER),
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fun getDrops(recalculate: Boolean = false): List<ItemStack> {
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val targetPos = pos.offset(facing)
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val realState = world.getBlockState(targetPos)
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// todo: does BlockState.equals actually work?
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// todo: does BlockState.equals actually work or is reference equality fine for BlockStates?
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if (cachedDrops == null || realState != cachedState || recalculate) {
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cachedState = realState
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val be = if (realState.block.hasBlockEntity()) world.getBlockEntity(targetPos) else null
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@ -124,4 +141,7 @@ class MinerBlockEntity: DeviceBlockEntity(PhyBlockEntities.MINER),
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}
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}
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class PendingInsertion(stack: ItemStack, timestamp: Long): NetworkStackDispatcher.PendingInsertion<PendingInsertion>(stack, timestamp) {
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}
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}
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@ -14,13 +14,11 @@ interface ItemStackPacketHandler: PacketSink, PacketSource {
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fun doHandleItemStack(packet: ItemStackPacket): ItemStack
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}
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fun <BE> BE.handleItemStack(packet: ItemStackPacket) where BE: BlockEntity, BE: ItemStackPacketHandler {
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fun <Self> Self.handleItemStack(packet: ItemStackPacket) where Self: BlockEntity, Self: ItemStackPacketHandler {
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// todo: is 5 a good number?
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// the max bounce count should always be odd, so the item is spawned in-world at the
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if (packet.bounceCount == 5) {
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// todo: calculate entity spawn point by finding non-obstructed location
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val entity = ItemEntity(world!!, pos.x.toDouble(), pos.y + 1.0, pos.z.toDouble(), packet.stack)
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world!!.spawnEntity(entity)
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spawnItemStack(packet.stack)
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return
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}
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val remainder = doHandleItemStack(packet)
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@ -29,3 +27,9 @@ fun <BE> BE.handleItemStack(packet: ItemStackPacket) where BE: BlockEntity, BE:
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sendPacket(ItemStackPacket(remainder, packet.bounceCount + 1, ipAddress, packet.source))
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}
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}
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fun <Self> Self.spawnItemStack(stack: ItemStack) where Self: BlockEntity, Self: ItemStackPacketHandler {
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// todo: calculate entity spawn point by finding non-obstructed location
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val entity = ItemEntity(world!!, pos.x.toDouble(), pos.y + 1.0, pos.z.toDouble(), stack)
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world!!.spawnEntity(entity)
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}
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