Add interface priority syncing
This commit is contained in:
parent
385e36918f
commit
f321b2a06a
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@ -10,6 +10,7 @@ import net.shadowfacts.cacao.geometry.Point
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import net.shadowfacts.cacao.geometry.Size
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import net.shadowfacts.cacao.util.Color
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import net.shadowfacts.cacao.util.RenderHelper
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import kotlin.math.min
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/**
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* A simple View that displays text. Allows for controlling the color and shadow of the text. Label cannot be used
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@ -26,10 +27,10 @@ import net.shadowfacts.cacao.util.RenderHelper
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*/
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class Label(
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text: Text,
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val shadow: Boolean = false,
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var shadow: Boolean = false,
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val maxLines: Int = 0,
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val wrappingMode: WrappingMode = WrappingMode.WRAP,
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val textAlignment: TextAlignment = TextAlignment.LEFT
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var textAlignment: TextAlignment = TextAlignment.LEFT
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): View() {
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companion object {
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@ -59,7 +60,8 @@ class Label(
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var text: Text = text
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set(value) {
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field = value
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updateIntrinsicContentSize()
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// todo: uhhhh
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updateIntrinsicContentSize(true)
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// todo: setNeedsLayout instead of force unwrapping window
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window!!.layout()
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}
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@ -75,15 +77,23 @@ class Label(
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override fun wasAdded() {
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super.wasAdded()
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updateIntrinsicContentSize()
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updateIntrinsicContentSize(false)
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}
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private fun updateIntrinsicContentSize() {
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if (RenderHelper.disabled) return
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private fun updateIntrinsicContentSize(canWrap: Boolean): Boolean {
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if (RenderHelper.disabled) return false
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val width = textRenderer.getWidth(text)
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val height = textRenderer.fontHeight
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intrinsicContentSize = Size(width.toDouble(), height.toDouble())
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val oldSize = intrinsicContentSize
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if (wrappingMode == WrappingMode.WRAP && canWrap) {
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val lines = textRenderer.wrapLines(text, bounds.width.toInt())
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val height = (if (maxLines == 0) lines.size else min(lines.size, maxLines)) * textRenderer.fontHeight
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intrinsicContentSize = Size(bounds.width, height.toDouble())
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} else {
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val width = textRenderer.getWidth(text)
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val height = textRenderer.fontHeight
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intrinsicContentSize = Size(width.toDouble(), height.toDouble())
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}
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return oldSize != intrinsicContentSize
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}
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override fun drawContent(matrixStack: MatrixStack, mouse: Point, delta: Float) {
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@ -110,14 +120,22 @@ class Label(
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super.didLayout()
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computeLines()
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if (updateIntrinsicContentSize(true)) {
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// if the intrinsic content size changes, relayout
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window!!.layout()
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}
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}
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private fun computeLines() {
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var lines = textRenderer.wrapLines(text, bounds.width.toInt())
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if (maxLines > 0 && maxLines < lines.size) {
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lines = lines.dropLast(lines.size - maxLines)
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if (wrappingMode == WrappingMode.WRAP) {
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var lines = textRenderer.wrapLines(text, bounds.width.toInt())
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if (maxLines > 0 && maxLines < lines.size) {
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lines = lines.dropLast(lines.size - maxLines)
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}
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this.lines = lines
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} else {
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this.lines = listOf(text.asOrderedText())
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}
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this.lines = lines
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}
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}
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@ -114,7 +114,7 @@ open class View(): Responder {
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* The intrinsic size of this view's content. May be null if the view doesn't have any content or there is no
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* intrinsic size.
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*
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* Setting this creates/updates [no.birkett.kiwi.Strength.WEAK] constraints on this view's width/height using
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* Setting this creates/updates [no.birkett.kiwi.Strength.MEDIUM] constraints on this view's width/height using
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* the size.
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*/
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var intrinsicContentSize: Size? = null
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@ -1,25 +1,31 @@
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package net.shadowfacts.cacao.view.button
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import net.minecraft.client.util.math.MatrixStack
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import net.minecraft.util.Identifier
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import net.shadowfacts.cacao.geometry.Point
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import net.shadowfacts.cacao.geometry.Size
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import net.shadowfacts.cacao.util.MouseButton
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import net.shadowfacts.cacao.util.texture.Texture
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import net.shadowfacts.cacao.view.TextureView
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import net.shadowfacts.cacao.view.View
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/**
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* A button for toggling between on/off states.
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*
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* @author shadowfacts
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* @param initialState Whether the button starts as on or off.
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* @param handler The handler function to invoke when this button is pressed.
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*/
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class ToggleButton(initialState: Boolean): AbstractButton<ToggleButton>(TextureView(if (initialState) ON else OFF).apply {
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intrinsicContentSize = Size(19.0, 19.0)
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}, padding = 0.0) {
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class ToggleButton(
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initialState: Boolean,
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handler: ((ToggleButton) -> Unit)? = null,
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): AbstractButton<ToggleButton>(TextureView(if (initialState) ON else OFF), padding = 0.0) {
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companion object {
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val ON = Texture(Identifier("asmr", "textures/gui/toggle.png"), 0, 0)
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val OFF = Texture(Identifier("asmr", "textures/gui/toggle.png"), 0, 19)
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val OFF = Texture(Identifier("textures/gui/checkbox.png"), 0, 0, 64, 64)
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val OFF_HOVERED = Texture(Identifier("textures/gui/checkbox.png"), 20, 0, 64, 64)
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val ON = Texture(Identifier("textures/gui/checkbox.png"), 0, 20, 64, 64)
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val ON_HOVERED = Texture(Identifier("textures/gui/checkbox.png"), 20, 20, 64, 64)
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}
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private val textureView: TextureView
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@ -30,10 +36,15 @@ class ToggleButton(initialState: Boolean): AbstractButton<ToggleButton>(TextureV
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* Updating this property updates the button's texture.
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*/
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var state: Boolean = initialState
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set(value) {
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field = value
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textureView.texture = if (value) ON else OFF
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}
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init {
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this.handler = handler
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intrinsicContentSize = Size(20.0, 20.0)
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background = null
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disabledBackground = null
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hoveredBackground = null
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}
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override fun mouseClicked(point: Point, mouseButton: MouseButton): Boolean {
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if (!disabled && (mouseButton == MouseButton.LEFT || mouseButton == MouseButton.RIGHT)) {
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@ -43,4 +54,17 @@ class ToggleButton(initialState: Boolean): AbstractButton<ToggleButton>(TextureV
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return super.mouseClicked(point, mouseButton)
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}
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}
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override fun draw(matrixStack: MatrixStack, mouse: Point, delta: Float) {
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val hovered = mouse in bounds
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textureView.texture = if (state) {
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if (hovered) ON_HOVERED else ON
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} else {
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if (hovered) OFF_HOVERED else OFF
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}
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super.draw(matrixStack, mouse, delta)
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}
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override fun getCurrentBackground(mouse: Point) = null
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}
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@ -97,6 +97,7 @@ class TabViewController<T: TabViewController.Tab>(
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private lateinit var outerStack: StackView
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private lateinit var tabStack: StackView
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private lateinit var currentTabController: ViewController
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// todo: this shouldn't be public, use layout guides
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lateinit var tabVCContainer: View
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private set
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@ -121,7 +122,11 @@ class TabViewController<T: TabViewController.Tab>(
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tabVCContainer.zIndex = 1.0
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view.addSubview(tabVCContainer)
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embedChild(currentTab.controller, tabVCContainer)
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currentTabController = currentTab.controller
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currentTabController.willMoveTo(this)
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embedChild(currentTabController, tabVCContainer)
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currentTabController.didMoveTo(this)
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// will/did appear events for the initial VC are provided by this class' implementations of those
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view.solver.dsl {
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outerStack.leftAnchor equalTo view.leftAnchor
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@ -136,6 +141,26 @@ class TabViewController<T: TabViewController.Tab>(
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}
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}
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override fun viewWillAppear() {
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super.viewWillAppear()
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currentTabController.viewWillAppear()
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}
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override fun viewDidAppear() {
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super.viewDidAppear()
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currentTabController.viewDidAppear()
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}
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override fun viewWillDisappear() {
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super.viewWillDisappear()
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currentTabController.viewWillDisappear()
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}
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override fun viewDidDisappear() {
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super.viewDidDisappear()
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currentTabController.viewDidDisappear()
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}
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private fun updateTabButtons() {
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while (tabStack.arrangedSubviews.isNotEmpty()) tabStack.removeArrangedSubview(tabStack.arrangedSubviews.first())
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@ -186,8 +211,20 @@ class TabViewController<T: TabViewController.Tab>(
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tabButtons.forEach {
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it.setSelected(it.tab === tab)
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}
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oldTab.controller.removeFromParent()
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embedChild(currentTab.controller, tabVCContainer)
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currentTabController.viewWillDisappear()
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currentTabController.view.removeFromSuperview()
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currentTabController.viewDidDisappear()
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currentTabController.willMoveTo(null)
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currentTabController.removeFromParent()
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currentTabController.didMoveTo(null)
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currentTabController = currentTab.controller
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currentTabController.willMoveTo(this)
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embedChild(currentTabController, tabVCContainer)
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currentTabController.didMoveTo(this)
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currentTabController.viewWillAppear()
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currentTabController.viewDidAppear()
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onTabChange?.invoke(currentTab)
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@ -34,6 +34,7 @@ class InterfaceBlockEntity: DeviceBlockEntity(PhyBlockEntities.INTERFACE),
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override var providerPriority = 0
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override var receiverPriority = 0
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var syncPriorities = true
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// todo: should this be a weak ref?
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private var inventory: GroupedItemInv? = null
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@ -121,11 +122,13 @@ class InterfaceBlockEntity: DeviceBlockEntity(PhyBlockEntities.INTERFACE),
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override fun writeDeviceConfiguration(tag: CompoundTag) {
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tag.putInt("ProviderPriority", providerPriority)
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tag.putInt("ReceiverPriority", receiverPriority)
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tag.putBoolean("SyncPriorities", syncPriorities)
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}
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override fun loadDeviceConfiguration(tag: CompoundTag) {
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providerPriority = tag.getInt("ProviderPriority")
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receiverPriority = tag.getInt("ReceiverPriority")
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syncPriorities = tag.getBoolean("SyncPriorities")
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}
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}
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@ -2,13 +2,20 @@ package net.shadowfacts.phycon.block.terminal
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import alexiil.mc.lib.attributes.AttributeList
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import alexiil.mc.lib.attributes.AttributeProvider
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import net.minecraft.block.Block
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import net.minecraft.block.BlockState
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import net.minecraft.block.Material
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import net.minecraft.entity.player.PlayerEntity
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import net.minecraft.item.ItemPlacementContext
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import net.minecraft.item.ItemStack
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import net.minecraft.server.world.ServerWorld
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import net.minecraft.sound.BlockSoundGroup
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import net.minecraft.state.StateManager
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import net.minecraft.state.property.Properties
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import net.minecraft.util.ActionResult
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import net.minecraft.util.Hand
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import net.minecraft.util.Identifier
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import net.minecraft.util.ItemScatterer
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import net.minecraft.util.hit.BlockHitResult
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import net.minecraft.util.math.BlockPos
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import net.minecraft.util.math.Direction
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@ -18,7 +25,7 @@ import net.minecraft.world.WorldAccess
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import net.shadowfacts.phycon.PhysicalConnectivity
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import net.shadowfacts.phycon.api.NetworkComponentBlock
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import net.shadowfacts.phycon.block.DeviceBlock
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import java.util.*
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import java.util.EnumSet
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/**
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* @author shadowfacts
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@ -33,10 +40,23 @@ class TerminalBlock: DeviceBlock<TerminalBlockEntity>(
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companion object {
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val ID = Identifier(PhysicalConnectivity.MODID, "terminal")
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val FACING = Properties.FACING
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}
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override fun getNetworkConnectedSides(state: BlockState, world: WorldAccess, pos: BlockPos): Collection<Direction> {
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return EnumSet.allOf(Direction::class.java)
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val set = EnumSet.allOf(Direction::class.java)
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set.remove(state[FACING])
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return set
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}
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override fun appendProperties(builder: StateManager.Builder<Block, BlockState>) {
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super.appendProperties(builder)
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builder.add(FACING)
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}
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override fun getPlacementState(context: ItemPlacementContext): BlockState {
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val facing = if (context.player?.isSneaking == true) context.side else context.playerFacing.opposite
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return defaultState.with(FACING, facing)
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}
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override fun createBlockEntity(world: BlockView) = TerminalBlockEntity()
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@ -3,11 +3,16 @@ package net.shadowfacts.phycon.screen.console
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import net.minecraft.block.entity.BlockEntity
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import net.minecraft.client.MinecraftClient
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import net.minecraft.text.TranslatableText
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import net.shadowfacts.cacao.geometry.Axis
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import net.shadowfacts.cacao.util.Color
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import net.shadowfacts.cacao.view.Label
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import net.shadowfacts.cacao.view.StackView
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import net.shadowfacts.cacao.view.View
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import net.shadowfacts.cacao.view.button.ToggleButton
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import net.shadowfacts.cacao.view.textfield.NumberField
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import net.shadowfacts.cacao.viewcontroller.ViewController
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import net.shadowfacts.kiwidsl.dsl
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import net.shadowfacts.phycon.block.netinterface.InterfaceBlockEntity
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import net.shadowfacts.phycon.component.NetworkStackProvider
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import net.shadowfacts.phycon.networking.C2SConfigureDevice
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@ -18,6 +23,9 @@ class ProviderViewController<T>(
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private val device: T
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): ViewController() where T: BlockEntity, T: NetworkStackProvider {
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private lateinit var field: NumberField
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private var syncButton: ToggleButton? = null
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override fun viewDidLoad() {
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super.viewDidLoad()
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@ -26,9 +34,14 @@ class ProviderViewController<T>(
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}
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view.addSubview(label)
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val field = NumberField(device.providerPriority) {
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field = NumberField(device.providerPriority) {
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if (it.number != null) {
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device.providerPriority = it.number!!
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if (device is InterfaceBlockEntity && device.syncPriorities) {
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device.receiverPriority = it.number!!
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}
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MinecraftClient.getInstance().player!!.networkHandler.sendPacket(C2SConfigureDevice(device))
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}
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}
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@ -39,6 +52,30 @@ class ProviderViewController<T>(
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}
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view.addSubview(desc)
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if (device is InterfaceBlockEntity) {
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val syncLabel = Label(TranslatableText("gui.phycon.console.provider.sync")).apply {
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textColor = Color.TEXT
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textAlignment = Label.TextAlignment.RIGHT
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}
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view.addSubview(syncLabel)
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val syncButton = ToggleButton(device.syncPriorities) {
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device.syncPriorities = it.state
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device.receiverPriority = device.providerPriority
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}
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this.syncButton = syncButton
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view.addSubview(syncButton)
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view.solver.dsl {
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syncButton.topAnchor equalTo (desc.bottomAnchor + 4)
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syncButton.leftAnchor equalTo field.leftAnchor
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syncLabel.centerYAnchor equalTo syncButton.centerYAnchor
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syncLabel.leftAnchor equalTo view.leftAnchor
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syncLabel.rightAnchor equalTo (syncButton.leftAnchor - 4)
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}
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}
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view.solver.dsl {
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field.widthAnchor equalTo 100
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field.heightAnchor equalTo 20
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@ -54,4 +91,13 @@ class ProviderViewController<T>(
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}
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}
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override fun viewWillAppear() {
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super.viewWillAppear()
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field.number = device.providerPriority
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if (device is InterfaceBlockEntity) {
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syncButton!!.state = device.syncPriorities
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}
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}
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}
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@ -5,9 +5,11 @@ import net.minecraft.client.MinecraftClient
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import net.minecraft.text.TranslatableText
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import net.shadowfacts.cacao.util.Color
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import net.shadowfacts.cacao.view.Label
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import net.shadowfacts.cacao.view.button.ToggleButton
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import net.shadowfacts.cacao.view.textfield.NumberField
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import net.shadowfacts.cacao.viewcontroller.ViewController
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import net.shadowfacts.kiwidsl.dsl
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import net.shadowfacts.phycon.block.netinterface.InterfaceBlockEntity
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import net.shadowfacts.phycon.component.NetworkStackReceiver
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import net.shadowfacts.phycon.networking.C2SConfigureDevice
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@ -18,6 +20,9 @@ class ReceiverViewController<T>(
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private val device: T
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): ViewController() where T: BlockEntity, T: NetworkStackReceiver {
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private lateinit var field: NumberField
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private var syncButton: ToggleButton? = null
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override fun viewDidLoad() {
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super.viewDidLoad()
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@ -26,9 +31,14 @@ class ReceiverViewController<T>(
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}
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view.addSubview(label)
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val field = NumberField(device.receiverPriority) {
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field = NumberField(device.receiverPriority) {
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if (it.number != null) {
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device.receiverPriority = it.number!!
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if (device is InterfaceBlockEntity && device.syncPriorities) {
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device.providerPriority = it.number!!
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}
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MinecraftClient.getInstance().player!!.networkHandler.sendPacket(C2SConfigureDevice(device))
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}
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}
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@ -39,6 +49,30 @@ class ReceiverViewController<T>(
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}
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view.addSubview(desc)
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if (device is InterfaceBlockEntity) {
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val syncLabel = Label(TranslatableText("gui.phycon.console.receiver.sync")).apply {
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textColor = Color.TEXT
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textAlignment = Label.TextAlignment.RIGHT
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}
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view.addSubview(syncLabel)
|
||||
|
||||
val syncButton = ToggleButton(device.syncPriorities) {
|
||||
device.syncPriorities = it.state
|
||||
device.providerPriority = device.receiverPriority
|
||||
}
|
||||
this.syncButton = syncButton
|
||||
view.addSubview(syncButton)
|
||||
|
||||
view.solver.dsl {
|
||||
syncButton.topAnchor equalTo (desc.bottomAnchor + 4)
|
||||
syncButton.leftAnchor equalTo field.leftAnchor
|
||||
|
||||
syncLabel.centerYAnchor equalTo syncButton.centerYAnchor
|
||||
syncLabel.leftAnchor equalTo view.leftAnchor
|
||||
syncLabel.rightAnchor equalTo (syncButton.leftAnchor - 4)
|
||||
}
|
||||
}
|
||||
|
||||
view.solver.dsl {
|
||||
field.widthAnchor equalTo 100
|
||||
field.heightAnchor equalTo 20
|
||||
|
@ -54,4 +88,13 @@ class ReceiverViewController<T>(
|
|||
}
|
||||
}
|
||||
|
||||
override fun viewWillAppear() {
|
||||
super.viewWillAppear()
|
||||
|
||||
field.number = device.receiverPriority
|
||||
if (device is InterfaceBlockEntity) {
|
||||
syncButton!!.state = device.syncPriorities
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -24,9 +24,11 @@
|
|||
"gui.phycon.console.provider": "Item Provider",
|
||||
"gui.phycon.console.provider.priority": "Provider Priority",
|
||||
"gui.phycon.console.provider.priority_desc": "When a device requests items from the network, it send requests to providers (e.g., interfaces) with higher priorities first. Priorities can be negative.",
|
||||
"gui.phycon.console.provider.sync": "Sync with Receiver Priority",
|
||||
"gui.phycon.console.receiver": "Item Receiver",
|
||||
"gui.phycon.console.receiver.priority": "Receiver Priority",
|
||||
"gui.phycon.console.receiver.priority_desc": "When a device puts items into the network, it starts with receiver (e.g., interfaces) with higher priorities. Priorities can be negative.",
|
||||
"gui.phycon.console.receiver.sync": "Sync with Provider Priority",
|
||||
"gui.phycon.redstone_mode.high": "High",
|
||||
"gui.phycon.redstone_mode.low": "Low",
|
||||
"gui.phycon.redstone_mode.toggle": "Toggle",
|
||||
|
|
Loading…
Reference in New Issue