Improve Terminal GUI network amount rendering

This commit is contained in:
Shadowfacts 2021-03-18 22:30:00 -04:00
parent cbea57006a
commit f375d157b0
Signed by: shadowfacts
GPG Key ID: 94A5AB95422746E5
2 changed files with 67 additions and 2 deletions

View File

@ -1,12 +1,18 @@
package net.shadowfacts.phycon.mixin.client;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.client.gui.screen.ingame.HandledScreen;
import net.minecraft.client.render.item.ItemRenderer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.item.ItemStack;
import net.minecraft.screen.slot.Slot;
import net.shadowfacts.phycon.block.terminal.TerminalScreen;
import net.shadowfacts.phycon.block.terminal.TerminalScreenHandler;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
@ -15,12 +21,31 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(HandledScreen.class)
public class MixinHandledScreen {
@Inject(method = "drawSlot(Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/screen/slot/Slot;)V", at = @At(value = "INVOKE", target = "Lcom/mojang/blaze3d/systems/RenderSystem;enableDepthTest()V"))
private void drawSlot(MatrixStack matrixStack, Slot slot, CallbackInfo ci) {
@Inject(
method = "drawSlot(Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/screen/slot/Slot;)V",
at = @At(value = "INVOKE", target = "Lcom/mojang/blaze3d/systems/RenderSystem;enableDepthTest()V")
)
private void drawSlotUnderlay(MatrixStack matrixStack, Slot slot, CallbackInfo ci) {
if ((Object)this instanceof TerminalScreen) {
TerminalScreen self = (TerminalScreen)(Object)this;
self.drawSlotUnderlay(matrixStack, slot);
}
}
@Redirect(
method = "drawSlot(Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/screen/slot/Slot;)V",
at = @At(value = "INVOKE", target = "Lnet/minecraft/client/render/item/ItemRenderer;renderGuiItemOverlay(Lnet/minecraft/client/font/TextRenderer;Lnet/minecraft/item/ItemStack;IILjava/lang/String;)V")
)
private void drawSlotAmount(ItemRenderer itemRenderer, TextRenderer textRenderer, ItemStack stack, int x, int y, @Nullable String countLabel, MatrixStack matrixStack, Slot slot) {
if ((Object)this instanceof TerminalScreen) {
TerminalScreen self = (TerminalScreen)(Object)this;
TerminalScreenHandler handler = self.getScreenHandler();
if (slot.id < handler.getNetworkSlotsEnd() && stack.getCount() > 1) {
self.drawNetworkSlotAmount(stack, x, y, slot, matrixStack);
return;
}
}
itemRenderer.renderGuiItemOverlay(textRenderer, stack, x, y, countLabel);
}
}

View File

@ -8,6 +8,8 @@ import net.minecraft.client.gui.widget.AbstractButtonWidget
import net.minecraft.client.gui.widget.AbstractPressableButtonWidget
import net.minecraft.client.gui.widget.ButtonWidget
import net.minecraft.client.gui.widget.TextFieldWidget
import net.minecraft.client.render.Tessellator
import net.minecraft.client.render.VertexConsumerProvider
import net.minecraft.client.util.math.MatrixStack
import net.minecraft.entity.player.PlayerInventory
import net.minecraft.item.ItemStack
@ -26,6 +28,8 @@ import net.shadowfacts.phycon.util.next
import net.shadowfacts.phycon.util.prev
import org.lwjgl.glfw.GLFW
import java.lang.NumberFormatException
import java.math.RoundingMode
import java.text.DecimalFormat
import kotlin.math.ceil
import kotlin.math.floor
import kotlin.math.min
@ -259,6 +263,42 @@ class TerminalScreen(handler: TerminalScreenHandler, playerInv: PlayerInventory,
DrawableHelper.fill(matrixStack, slot.x, slot.y, slot.x + 16, slot.y + 16, color.toInt())
}
private val DECIMAL_FORMAT = DecimalFormat("#.#").apply { roundingMode = RoundingMode.HALF_UP }
private val FORMAT = DecimalFormat("##").apply { roundingMode = RoundingMode.HALF_UP }
fun drawNetworkSlotAmount(stack: ItemStack, x: Int, y: Int, slot: Slot, matrixStack: MatrixStack) {
val amount = stack.count
val s = when {
amount < 1_000 -> amount.toString()
amount < 1_000_000 -> {
val format = if (amount < 10_000) DECIMAL_FORMAT else FORMAT
format.format(amount / 1_000.0) + "K"
}
amount < 1_000_000_000 -> {
val format = if (amount < 10_000_000) DECIMAL_FORMAT else FORMAT
format.format(amount / 1_000_000.0) + "M"
}
else -> {
DECIMAL_FORMAT.format(amount / 1000000000.0).toString() + "B"
}
}
// draw damage bar
// empty string for label because vanilla renders the count behind the damage bar
itemRenderer.renderGuiItemOverlay(textRenderer, stack, x, y, "")
matrixStack.push()
matrixStack.translate(x.toDouble(), y.toDouble(), itemRenderer.zOffset + 200.0)
val scale = 2 / 3f
matrixStack.scale(scale, scale, 1.0f)
val immediate = VertexConsumerProvider.immediate(Tessellator.getInstance().buffer)
val textX = (1 / scale * 18) - textRenderer.getWidth(s).toFloat() - 3
val textY = (1 / scale * 18) - 11
textRenderer.draw(s, textX, textY, 0xffffff, true, matrixStack.peek().model, immediate, false, 0, 0xF000F0)
immediate.draw()
matrixStack.pop()
}
private fun isPointInsScrollThumb(mouseX: Double, mouseY: Double): Boolean {
val x = (width - backgroundWidth) / 2
val y = (height - backgroundHeight) / 2