Shadowfacts
f4f4c7ff03
Terminal: Rudimentary stack extraction
2019-10-29 21:58:25 -04:00
Shadowfacts
5d62e60bb2
Terminal: sync internal buffer inventory to client
2019-10-29 21:00:15 -04:00
Shadowfacts
68e612c63c
Terminal GUI: add read only fake slot
2019-10-29 20:59:58 -04:00
Shadowfacts
de81412630
Only recalculate and sync net items when a player has the terminal open
2019-10-29 17:45:58 -04:00
Shadowfacts
7bc859eaf6
Sync terminal cached item counts to client
2019-10-29 17:33:33 -04:00
Shadowfacts
64c18e9eae
Start adding terminal container and GUI
2019-10-29 15:15:27 -04:00
Shadowfacts
0c5e353525
Change terminal to read inventories instead of stacks directly
...
This is slightly more efficient, and removes the need for interfaces to
observe their inventories for changes (something that's not possible in
Vanilla).
2019-10-29 11:25:51 -04:00
Shadowfacts
2cc9d592b2
Only allow the network cable to connect on a specific side, add model and shape
2019-10-28 18:46:47 -04:00
Shadowfacts
45052029e9
Change Terminal to cache inventories instead of items directly
2019-10-28 17:48:10 -04:00
Shadowfacts
e246736486
Add cable disconnection using the Screwdriver
2019-10-28 12:39:12 -04:00
Shadowfacts
f9fd00f611
Allow cable connections on individual sides to be disabled
2019-10-28 12:38:55 -04:00
Shadowfacts
04f0ae6d41
Add screwdriver item
2019-10-28 12:37:54 -04:00
Shadowfacts
c7da691ffd
Use cable connections in search instead of checking every direction
2019-10-28 12:00:17 -04:00
Shadowfacts
dfccc5b2ec
Add Cable block
2019-10-28 11:53:47 -04:00
Shadowfacts
a95621e3f1
Add switches
2019-10-26 23:13:26 -04:00
Shadowfacts
0908ccbb3a
Fix incorrect MAC address multicast check
2019-10-26 23:13:14 -04:00
Shadowfacts
d3c1cbdb5b
Rename things
2019-10-26 22:14:19 -04:00
Shadowfacts
6e87092dde
Remove Interface right-click printing
2019-10-26 22:10:48 -04:00
Shadowfacts
a8b53e1117
Explicitly specify packet destinations instead of broadcasting to all
...
connected sinks
2019-10-26 22:09:16 -04:00
Shadowfacts
fa7c499f29
Fix Interfaces not reading inventory contents immediately on world load
...
This happened because the after a world load, there was no neighbor
change to trigger an inventory update.
2019-10-26 22:06:00 -04:00
Shadowfacts
19c035495c
Fix stacks of same type in different inventories not grouping
2019-10-26 21:52:41 -04:00
Shadowfacts
6fae09d410
Cleanup NetworkUtil
2019-10-26 21:52:38 -04:00
Shadowfacts
0eabbf9ec1
Rudimentary network implementation
2019-10-26 21:36:31 -04:00
Shadowfacts
7b1a82d02b
Initial commit
2019-10-26 21:35:25 -04:00