package net.shadowfacts.phycon.screen import net.minecraft.client.gui.screen.Screen import net.minecraft.client.util.math.MatrixStack import net.minecraft.text.TranslatableText import net.shadowfacts.phycon.network.DeviceBlockEntity import org.lwjgl.glfw.GLFW /** * @author shadowfacts */ class DeviceConsoleScreen( val device: DeviceBlockEntity, ): Screen(TranslatableText("item.phycon.onsole")) { override fun init() { super.init() } override fun isPauseScreen() = false override fun keyPressed(key: Int, j: Int, k: Int): Boolean { if (key == GLFW.GLFW_KEY_E) { onClose(); return true; } return super.keyPressed(key, j, k) } override fun render(matrixStack: MatrixStack, mouseX: Int, mouseY: Int, delta: Float) { renderBackground(matrixStack) super.render(matrixStack, mouseX, mouseY, delta) drawCenteredString(matrixStack, textRenderer, device.macAddress.toString(), width / 2, height / 2 - 5, 0xffffff) drawCenteredString(matrixStack, textRenderer, device.ipAddress.toString(), width / 2, height / 2 + 5, 0xffffff) } }