package net.shadowfacts.phycon.init import net.minecraft.item.BlockItem import net.minecraft.item.Item import net.minecraft.util.Identifier import net.minecraft.util.registry.Registry import net.shadowfacts.phycon.network.block.cable.CableBlock import net.shadowfacts.phycon.network.block.netinterface.InterfaceBlock import net.shadowfacts.phycon.network.block.netswitch.SwitchBlock import net.shadowfacts.phycon.network.block.terminal.TerminalBlock /** * @author shadowfacts */ object PhyItems { val INTERFACE = BlockItem(PhyBlocks.INTERFACE, Item.Settings()) val TERMINAL = BlockItem(PhyBlocks.TERMINAL, Item.Settings()) val SWITCH = BlockItem(PhyBlocks.SWITCH, Item.Settings()) val CABLE = BlockItem(PhyBlocks.CABLE, Item.Settings()) fun init() { register(InterfaceBlock.ID, INTERFACE) register(TerminalBlock.ID, TERMINAL) register(SwitchBlock.ID, SWITCH) register(CableBlock.ID, CABLE) } private fun register(id: Identifier, item: Item) { Registry.register(Registry.ITEM, id, item) } }