PhysicalConnectivity/src/main/kotlin/net/shadowfacts/phycon/networking/C2SConfigureRedstoneControl...

60 lines
2.1 KiB
Kotlin

package net.shadowfacts.phycon.networking
import net.fabricmc.fabric.api.networking.v1.PacketByteBufs
import net.fabricmc.fabric.api.networking.v1.PacketSender
import net.minecraft.network.Packet
import net.minecraft.network.PacketByteBuf
import net.minecraft.server.MinecraftServer
import net.minecraft.server.network.ServerPlayNetworkHandler
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
import net.minecraft.util.registry.Registry
import net.minecraft.util.registry.RegistryKey
import net.shadowfacts.phycon.PhysicalConnectivity
import net.shadowfacts.phycon.api.util.IPAddress
import net.shadowfacts.phycon.network.block.redstone.RedstoneControllerBlockEntity
import net.shadowfacts.phycon.util.RedstoneMode
/**
* @author shadowfacts
*/
object C2SConfigureRedstoneController: ServerReceiver {
// todo: it would be nice if there wasn't so much duplication with C2SConfigureActivationMode
override val CHANNEL = Identifier(PhysicalConnectivity.MODID, "configure_redstone_controller")
operator fun invoke(be: RedstoneControllerBlockEntity): Packet<*> {
val buf = PacketByteBufs.create()
buf.writeIdentifier(be.world!!.registryKey.value)
buf.writeBlockPos(be.pos)
buf.writeString(be.redstoneMode.name)
be.managedDevices.forEach {
buf.writeInt(it?.address ?: 0)
}
return createPacket(buf)
}
override fun receive(server: MinecraftServer, player: ServerPlayerEntity, handler: ServerPlayNetworkHandler, buf: PacketByteBuf, responseSender: PacketSender) {
val dimID = buf.readIdentifier()
val pos = buf.readBlockPos()
val mode = RedstoneMode.valueOf(buf.readString())
val managedDevices = Array<IPAddress?>(5) { null }
(0..4).map {
val v = buf.readInt()
managedDevices[it] = if (v == 0) null else IPAddress(v)
}
server.execute {
// todo: check if the player is close enough
val key = RegistryKey.of(Registry.DIMENSION, dimID)
val world = server.getWorld(key) ?: return@execute
val device = world.getBlockEntity(pos) as? RedstoneControllerBlockEntity ?: return@execute
device.redstoneMode = mode
device.managedDevices = managedDevices
device.markDirty()
}
}
}