PhysicalConnectivity/src/main/kotlin/net/shadowfacts/phycon/block/extractor/ExtractorBlockEntity.kt

134 lines
4.7 KiB
Kotlin

package net.shadowfacts.phycon.block.extractor
import alexiil.mc.lib.attributes.SearchOptions
import alexiil.mc.lib.attributes.Simulation
import alexiil.mc.lib.attributes.item.FixedItemInv
import alexiil.mc.lib.attributes.item.ItemAttributes
import alexiil.mc.lib.attributes.item.filter.ExactItemStackFilter
import net.minecraft.block.BlockState
import net.minecraft.item.ItemStack
import net.minecraft.nbt.NbtCompound
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction
import net.shadowfacts.phycon.api.packet.Packet
import net.shadowfacts.phycon.init.PhyBlockEntities
import net.shadowfacts.phycon.block.DeviceBlockEntity
import net.shadowfacts.phycon.block.FaceDeviceBlock
import net.shadowfacts.phycon.component.ActivationController
import net.shadowfacts.phycon.component.NetworkStackDispatcher
import net.shadowfacts.phycon.component.finishTimedOutPendingInsertions
import net.shadowfacts.phycon.component.handleItemStack
import net.shadowfacts.phycon.packet.CapacityPacket
import net.shadowfacts.phycon.packet.ItemStackPacket
import net.shadowfacts.phycon.packet.RemoteActivationPacket
import net.shadowfacts.phycon.util.ActivationMode
import net.shadowfacts.phycon.util.ClientConfigurableDevice
import kotlin.properties.Delegates
/**
* @author shadowfacts
*/
class ExtractorBlockEntity(pos: BlockPos, state: BlockState): DeviceBlockEntity(PhyBlockEntities.EXTRACTOR, pos, state),
NetworkStackDispatcher<ExtractorBlockEntity.PendingInsertion>,
ActivationController.ActivatableDevice,
ClientConfigurableDevice {
companion object {
val SLEEP_TIME = 40L
}
private val facing: Direction
get() = cachedState[FaceDeviceBlock.FACING]
private var inventory: FixedItemInv? = null
override val pendingInsertions = mutableListOf<PendingInsertion>()
override val dispatchStackTimeout = 1L
override val controller = ActivationController(SLEEP_TIME, this)
fun updateInventory() {
val offsetPos = pos.offset(facing)
val option = SearchOptions.inDirection(facing)
inventory = ItemAttributes.FIXED_INV.getFirstOrNull(world, offsetPos, option)
}
private fun getInventory(): FixedItemInv? {
if (inventory == null) updateInventory()
return inventory
}
override fun handle(packet: Packet) {
when (packet) {
is CapacityPacket -> handleCapacity(packet)
is ItemStackPacket -> handleItemStack(packet)
is RemoteActivationPacket -> controller.handleRemoteActivation(packet)
}
}
override fun doHandleItemStack(packet: ItemStackPacket): ItemStack {
// we can't insert things back into the inventory, so just let them spawn
return packet.stack
}
override fun createPendingInsertion(stack: ItemStack) = PendingInsertion(stack, counter)
override fun finishInsertion(insertion: PendingInsertion): ItemStack {
val inventory = getInventory() ?: return insertion.stack
// if the inventory has changed, the old slot index is meaningless
if (inventory !== insertion.inventory) return insertion.stack
val extracted = inventory.extractStack(insertion.inventorySlot, ExactItemStackFilter(insertion.stack), ItemStack.EMPTY, insertion.totalCapacity, Simulation.ACTION)
if (extracted.isEmpty) return insertion.stack
// if we extracted less than expected, make sure super.finishInsertion doesn't send more than we actually have
insertion.stack = extracted
return super.finishInsertion(insertion)
}
override fun tick() {
super.tick()
if (!world!!.isClient) {
controller.tick()
finishTimedOutPendingInsertions()
}
}
override fun activate(): Boolean {
val inventory = getInventory() ?: return false
for (slot in 0 until inventory.slotCount) {
val slotStack = inventory.getInvStack(slot)
if (slotStack.isEmpty) continue
val extractable = inventory.extractStack(slot, ExactItemStackFilter(slotStack), ItemStack.EMPTY, slotStack.count, Simulation.SIMULATE)
if (extractable.isEmpty) continue
dispatchItemStack(extractable) { insertion ->
insertion.inventory = inventory
insertion.inventorySlot = slot
}
return true
}
return false
}
override fun toCommonTag(tag: NbtCompound) {
super.toCommonTag(tag)
writeDeviceConfiguration(tag)
}
override fun fromCommonTag(tag: NbtCompound) {
super.fromCommonTag(tag)
loadDeviceConfiguration(tag)
}
override fun writeDeviceConfiguration(tag: NbtCompound) {
tag.putString("ActivationMode", controller.activationMode.name)
}
override fun loadDeviceConfiguration(tag: NbtCompound) {
controller.activationMode = ActivationMode.valueOf(tag.getString("ActivationMode"))
}
class PendingInsertion(stack: ItemStack, timestamp: Long): NetworkStackDispatcher.PendingInsertion<PendingInsertion>(stack, timestamp) {
lateinit var inventory: FixedItemInv
var inventorySlot by Delegates.notNull<Int>()
}
}