PhysicalConnectivity/src/main/kotlin/net/shadowfacts/phycon/block/terminal/CraftingTerminalScreen.kt

50 lines
1.4 KiB
Kotlin

package net.shadowfacts.phycon.block.terminal
import com.mojang.blaze3d.systems.RenderSystem
import net.minecraft.client.render.GameRenderer
import net.minecraft.client.util.math.MatrixStack
import net.minecraft.entity.player.PlayerInventory
import net.minecraft.text.Text
import net.minecraft.util.Identifier
import net.shadowfacts.phycon.PhysicalConnectivity
/**
* @author shadowfacts
*/
class CraftingTerminalScreen(
handler: CraftingTerminalScreenHandler,
playerInv: PlayerInventory,
title: Text,
): AbstractTerminalScreen<CraftingTerminalBlockEntity, CraftingTerminalScreenHandler>(
handler,
playerInv,
title,
259,
252,
) {
companion object {
private val BACKGROUND_1 = Identifier(PhysicalConnectivity.MODID, "textures/gui/crafting_terminal_1.png")
private val BACKGROUND_2 = Identifier(PhysicalConnectivity.MODID, "textures/gui/crafting_terminal_2.png")
}
override val backgroundTexture = BACKGROUND_1
override fun createViewController(): AbstractTerminalViewController<*, *, *> {
return CraftingTerminalViewController(this, handler)
}
override fun drawBackgroundTexture(matrixStack: MatrixStack) {
RenderSystem.setShader(GameRenderer::getPositionTexShader)
RenderSystem.setShaderTexture(0, BACKGROUND_1)
val x = (width - backgroundWidth) / 2
val y = (height - backgroundHeight) / 2
drawTexture(matrixStack, x, y, 0, 0, 256, 252)
RenderSystem.setShaderTexture(0, BACKGROUND_2)
drawTexture(matrixStack, x + 256, y, 0, 0, 3, 252)
}
}