PhysicalConnectivity/src/main/kotlin/net/shadowfacts/phycon/PhysicalConnectivityClient.kt

35 lines
1.3 KiB
Kotlin

package net.shadowfacts.phycon
import net.fabricmc.api.ClientModInitializer
import net.fabricmc.fabric.api.client.model.ModelLoadingRegistry
import net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking
import net.fabricmc.fabric.api.client.screenhandler.v1.ScreenRegistry
import net.shadowfacts.phycon.block.inserter.InserterScreen
import net.shadowfacts.phycon.block.redstone_emitter.RedstoneEmitterScreen
import net.shadowfacts.phycon.init.PhyScreens
import net.shadowfacts.phycon.block.terminal.TerminalScreen
import net.shadowfacts.phycon.client.PhyModelProvider
import net.shadowfacts.phycon.networking.ClientReceiver
import net.shadowfacts.phycon.networking.S2CTerminalUpdateDisplayedItems
/**
* @author shadowfacts
*/
object PhysicalConnectivityClient: ClientModInitializer {
override fun onInitializeClient() {
ModelLoadingRegistry.INSTANCE.registerResourceProvider(::PhyModelProvider)
ScreenRegistry.register(PhyScreens.TERMINAL, ::TerminalScreen)
ScreenRegistry.register(PhyScreens.INSERTER, ::InserterScreen)
ScreenRegistry.register(PhyScreens.REDSTONE_EMITTER, ::RedstoneEmitterScreen)
registerGlobalReceiver(S2CTerminalUpdateDisplayedItems)
}
private fun registerGlobalReceiver(receiver: ClientReceiver) {
ClientPlayNetworking.registerGlobalReceiver(receiver.CHANNEL, receiver)
}
}