SimpleMultipart/src/main/java/net/shadowfacts/simplemultipart/mixin/client/MixinBlockRenderManager.java

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package net.shadowfacts.simplemultipart.mixin.client;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.RenderTypeBlock;
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import net.minecraft.client.render.BufferBuilder;
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import net.minecraft.client.render.block.BlockRenderManager;
import net.minecraft.client.render.block.BlockRenderer;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.ExtendedBlockView;
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import net.shadowfacts.simplemultipart.client.util.RenderStateProvider;
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import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import java.util.Random;
/**
* @author shadowfacts
*/
@Mixin(BlockRenderManager.class)
public abstract class MixinBlockRenderManager {
@Shadow
private BlockRenderer renderer;
@Shadow
public abstract BakedModel getModel(BlockState var1);
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@Inject(at = @At("HEAD"), method = "tesselateBlock", cancellable = true)
public void tesselateBlock(BlockState state, BlockPos pos, ExtendedBlockView world, BufferBuilder buffer, Random random, CallbackInfoReturnable<Boolean> info) {
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Block block = state.getBlock();
if (state.getRenderType() == RenderTypeBlock.MODEL && block instanceof RenderStateProvider) {
RenderStateProvider provider = (RenderStateProvider)block;
BlockState renderState = provider.getStateForRendering(state, pos, world);
BakedModel model = getModel(state);
boolean result = renderer.tesselate(world, model, renderState, pos, buffer, true, random, state.getPosRandom(pos));
info.setReturnValue(result);
info.cancel();
}
}
}