Fix mixin not using fully qualified method signature
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@ -20,7 +20,7 @@ import org.spongepowered.asm.mixin.injection.Redirect;
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@Mixin(WorldRenderer.class)
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@Mixin(WorldRenderer.class)
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public class MixinWorldRenderer {
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public class MixinWorldRenderer {
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@Redirect(method = "drawHighlightedBlockOutline", at = @At(value = "INVOKE", target = "getBoundingShape"))
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@Redirect(method = "drawHighlightedBlockOutline", at = @At(value = "INVOKE", target = "Lnet/minecraft/block/BlockState;getBoundingShape(Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/util/shape/VoxelShape;"))
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public VoxelShape getHighlightShape(BlockState state, BlockView world, BlockPos pos) {
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public VoxelShape getHighlightShape(BlockState state, BlockView world, BlockPos pos) {
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if (state.getBlock() == SimpleMultipart.containerBlock || state.getBlock() == SimpleMultipart.tickableContainerBlock) {
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if (state.getBlock() == SimpleMultipart.containerBlock || state.getBlock() == SimpleMultipart.tickableContainerBlock) {
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MultipartContainer container = (MultipartContainer)world.getBlockEntity(pos);
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MultipartContainer container = (MultipartContainer)world.getBlockEntity(pos);
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