Add part activation
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72fa61fe87
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@ -14,6 +14,8 @@ import net.minecraft.world.World;
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import net.shadowfacts.simplemultipart.client.util.RenderStateProvider;
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import net.shadowfacts.simplemultipart.multipart.MultipartSlot;
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import net.shadowfacts.simplemultipart.multipart.MultipartState;
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import net.shadowfacts.simplemultipart.util.MultipartHelper;
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import net.shadowfacts.simplemultipart.util.MultipartHitResult;
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import java.util.Map;
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@ -27,19 +29,36 @@ public class MultipartContainerBlock extends Block implements BlockEntityProvide
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}
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@Override
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public boolean activate(BlockState var1, World world, BlockPos pos, PlayerEntity player, Hand var5, Direction var6, float var7, float var8, float var9) {
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if (player.isSneaking()) {
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MultipartContainerBlockEntity container = (MultipartContainerBlockEntity)world.getBlockEntity(pos);
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System.out.println(container.getParts());
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return true;
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} else {
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public boolean activate(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, Direction side, float hitX, float hitY, float hitZ) {
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// if (player.isSneaking()) {
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// MultipartContainerBlockEntity container = (MultipartContainerBlockEntity)world.getBlockEntity(pos);
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// System.out.println(container.getParts());
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// return true;
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// } else {
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// return false;
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// }
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MultipartContainerBlockEntity container = (MultipartContainerBlockEntity)world.getBlockEntity(pos);
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if (container == null) {
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return false;
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}
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MultipartHitResult hit = MultipartHelper.rayTrace(container, world, pos, player);
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if (hit == null) {
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return false;
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}
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MultipartState partState = container.get(hit.partSlot);
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return partState.activate(hit.partSlot, container, player, hand);
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}
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@Override
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public BlockState getStateForRendering(BlockState state, BlockPos pos, ExtendedBlockView world) {
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MultipartContainerBlockEntity container = (MultipartContainerBlockEntity)world.getBlockEntity(pos);
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if (container == null) {
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return state;
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}
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Map<MultipartSlot, MultipartState> parts = container.getParts();
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return new MultipartContainerBlockState(state, parts);
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}
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@ -1,10 +1,13 @@
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package net.shadowfacts.simplemultipart.multipart;
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import com.google.common.collect.ImmutableList;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.server.world.ServerWorld;
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import net.minecraft.state.StateFactory;
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import net.minecraft.util.Hand;
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import net.minecraft.util.Identifier;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.world.loot.LootSupplier;
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import net.minecraft.world.loot.LootTables;
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@ -75,6 +78,9 @@ public abstract class Multipart {
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return dropTableId;
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}
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/**
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* Can be overridden, should only be called via {@link MultipartState#getDroppedStacks)}
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*/
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@Deprecated
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public List<ItemStack> getDroppedStacks(MultipartState state, LootContext.Builder builder) {
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Identifier dropTableId = getDropTableId();
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@ -88,4 +94,12 @@ public abstract class Multipart {
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}
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}
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/**
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* Can be overridden, should only be called via {@link MultipartState#activate}
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*/
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@Deprecated
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public boolean activate(MultipartState state, MultipartSlot slot, MultipartContainerBlockEntity container, PlayerEntity player, Hand hand) {
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return false;
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}
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}
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@ -1,9 +1,11 @@
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package net.shadowfacts.simplemultipart.multipart;
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import com.google.common.collect.ImmutableMap;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.state.AbstractPropertyContainer;
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import net.minecraft.state.property.Property;
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import net.minecraft.util.Hand;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.world.loot.context.LootContext;
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import net.shadowfacts.simplemultipart.container.MultipartContainerBlockEntity;
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@ -38,4 +40,9 @@ public class MultipartState extends AbstractPropertyContainer<Multipart, Multipa
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return owner.getDroppedStacks(this, builder);
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}
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public boolean activate(MultipartSlot slot, MultipartContainerBlockEntity container, PlayerEntity player, Hand hand) {
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//noinspection deprecated
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return owner.activate(this, slot, container, player, hand);
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}
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}
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@ -1,5 +1,7 @@
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package net.shadowfacts.simplemultipart.test;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.util.Hand;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.util.shape.VoxelShapes;
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import net.shadowfacts.simplemultipart.container.MultipartContainerBlockEntity;
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@ -23,4 +25,10 @@ public class GreenMultipart extends Multipart {
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return VoxelShapes.cube(0, 0, 0, 1, 1, 1/16f);
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}
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@Override
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@Deprecated
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public boolean activate(MultipartState state, MultipartSlot slot, MultipartContainerBlockEntity container, PlayerEntity player, Hand hand) {
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System.out.println("part activated");
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return true;
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}
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}
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