package net.shadowfacts.simplemultipart.test; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.state.StateFactory; import net.minecraft.util.Hand; import net.minecraft.util.shape.VoxelShape; import net.minecraft.util.shape.VoxelShapes; import net.shadowfacts.simplemultipart.container.MultipartContainerBlockEntity; import net.shadowfacts.simplemultipart.multipart.Multipart; import net.shadowfacts.simplemultipart.multipart.MultipartSlot; import net.shadowfacts.simplemultipart.multipart.MultipartState; /** * @author shadowfacts */ public class TestMultipart extends Multipart { public TestMultipart() { setDefaultState(getDefaultState().with(SLOT, MultipartSlot.BOTTOM)); } @Override protected void appendProperties(StateFactory.Builder builder) { super.appendProperties(builder); builder.with(SLOT); } @Override public boolean isValidSlot(MultipartSlot slot) { return slot != MultipartSlot.CENTER; } @Override public MultipartState getPlacementState(MultipartSlot slot, MultipartContainerBlockEntity container) { return getDefaultState().with(SLOT, slot); } @Override @Deprecated public VoxelShape getBoundingShape(MultipartState state, MultipartSlot slot, MultipartContainerBlockEntity container) { switch (slot) { case TOP: return VoxelShapes.cube(0, 15/16f, 0, 1, 1, 1); case BOTTOM: return VoxelShapes.cube(0, 0, 0, 1, 1/16f, 1); case NORTH: return VoxelShapes.cube(0, 0, 0, 1, 1, 1/16f); case SOUTH: return VoxelShapes.cube(0, 0, 15/16f, 1, 1, 1); case WEST: return VoxelShapes.cube(0, 0, 0, 1/16f, 1, 1); case EAST: return VoxelShapes.cube(15/16f, 0, 0, 1, 1, 1); } return VoxelShapes.empty(); } @Override @Deprecated public boolean activate(MultipartState state, MultipartSlot slot, MultipartContainerBlockEntity container, PlayerEntity player, Hand hand) { System.out.println("part activated: " + slot); return true; } }