Initial commit

This commit is contained in:
Reda Lemeden 2014-09-06 16:12:09 +02:00
commit 25221506bd
3 changed files with 234 additions and 0 deletions

34
ImageSourceHelpers.swift Normal file
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import UIKit
import ImageIO
import MobileCoreServices
func CGImageSourceContainsAnimatedGIF(imageSource: CGImageSource) -> Bool {
let isTypeGIF = UTTypeConformsTo(CGImageSourceGetType(imageSource), kUTTypeGIF)
let imageCount = CGImageSourceGetCount(imageSource)
return isTypeGIF != 0 && imageCount > 1
}
func CGImageSourceGIFFrameDuration(imageSource: CGImageSource, index: Int) -> NSTimeInterval {
let containsAnimatedGIF = CGImageSourceContainsAnimatedGIF(imageSource)
if !containsAnimatedGIF { return 0.0 }
var duration = 0.0
let imageProperties = CGImageSourceCopyPropertiesAtIndex(imageSource, UInt(index), nil) as NSDictionary
let GIFProperties: NSDictionary? = imageProperties[kCGImagePropertyGIFDictionary] as? NSDictionary
if let properties = GIFProperties {
duration = properties[kCGImagePropertyGIFUnclampedDelayTime] as Double
if duration <= 0 {
duration = properties[kCGImagePropertyGIFDelayTime] as Double
}
}
let threshold = 0.02 - Double(FLT_EPSILON)
if duration > 0 && duration < threshold {
duration = 0.1
}
return duration
}

149
Matsuri.swift Normal file
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import UIKit
import ImageIO
class AnimatedImage: UIImage {
// MARK: - Constants
let framesToPreload = 10
let maxTimeStep = 1.0
// MARK: - Public Properties
var delegate: UIImageView?
var frameDurations = [NSTimeInterval]()
var frames = [UIImage?]()
var totalDuration: NSTimeInterval = 0.0
// MARK: - Private Properties
private lazy var displayLink: CADisplayLink = CADisplayLink(target: self, selector: "updateCurrentFrame")
private lazy var preloadFrameQueue: dispatch_queue_t = dispatch_queue_create("co.kaishin.GIFPreloadImages", DISPATCH_QUEUE_SERIAL)
private var currentFrameIndex = 0
private var imageSource: CGImageSource?
private var timeSinceLastFrameChange: NSTimeInterval = 0.0
// MARK: - Computed Properties
var currentFrame: UIImage? {
return frameAtIndex(currentFrameIndex)
}
private var isAnimated: Bool {
return imageSource != nil
}
// MARK: - Initializers
required init(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
}
required init(data: NSData, delegate: UIImageView?) {
let imageSource = CGImageSourceCreateWithData(data, nil)
self.delegate = delegate
if CGImageSourceContainsAnimatedGIF(imageSource) {
super.init()
attachDisplayLink()
prepareFrames(imageSource)
startAnimating()
} else {
super.init(data: data)
stopAnimating()
}
}
// MARK: - Factories
class func imageWithName(name: String, delegate: UIImageView?) -> Self? {
let path = NSBundle.mainBundle().bundlePath.stringByAppendingPathComponent(name)
let data = NSData.dataWithContentsOfFile(path, options: nil, error: nil)
return (data != nil) ? imageWithData(data, delegate: delegate) : nil
}
class func imageWithData(data: NSData, delegate: UIImageView?) -> Self? {
return self(data: data, delegate: delegate)
}
// MARK: - Display Link Helpers
func attachDisplayLink() {
displayLink.addToRunLoop(NSRunLoop.mainRunLoop(), forMode: NSRunLoopCommonModes)
}
// MARK: - Frame Methods
private func prepareFrames(source: CGImageSource!) {
imageSource = source
let numberOfFrames = CGImageSourceGetCount(self.imageSource)
frameDurations.reserveCapacity(Int(numberOfFrames))
frames.reserveCapacity(Int(numberOfFrames))
for index in 0..<Int(numberOfFrames) {
let frameDuration = CGImageSourceGIFFrameDuration(source, index)
frameDurations.append(frameDuration)
totalDuration += frameDuration
if index < framesToPreload {
let frameImageRef = CGImageSourceCreateImageAtIndex(self.imageSource, UInt(index), nil)
let frame = UIImage(CGImage: frameImageRef, scale: 0.0, orientation: UIImageOrientation.Up)
frames.append(frame)
} else {
frames.append(nil)
}
}
}
func frameAtIndex(index: Int) -> UIImage? {
if Int(index) >= self.frames.count { return nil }
var image: UIImage? = self.frames[Int(index)]
updatePreloadedFramesAtIndex(index)
return image
}
private func updatePreloadedFramesAtIndex(index: Int) {
if frames.count <= framesToPreload { return }
if index != 0 {
frames[index] = nil
}
for internalIndex in (index + 1)...(index + framesToPreload) {
let adjustedIndex = internalIndex % frames.count
if frames[adjustedIndex] == nil {
dispatch_async(preloadFrameQueue) {
let frameImageRef = CGImageSourceCreateImageAtIndex(self.imageSource, UInt(adjustedIndex), nil)
self.frames[adjustedIndex] = UIImage(CGImage: frameImageRef)
}
}
}
}
func updateCurrentFrame() {
if !isAnimated { return }
timeSinceLastFrameChange += min(maxTimeStep, displayLink.duration)
var frameDuration = frameDurations[currentFrameIndex]
while timeSinceLastFrameChange >= frameDuration {
timeSinceLastFrameChange -= frameDuration
currentFrameIndex++
if currentFrameIndex >= frames.count {
currentFrameIndex = 0
}
delegate?.layer.setNeedsDisplay()
}
}
// MARK: - Animation
func stopAnimating() {
displayLink.paused = true
}
func startAnimating() {
displayLink.paused = false
}
func isAnimating() -> Bool {
return !displayLink.paused
}
}

51
UIImageView+Matsuri.swift Normal file
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import UIKit
extension UIImageView {
// MARK: - Computed Properties
var animatableImage: AnimatedImage? {
if image is AnimatedImage {
return image as? AnimatedImage
} else {
return nil
}
}
var isAnimating: Bool {
return animatableImage?.isAnimating() ?? false
}
var animatable: Bool {
return animatableImage != nil
}
// MARK: - Method Overrides
override public func displayLayer(layer: CALayer!) {
if let image = animatableImage {
if let frame = image.currentFrame {
layer.contents = frame.CGImage
}
}
}
// MARK: - Setter Functions
func setAnimatedImage(named name: String) {
image = AnimatedImage.imageWithName(name, delegate: self)
}
func setAnimatedImage(#data: NSData) {
image = AnimatedImage.imageWithData(data, delegate: self)
}
// MARK: - Animation
func startAnimating() {
if animatable {
animatableImage!.startAnimating()
}
}
func stopAnimating() {
if animatable {
animatableImage!.stopAnimating()
}
}
}