Use Bitrise instead of Travis (#92)
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@ -1,3 +0,0 @@
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language: swift
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script: ./bin/test
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osx_image: xcode8
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# 
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[](https://github.com/kaishin/Gifu/releases/latest) [](https://travis-ci.org/kaishin/Gifu) [](https://github.com/Carthage/Carthage) [](https://gitter.im/kaishin/gifu)  
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[](https://github.com/kaishin/Gifu/releases/latest)  [](https://github.com/Carthage/Carthage) [](https://gitter.im/kaishin/gifu)  
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Gifu adds protocol-based, performance-aware animated GIF support to UIKit. (It's also a [prefecture in Japan](https://goo.gl/maps/CCeAc)).
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@ -8,7 +8,7 @@ public class Animator {
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var shouldResizeFrames = false
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/// Responsible for loading individual frames and resizing them if necessary.
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private var frameStore: FrameStore?
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var frameStore: FrameStore?
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/// Tracks whether the display link is initialized.
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private var displayLinkInitialized: Bool = false
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@ -19,7 +19,7 @@
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>119</string>
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<string>121</string>
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<key>NSPrincipalClass</key>
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<string></string>
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</dict>
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bin/test
2
bin/test
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set -o pipefail
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xcodebuild test -project Gifu.xcodeproj -scheme Gifu -destination "platform=iOS Simulator,name=iPhone 6,OS=10.0" BUILD_ACTIVE_ARCH=NO | xcpretty -t -c
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xcodebuild test -project Gifu.xcodeproj -scheme Gifu -destination "platform=iOS Simulator,name=iPhone 6" BUILD_ACTIVE_ARCH=NO | xcpretty -t -c
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