Adds performant animated GIF support to UIKit, without subclassing `UIImageView`. Check out the __[demo](#demo-app)__. If you're looking for the Japanese prefecture, click [here](https://goo.gl/maps/CCeAc).
#### Why?
Because Apple's `+animatedImage*` is not meant to be used for animated GIFs (loads all the frames in memory), and the few third party implementations that got it right (see [Credits](#credits)) still require you to use a `UIImageView` subclass, which is not very flexible and might clash with other application-specific functionality.
#### How?
Gifu is a `UIImage` subclass and `UIImageView` extension written in Swift.
It uses `CADisplayLink` to animate the view and only keeps a limited number of
frames in-memory, which exponentially minimizes memory usage for large GIF files (+300
frames).
The figure below summarizes how this works in practice. Given an image
containing 10 frames, Gifu will load the current frame (red), pre-load the next two frames in this example (orange),
and nullify all the other frames to free up memory (gray):
#### Usage
Use git submodules or drag-and-drop the files in your Xcode project. I can't
believe I'm saying this in 2014.
Once done, you can call `setAnimatableImage(named:)` or
`setAnimatableImage(data:)` on your `UIImageView` (or its subclass):
```swift
let imageView = UIImageView(...)
imageView.setAnimatableImage(named: "computer-kid.gif")
// imageView.setAnimatableImage(data: NSData(...))
```
The image view will not start animating until you call `startAnimating()`
on it. You can stop the animation anytime using `stopAnimating()`, and resume
it using `startAnimating()`.
The `isAnimating()` method returns the current animation state of the view.
#### Demo App
For an example, check out the demo app [here](https://github.com/kaishin/gifu/tree/demo) (requires Xcode 6).
#### Compatibility
- iOS 7+
#### Roadmap
The usual suspects:
- Add documentation.
- Write some basic tests.
Needless to say, you are welcome to contribute.
#### Credits
- The animation technique described above was originally spotted on
[OLImageView](https://github.com/ondalabs/OLImageView), then improved in [YLGIFImage](https://github.com/liyong03/YLGIFImage).
- The font used in the logo is [Azuki](http://www.myfonts.com/fonts/bluevinyl/azuki/)
- Kudos to my colleague [Tony DiPasquale](https://github.com/tonyd256) for helping out with the factory methods.
- The characters used in the icon and example image in the demo are from [Samurai Champloo](https://en.wikipedia.org/wiki/Samurai_Champloo).
#### License
See LICENSE.