import UIKit /// Example class that conforms to `GIFAnimatable`. Uses default values for the animator frame buffer count and resize behavior. You can either use it directly in your code or use it as a blueprint for your own subclass. public class GIFImageView: UIImageView, GIFAnimatable { /// A lazy animator. public lazy var animator: Animator? = { return Animator(withDelegate: self) }() /// Layer delegate method called periodically by the layer. **Should not** be called manually. /// /// - parameter layer: The delegated layer. override public func display(_ layer: CALayer) { updateImageIfNeeded() } }