Add shift-click menu
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c4991a6671
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@ -24,7 +24,7 @@ class AppDelegate: NSObject, NSApplicationDelegate {
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item = NSStatusBar.system.statusItem(withLength: NSStatusItem.squareLength)
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item = NSStatusBar.system.statusItem(withLength: NSStatusItem.squareLength)
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item.button!.target = self
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item.button!.target = self
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item.button!.action = #selector(toggleScrollDirection)
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item.button!.action = #selector(menuItemClicked)
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updateIcon()
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updateIcon()
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// update the icon when system prefs changes
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// update the icon when system prefs changes
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@ -35,9 +35,31 @@ class AppDelegate: NSObject, NSApplicationDelegate {
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item.button!.image = Direction.current.image
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item.button!.image = Direction.current.image
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}
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}
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@objc private func menuItemClicked() {
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if let event = NSApp.currentEvent, event.modifierFlags.contains(.shift) {
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item.menu = createMenu()
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item.button!.performClick(nil)
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} else {
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toggleScrollDirection()
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}
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}
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private func createMenu() -> NSMenu {
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let menu = NSMenu()
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menu.delegate = self
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let state = Direction.current == .natural ? "On" : "Off"
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let status = NSMenuItem(title: "Natural Scrolling: \(state)", action: nil, keyEquivalent: "")
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menu.addItem(status)
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let verb = Direction.current == .natural ? "Disable" : "Enable"
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let toggleItem = NSMenuItem(title: "\(verb) Natural Scrolling", action: #selector(toggleScrollDirection), keyEquivalent: "")
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menu.addItem(toggleItem)
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menu.addItem(NSMenuItem.separator())
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menu.addItem(withTitle: "Quit", action: #selector(NSApplication.terminate(_:)), keyEquivalent: "q")
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return menu
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}
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@objc private func toggleScrollDirection() {
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@objc private func toggleScrollDirection() {
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setDirection(.current == Direction.natural ? .normal : .natural)
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setDirection(.current == Direction.natural ? .normal : .natural)
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updateIcon()
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}
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}
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private func setDirection(_ new: Direction) {
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private func setDirection(_ new: Direction) {
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@ -67,6 +89,13 @@ class AppDelegate: NSObject, NSApplicationDelegate {
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}
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}
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extension AppDelegate: NSMenuDelegate {
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func menuDidClose(_ menu: NSMenu) {
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// remove the menu so the next time the item is clicked, it performs the primary action
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item.menu = nil
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}
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}
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enum Direction: Int, Equatable {
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enum Direction: Int, Equatable {
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case normal, natural
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case normal, natural
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