Start sheet

This commit is contained in:
Shadowfacts 2019-09-23 17:16:52 -04:00
parent d57f507fa9
commit 481f40519c
Signed by: shadowfacts
GPG Key ID: 94A5AB95422746E5
13 changed files with 760 additions and 12 deletions

78
.gitignore vendored Normal file
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@ -0,0 +1,78 @@
.DS_Store
MyPlayground.playground/
### Swift ###
# Xcode
#
# gitignore contributors: remember to update Global/Xcode.gitignore, Objective-C.gitignore & Swift.gitignore
## Build generated
build/
DerivedData/
## Various settings
*.pbxuser
!default.pbxuser
*.mode1v3
!default.mode1v3
*.mode2v3
!default.mode2v3
*.perspectivev3
!default.perspectivev3
xcuserdata/
## Other
*.moved-aside
*.xccheckout
*.xcscmblueprint
## Obj-C/Swift specific
*.hmap
*.ipa
*.dSYM.zip
*.dSYM
## Playgrounds
timeline.xctimeline
playground.xcworkspace
# Swift Package Manager
#
# Add this line if you want to avoid checking in source code from Swift Package Manager dependencies.
# Packages/
# Package.pins
.build/
# CocoaPods - Refactored to standalone file
# Carthage - Refactored to standalone file
# fastlane
#
# It is recommended to not store the screenshots in the git repo. Instead, use fastlane to re-generate the
# screenshots whenever they are needed.
# For more information about the recommended setup visit:
# https://docs.fastlane.tools/best-practices/source-control/#source-control
fastlane/report.xml
fastlane/Preview.html
fastlane/screenshots
fastlane/test_output
### Xcode ###
# Xcode
#
# gitignore contributors: remember to update Global/Xcode.gitignore, Objective-C.gitignore & Swift.gitignore
## Build generated
## Various settings
## Other
### Xcode Patch ###
*.xcodeproj/*
!*.xcodeproj/project.pbxproj
!*.xcodeproj/xcshareddata/
!*.xcworkspace/contents.xcworkspacedata
/*.gcno

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@ -8,12 +8,56 @@
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@ -31,7 +83,9 @@
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@ -39,6 +93,7 @@
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@ -47,11 +102,34 @@
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@ -112,6 +214,7 @@
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@ -124,6 +227,16 @@
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DYLIB_CURRENT_VERSION = 1;
DYLIB_INSTALL_NAME_BASE = "@rpath";
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@ -279,27 +458,41 @@
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View File

@ -9,6 +9,11 @@
<key>orderHint</key>
<integer>0</integer>
</dict>
<key>SheetImagePickerTest.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>1</integer>
</dict>
</dict>
</dict>
</plist>

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@ -0,0 +1,31 @@
//
// Detent.swift
// SheetImagePicker
//
// Created by Shadowfacts on 9/23/19.
// Copyright © 2019 Shadowfacts. All rights reserved.
//
import UIKit
public enum Detent {
case top
case middle
case bottom
case other(CGFloat)
}
extension Detent {
func offset(in view: UIView) -> CGFloat {
switch self {
case .top:
return max(view.safeAreaInsets.top, 50)
case .middle:
return view.bounds.midY
case .bottom:
return view.bounds.height - view.safeAreaInsets.bottom - 100//max(view.safeAreaInsets.bottom, 100)
case let .other(value):
return value
}
}
}

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@ -0,0 +1,89 @@
//
// SheetContainerViewController.swift
// SheetImagePicker
//
// Created by Shadowfacts on 9/23/19.
// Copyright © 2019 Shadowfacts. All rights reserved.
//
import UIKit
public class SheetContainerViewController: UIViewController {
let content: UIViewController
public var detents: [Detent] = [.bottom, .middle, .top] {
didSet {
}
}
var topConstraint: NSLayoutConstraint!
lazy var initialConstant: CGFloat = view.bounds.height / 2
public init(content: UIViewController) {
self.content = content
super.init(nibName: nil, bundle: nil)
}
required public init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
override public func viewDidLoad() {
super.viewDidLoad()
addChild(content)
content.didMove(toParent: self)
view.addSubview(content.view)
topConstraint = content.view.topAnchor.constraint(equalTo: view.topAnchor, constant: initialConstant)
NSLayoutConstraint.activate([
content.view.leadingAnchor.constraint(equalTo: view.leadingAnchor),
content.view.trailingAnchor.constraint(equalTo: view.trailingAnchor),
topConstraint,
content.view.bottomAnchor.constraint(equalTo: view.bottomAnchor)
])
let panGesture = UIPanGestureRecognizer(target: self, action: #selector(panGestureRecognized(_:)))
content.view.addGestureRecognizer(panGesture)
}
@objc func panGestureRecognized(_ recognizer: UIPanGestureRecognizer) {
switch recognizer.state {
case .began:
initialConstant = topConstraint.constant
case .changed:
let translation = recognizer.translation(in: content.view)
var realOffset = initialConstant + translation.y
if realOffset < view.safeAreaInsets.top {
print(realOffset)
realOffset = view.safeAreaInsets.top - realOffset / pow(CGFloat(M_E), realOffset / view.safeAreaInsets.top)
}
topConstraint.constant = realOffset
case .ended:
if let offset = nearestDetentOffset(offset: topConstraint.constant) {
let distance = abs(topConstraint.constant - offset)
self.topConstraint.constant = offset
let velocity = recognizer.velocity(in: view)
let springVelocity = velocity.y / distance
UIView.animate(withDuration: 0.5, delay: 0, usingSpringWithDamping: 0.6, initialSpringVelocity: springVelocity, animations: {
self.view.layoutIfNeeded()
})
}
default:
return
}
}
func nearestDetentOffset(offset: CGFloat) -> CGFloat? {
return detents.map { $0.offset(in: view) }.min { (a, b) -> Bool in
return abs(offset - a) < abs(offset - b)
}
}
}

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@ -0,0 +1,37 @@
//
// AppDelegate.swift
// SheetImagePickerTest
//
// Created by Shadowfacts on 9/23/19.
// Copyright © 2019 Shadowfacts. All rights reserved.
//
import UIKit
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
return true
}
// MARK: UISceneSession Lifecycle
func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
// Called when a new scene session is being created.
// Use this method to select a configuration to create the new scene with.
return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
}
func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
// Called when the user discards a scene session.
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
}
}

View File

@ -0,0 +1,98 @@
{
"images" : [
{
"idiom" : "iphone",
"size" : "20x20",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "20x20",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "3x"
},
{
"idiom" : "ipad",
"size" : "20x20",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "20x20",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "29x29",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "29x29",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "40x40",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "40x40",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "76x76",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "76x76",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "83.5x83.5",
"scale" : "2x"
},
{
"idiom" : "ios-marketing",
"size" : "1024x1024",
"scale" : "1x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

View File

@ -0,0 +1,6 @@
{
"info" : {
"version" : 1,
"author" : "xcode"
}
}

View File

@ -0,0 +1,25 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" xcode11CocoaTouchSystemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
</document>

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<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="BYZ-38-t0r">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="ViewController" customModuleProvider="target" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" xcode11CocoaTouchSystemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
</document>

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIApplicationSceneManifest</key>
<dict>
<key>UIApplicationSupportsMultipleScenes</key>
<false/>
<key>UISceneConfigurations</key>
<dict>
<key>UIWindowSceneSessionRoleApplication</key>
<array>
<dict>
<key>UISceneConfigurationName</key>
<string>Default Configuration</string>
<key>UISceneDelegateClassName</key>
<string>$(PRODUCT_MODULE_NAME).SceneDelegate</string>
<key>UISceneStoryboardFile</key>
<string>Main</string>
</dict>
</array>
</dict>
</dict>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
</dict>
</plist>

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//
// SceneDelegate.swift
// SheetImagePickerTest
//
// Created by Shadowfacts on 9/23/19.
// Copyright © 2019 Shadowfacts. All rights reserved.
//
import UIKit
class SceneDelegate: UIResponder, UIWindowSceneDelegate {
var window: UIWindow?
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
// If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
guard let _ = (scene as? UIWindowScene) else { return }
}
func sceneDidDisconnect(_ scene: UIScene) {
// Called as the scene is being released by the system.
// This occurs shortly after the scene enters the background, or when its session is discarded.
// Release any resources associated with this scene that can be re-created the next time the scene connects.
// The scene may re-connect later, as its session was not neccessarily discarded (see `application:didDiscardSceneSessions` instead).
}
func sceneDidBecomeActive(_ scene: UIScene) {
// Called when the scene has moved from an inactive state to an active state.
// Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.
}
func sceneWillResignActive(_ scene: UIScene) {
// Called when the scene will move from an active state to an inactive state.
// This may occur due to temporary interruptions (ex. an incoming phone call).
}
func sceneWillEnterForeground(_ scene: UIScene) {
// Called as the scene transitions from the background to the foreground.
// Use this method to undo the changes made on entering the background.
}
func sceneDidEnterBackground(_ scene: UIScene) {
// Called as the scene transitions from the foreground to the background.
// Use this method to save data, release shared resources, and store enough scene-specific state information
// to restore the scene back to its current state.
}
}

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//
// ViewController.swift
// SheetImagePickerTest
//
// Created by Shadowfacts on 9/23/19.
// Copyright © 2019 Shadowfacts. All rights reserved.
//
import UIKit
import SheetImagePicker
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
let content = UIViewController()
content.view.translatesAutoresizingMaskIntoConstraints = false
content.view.backgroundColor = .red
let sheet = SheetContainerViewController(content: content)
sheet.view.backgroundColor = .blue
addChild(sheet)
sheet.didMove(toParent: self)
view.addSubview(sheet.view)
NSLayoutConstraint.activate([
sheet.view.leadingAnchor.constraint(equalTo: view.leadingAnchor),
sheet.view.trailingAnchor.constraint(equalTo: view.trailingAnchor),
sheet.view.topAnchor.constraint(equalTo: view.topAnchor),
sheet.view.bottomAnchor.constraint(equalTo: view.bottomAnchor)
])
}
}