2019-10-16 23:57:56 +00:00
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//
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// ContentView.swift
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// Tetris Mac
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//
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// Created by Shadowfacts on 10/16/19.
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// Copyright © 2019 Shadowfacts. All rights reserved.
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//
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import SwiftUI
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import TetrisKit
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import TetrisUI
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struct ContentView: View {
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@ObservedObject var controller: GameController/* = {
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let c = GameController()
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c.start()
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return c
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}()*/
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@State var timer: Timer?
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var body: some View {
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GeometryReader { (geometry) in
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HStack(alignment: .top, spacing: 8) {
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VStack {
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Text("Held")
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.font(.title)
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.fontWeight(.bold)
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if self.controller.heldTetromino != nil {
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Group {
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TetrominoView(tetromino: self.controller.heldTetromino!)
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}.frame(width: 100, height: 100, alignment: .center)
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} else {
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Rectangle().foregroundColor(.clear).frame(width: 100, height: 100)
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}
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Text("Score")
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.font(.title)
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.fontWeight(.bold)
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Text(verbatim: self.controller.score.description)
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.font(.title)
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}
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.padding(.leading, 8)
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BoardView(board: self.$controller.board, currentPiece: self.$controller.currentPiece, droppedPiece: self.$controller.currentPieceAtDropPoint)
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.aspectRatio(CGSize(width: self.controller.width, height: self.controller.height), contentMode: .fit)
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.onAppear(perform: self.startTimer)
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.onDisappear(perform: self.stopTimer)
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VStack {
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Text("Next")
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.font(.title)
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.fontWeight(.bold)
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NextTetromioesView(tetrominoes: self.controller.nextTetrominoes)
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.frame(width: 100)
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}
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.padding(.trailing, 8)
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}
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}
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.frame(maxWidth: 634, maxHeight: 804)
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}
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func startTimer() {
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self.timer = Timer.scheduledTimer(withTimeInterval: 0.5, repeats: true, block: { (_) in
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2019-10-17 21:39:59 +00:00
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guard case .playing(_) = self.controller.state else {
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self.stopTimer()
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return
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}
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2019-10-16 23:57:56 +00:00
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self.controller.step()
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})
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}
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func stopTimer() {
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self.timer?.invalidate()
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}
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}
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struct ContentView_Previews: PreviewProvider {
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static var previews: some View {
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let c = GameController()
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c.start()
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return ContentView(controller: c)
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}
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}
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