// // AppDelegate.swift // Tetris Mac // // Created by Shadowfacts on 10/16/19. // Copyright © 2019 Shadowfacts. All rights reserved. // import Cocoa import SwiftUI @NSApplicationMain class AppDelegate: NSObject, NSApplicationDelegate { var window: NSWindow! func applicationDidFinishLaunching(_ aNotification: Notification) { // Create the window and set the content view. window = NSWindow( contentRect: NSRect(x: 0, y: 0, width: 634, height: 804), styleMask: [.titled, .closable, .miniaturizable, .resizable, .fullSizeContentView], backing: .buffered, defer: false) window.center() window.setFrameAutosaveName("Main Window") window.contentViewController = TetrisViewController() window.title = "Tetris" window.makeKeyAndOrderFront(nil) } func applicationWillTerminate(_ aNotification: Notification) { // Insert code here to tear down your application } }