39 lines
1.1 KiB
Swift
39 lines
1.1 KiB
Swift
//
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// GamePieceView.swift
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// Tetris
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//
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// Created by Shadowfacts on 10/20/19.
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// Copyright © 2019 Shadowfacts. All rights reserved.
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//
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import SwiftUI
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import TetrisKit
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struct GamePieceView: View {
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let size: CGFloat
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let piece: GamePiece
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let color: Color
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let border: Bool
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init(size: CGFloat, piece: GamePiece, color: Color? = nil, border: Bool = true) {
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self.size = size
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self.piece = piece
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self.color = color ?? piece.tetromino.color
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self.border = border
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}
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var body: some View {
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return TetrominoView(size: size, tetromino: piece.tetromino, color: color, border: border)
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.rotationEffect(.degrees(piece.rotation))
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.offset(x: CGFloat(piece.topLeft.0) * size, y: CGFloat(piece.topLeft.1) * size)
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.frame(width: size * CGFloat(piece.tiles.count), height: size * CGFloat(piece.tiles.count))
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}
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}
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struct GamePieceView_Previews: PreviewProvider {
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static var previews: some View {
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GamePieceView(size: 100, piece: GamePiece(tetromino: .t))
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}
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}
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