Add pointer interaction to avatar in timeline status cell
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@ -54,6 +54,7 @@ class TimelineStatusCollectionViewCell: UICollectionViewListCell, StatusCollecti
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$0.isUserInteractionEnabled = true
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$0.isUserInteractionEnabled = true
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$0.addInteraction(UIContextMenuInteraction(delegate: self))
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$0.addInteraction(UIContextMenuInteraction(delegate: self))
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$0.addInteraction(UIDragInteraction(delegate: self))
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$0.addInteraction(UIDragInteraction(delegate: self))
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$0.addInteraction(UIPointerInteraction(delegate: self))
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$0.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(accountPressed)))
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$0.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(accountPressed)))
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}
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}
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@ -215,6 +216,10 @@ class TimelineStatusCollectionViewCell: UICollectionViewListCell, StatusCollecti
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$0.addInteraction(UIPointerInteraction(delegate: self))
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$0.addInteraction(UIPointerInteraction(delegate: self))
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}
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}
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private var actionButtons: [UIButton] {
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[replyButton, favoriteButton, reblogButton, moreButton]
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}
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// MARK: Cell state
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// MARK: Cell state
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private var mainContainerTopToReblogLabelConstraint: NSLayoutConstraint!
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private var mainContainerTopToReblogLabelConstraint: NSLayoutConstraint!
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@ -619,21 +624,28 @@ extension TimelineStatusCollectionViewCell: UIDragInteractionDelegate {
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extension TimelineStatusCollectionViewCell: UIPointerInteractionDelegate {
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extension TimelineStatusCollectionViewCell: UIPointerInteractionDelegate {
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func pointerInteraction(_ interaction: UIPointerInteraction, regionFor request: UIPointerRegionRequest, defaultRegion: UIPointerRegion) -> UIPointerRegion? {
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func pointerInteraction(_ interaction: UIPointerInteraction, regionFor request: UIPointerRegionRequest, defaultRegion: UIPointerRegion) -> UIPointerRegion? {
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guard let button = interaction.view as? UIButton else {
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if interaction.view === avatarImageView {
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return nil
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return defaultRegion
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}
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} else if let button = interaction.view as? UIButton,
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actionButtons.contains(button) {
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var rect = button.convert(button.imageView!.bounds, from: button.imageView!)
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var rect = button.convert(button.imageView!.bounds, from: button.imageView!)
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rect = rect.insetBy(dx: -24, dy: -24)
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rect = rect.insetBy(dx: -24, dy: -24)
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return UIPointerRegion(rect: rect)
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return UIPointerRegion(rect: rect)
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}
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}
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func pointerInteraction(_ interaction: UIPointerInteraction, styleFor region: UIPointerRegion) -> UIPointerStyle? {
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guard let button = interaction.view as? UIButton else {
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return nil
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return nil
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}
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}
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func pointerInteraction(_ interaction: UIPointerInteraction, styleFor region: UIPointerRegion) -> UIPointerStyle? {
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if interaction.view === avatarImageView {
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let preview = UITargetedPreview(view: avatarImageView)
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return UIPointerStyle(effect: .lift(preview))
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} else if let button = interaction.view as? UIButton,
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actionButtons.contains(button) {
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let preview = UITargetedPreview(view: button.imageView!)
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let preview = UITargetedPreview(view: button.imageView!)
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var rect = button.convert(button.imageView!.bounds, from: button.imageView!)
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var rect = button.convert(button.imageView!.bounds, from: button.imageView!)
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rect = rect.insetBy(dx: -8, dy: -8)
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rect = rect.insetBy(dx: -8, dy: -8)
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return UIPointerStyle(effect: .highlight(preview), shape: .roundedRect(rect))
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return UIPointerStyle(effect: .highlight(preview), shape: .roundedRect(rect))
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}
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}
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return nil
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}
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}
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}
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