Remove in-memory caches of most original image data
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c12d2db258
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6dee0957ea
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@ -29,7 +29,7 @@ class ImageCache {
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private var backgroundQueue = DispatchQueue(label: "ImageCache completion queue", qos: .default)
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init(name: String, memoryExpiry: Expiry, diskExpiry: Expiry? = nil) {
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self.cache = ImageDataCache(name: name, memoryExpiry: memoryExpiry, diskExpiry: diskExpiry)
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self.cache = ImageDataCache(name: name, memoryExpiry: memoryExpiry, diskExpiry: diskExpiry, storeOriginalDataInMemory: diskExpiry == nil)
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}
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func get(_ url: URL, completion: ((Data?, UIImage?) -> Void)?) -> Request? {
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@ -39,9 +39,9 @@ class ImageCache {
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// in performance sensitive paths. a nice optimization to DiskStorage would be adding an internal cache
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// of the state (unknown/exists/does not exist) of whether or not objects exist on disk so that the slow, disk I/O
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// path can be avoided most of the time
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let (data, image) = try? cache.get(key) {
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let entry = try? cache.get(key) {
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backgroundQueue.async {
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completion?(data, image)
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completion?(entry.data, entry.image)
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}
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return nil
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} else {
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@ -67,7 +67,7 @@ class ImageCache {
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return try? cache.getData(url.absoluteString)
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}
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func get(_ url: URL) -> (Data, UIImage)? {
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func get(_ url: URL) -> ImageDataCache.Entry? {
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return try? cache.get(url.absoluteString)
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}
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@ -11,10 +11,12 @@ import Cache
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class ImageDataCache {
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private let memory: MemoryStorage<(Data, UIImage)>
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private let memory: MemoryStorage<Entry>
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private let disk: DiskStorage<Data>?
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init(name: String, memoryExpiry: Expiry, diskExpiry: Expiry?) {
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private let storeOriginalDataInMemory: Bool
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init(name: String, memoryExpiry: Expiry, diskExpiry: Expiry?, storeOriginalDataInMemory: Bool) {
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let memoryConfig = MemoryConfig(expiry: memoryExpiry)
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self.memory = MemoryStorage(config: memoryConfig)
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@ -24,6 +26,8 @@ class ImageDataCache {
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} else {
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self.disk = nil
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}
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self.storeOriginalDataInMemory = storeOriginalDataInMemory
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}
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func has(_ key: String) throws -> Bool {
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@ -37,29 +41,30 @@ class ImageDataCache {
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}
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}
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func get(_ key: String) throws -> (Data, UIImage)? {
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func get(_ key: String) throws -> Entry? {
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if try memory.existsObject(forKey: key) {
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return try! memory.object(forKey: key)
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} else if let disk = self.disk,
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try disk.existsObject(forKey: key),
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let data = try? disk.object(forKey: key),
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let image = UIImage(data: data) {
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return (data, image)
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return Entry(data: data, image: image)
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} else {
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return nil
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}
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}
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func getImage(_ key: String) throws -> UIImage? {
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return try get(key)?.1
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return try get(key)?.image
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}
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func getData(_ key: String) throws -> Data? {
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return try get(key)?.0
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return try get(key)?.data
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}
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func set(_ key: String, data: Data, image: UIImage) throws {
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memory.setObject((data, image), forKey: key)
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let entry = Entry(data: storeOriginalDataInMemory ? data : nil, image: image)
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memory.setObject(entry, forKey: key)
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if let disk = self.disk {
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try disk.setObject(data, forKey: key)
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@ -72,3 +77,10 @@ class ImageDataCache {
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}
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}
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extension ImageDataCache {
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struct Entry {
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let data: Data?
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let image: UIImage
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}
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}
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@ -85,8 +85,8 @@ class LoadingLargeImageViewController: UIViewController, LargeImageAnimatableVie
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overrideUserInterfaceStyle = .dark
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view.backgroundColor = .black
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if let (data, image) = cache.get(url) {
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createLargeImage(data: data, image: image, url: url)
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if let entry = cache.get(url) {
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createLargeImage(data: entry.data, image: entry.image, url: url)
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} else {
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createPreview()
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@ -115,7 +115,7 @@ class LoadingLargeImageViewController: UIViewController, LargeImageAnimatableVie
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}
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}
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private func createLargeImage(data: Data, image: UIImage, url: URL) {
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private func createLargeImage(data: Data?, image: UIImage, url: URL) {
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guard !loaded else { return }
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loaded = true
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