Prevent loading indicator from potentially being added multiple times
Not sure how this could happen, but it's caused 1 crash in the wild so w/e
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@ -25,6 +25,7 @@ class DiffableTimelineLikeTableViewController<Section: DiffableTimelineLikeSecti
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private(set) var state = State.unloaded
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private(set) var state = State.unloaded
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private var lastLastVisibleRow: IndexPath?
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private var lastLastVisibleRow: IndexPath?
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private var currentLoadingIndicatorWorkItem: DispatchWorkItem?
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private(set) var dataSource: UITableViewDiffableDataSource<Section, Item>!
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private(set) var dataSource: UITableViewDiffableDataSource<Section, Item>!
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@ -113,13 +114,24 @@ class DiffableTimelineLikeTableViewController<Section: DiffableTimelineLikeSecti
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}
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}
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private func showLoadingIndicatorDelayed() -> DispatchWorkItem {
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private func showLoadingIndicatorDelayed() -> DispatchWorkItem {
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currentLoadingIndicatorWorkItem?.cancel()
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let workItem = DispatchWorkItem { [weak self] in
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let workItem = DispatchWorkItem { [weak self] in
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guard let self = self else { return }
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guard let self = self else { return }
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var snapshot = self.dataSource.snapshot()
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var snapshot = self.dataSource.snapshot()
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var changed = false
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if !snapshot.sectionIdentifiers.contains(.loadingIndicator) {
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snapshot.appendSections([.loadingIndicator])
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snapshot.appendSections([.loadingIndicator])
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snapshot.appendItems([.loadingIndicator])
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changed = true
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}
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if changed || !snapshot.itemIdentifiers(inSection: .loadingIndicator).contains(.loadingIndicator) {
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snapshot.appendItems([.loadingIndicator], toSection: .loadingIndicator)
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changed = true
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}
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if changed {
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self.dataSource.apply(snapshot, animatingDifferences: false)
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self.dataSource.apply(snapshot, animatingDifferences: false)
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}
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}
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}
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currentLoadingIndicatorWorkItem = workItem
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DispatchQueue.main.asyncAfter(deadline: .now() + .milliseconds(250), execute: workItem)
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DispatchQueue.main.asyncAfter(deadline: .now() + .milliseconds(250), execute: workItem)
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return workItem
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return workItem
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}
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}
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