Fix crash when trying to apply invalid game model update

Not sure how this could happen but w/e
public-beta
Shadowfacts 3 weeks ago
parent 33649cc5c0
commit c786c022b8

@ -62,7 +62,7 @@ public class GameModel: NSObject, NSCopying, GKGameModel {
case .playAnywhere(update.mark), .playSpecific(update.mark, column: update.subBoard.column, row: update.subBoard.row):
break
default:
fatalError()
return
}
controller.play(on: update.subBoard, column: update.column, row: update.row)
}

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