Fix crash when trying to apply invalid game model update
Not sure how this could happen but w/e
This commit is contained in:
parent
33649cc5c0
commit
c786c022b8
|
@ -62,7 +62,7 @@ public class GameModel: NSObject, NSCopying, GKGameModel {
|
|||
case .playAnywhere(update.mark), .playSpecific(update.mark, column: update.subBoard.column, row: update.subBoard.row):
|
||||
break
|
||||
default:
|
||||
fatalError()
|
||||
return
|
||||
}
|
||||
controller.play(on: update.subBoard, column: update.column, row: update.row)
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue