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@ -1,5 +1,11 @@
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# Changelog
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## 2022.1 (39)
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This is a(nother) hotfix for the previous build. Their changelogs are included below.
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Bugfixes:
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- Fix instance selector screen crashing on iOS 15
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## 2022.1 (38)
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This is a hotfix for the previous build. Its changelog is included below.
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@ -2213,7 +2213,7 @@
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CODE_SIGN_ENTITLEMENTS = Tusker/Tusker.entitlements;
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CODE_SIGN_IDENTITY = "iPhone Developer";
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CODE_SIGN_STYLE = Automatic;
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CURRENT_PROJECT_VERSION = 38;
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CURRENT_PROJECT_VERSION = 39;
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DEVELOPMENT_TEAM = V4WK9KR9U2;
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INFOPLIST_FILE = Tusker/Info.plist;
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IPHONEOS_DEPLOYMENT_TARGET = 15.0;
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@ -2242,7 +2242,7 @@
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CODE_SIGN_ENTITLEMENTS = Tusker/Tusker.entitlements;
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CODE_SIGN_IDENTITY = "iPhone Developer";
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CODE_SIGN_STYLE = Automatic;
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CURRENT_PROJECT_VERSION = 38;
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CURRENT_PROJECT_VERSION = 39;
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DEVELOPMENT_TEAM = V4WK9KR9U2;
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INFOPLIST_FILE = Tusker/Info.plist;
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IPHONEOS_DEPLOYMENT_TARGET = 15.0;
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@ -2352,7 +2352,7 @@
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CODE_SIGN_ENTITLEMENTS = OpenInTusker/OpenInTusker.entitlements;
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CODE_SIGN_IDENTITY = "iPhone Developer";
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CODE_SIGN_STYLE = Automatic;
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CURRENT_PROJECT_VERSION = 38;
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CURRENT_PROJECT_VERSION = 39;
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DEVELOPMENT_TEAM = V4WK9KR9U2;
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INFOPLIST_FILE = OpenInTusker/Info.plist;
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IPHONEOS_DEPLOYMENT_TARGET = 14.1;
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@ -2379,7 +2379,7 @@
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CODE_SIGN_ENTITLEMENTS = OpenInTusker/OpenInTusker.entitlements;
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CODE_SIGN_IDENTITY = "iPhone Developer";
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CODE_SIGN_STYLE = Automatic;
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CURRENT_PROJECT_VERSION = 38;
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CURRENT_PROJECT_VERSION = 39;
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DEVELOPMENT_TEAM = V4WK9KR9U2;
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INFOPLIST_FILE = OpenInTusker/Info.plist;
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IPHONEOS_DEPLOYMENT_TARGET = 14.1;
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@ -13,24 +13,26 @@ import os
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// to make the lock semantics more clear
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@available(iOS, obsoleted: 16.0)
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class MultiThreadDictionary<Key: Hashable & Sendable, Value: Sendable> {
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private let lock: any Lock<[Key: Value]>
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private let lock: LockHolder<[AnyHashable: Any]>
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init() {
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if #available(iOS 16.0, *) {
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self.lock = OSAllocatedUnfairLock(initialState: [:])
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let lock = OSAllocatedUnfairLock(initialState: [:])
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self.lock = LockHolder(withLock: lock.withLock(_:))
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} else {
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self.lock = MutexLock(initialState: [:])
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let lock = UnfairLock(initialState: [:])
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self.lock = LockHolder(withLock: lock.withLock(_:))
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}
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}
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subscript(key: Key) -> Value? {
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get {
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return lock.withLock { dict in
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return try! lock.withLock { dict in
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dict[key]
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}
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} as! Value?
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}
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set(value) {
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lock.withLock { dict in
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_ = try! lock.withLock { dict in
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dict[key] = value
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}
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}
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@ -38,20 +40,32 @@ class MultiThreadDictionary<Key: Hashable & Sendable, Value: Sendable> {
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/// If the result of this function is unused, it is preferable to use `removeValueWithoutReturning` as it executes asynchronously and doesn't block the calling thread.
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func removeValue(forKey key: Key) -> Value? {
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return lock.withLock { dict in
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return try! lock.withLock { dict in
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dict.removeValue(forKey: key)
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}
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} as! Value?
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}
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func contains(key: Key) -> Bool {
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return lock.withLock { dict in
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return try! lock.withLock { dict in
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dict.keys.contains(key)
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} as! Bool
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}
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// TODO: this should really be throws/rethrows but the stupid type-erased lock makes that not possible
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func withLock<R>(_ body: @Sendable (inout [Key: Value]) -> R) -> R where R: Sendable {
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return try! lock.withLock { dict in
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var downcasted = dict as! [Key: Value]
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defer { dict = downcasted }
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return body(&downcasted)
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} as! R
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}
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}
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func withLock<R>(_ body: @Sendable (inout [Key: Value]) throws -> R) rethrows -> R where R: Sendable {
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return try lock.withLock(body)
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}
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// this type erased struct is necessary due to a compiler bug with stored constrained existential types
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// see https://github.com/apple/swift/issues/61403
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// see #178
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fileprivate struct LockHolder<State> {
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let withLock: (_ body: @Sendable (inout State) throws -> any Sendable) throws -> any Sendable
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}
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// TODO: replace this only with OSAllocatedUnfairLock
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@ -65,41 +79,22 @@ fileprivate protocol Lock<State> {
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extension OSAllocatedUnfairLock: Lock {
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}
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// something is wrong with the UnfairLock impl and it results in segv_accerrs
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fileprivate class MutexLock<State>: Lock {
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// from http://www.russbishop.net/the-law
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fileprivate class UnfairLock<State>: Lock {
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private var lock: UnsafeMutablePointer<os_unfair_lock>
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private var state: State
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private var lock = NSLock()
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init(initialState: State) {
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self.state = initialState
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self.lock = .allocate(capacity: 1)
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self.lock.initialize(to: os_unfair_lock())
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}
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func withLock<R>(_ body: @Sendable (inout State) throws -> R) rethrows -> R where R : Sendable {
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if !lock.lock(before: Date(timeIntervalSinceNow: 1)) {
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// if we can't acquire the lock after 1 second, something has gone catastrophically wrong
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fatalError()
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deinit {
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self.lock.deinitialize(count: 1)
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self.lock.deallocate()
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}
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defer { lock.unlock() }
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func withLock<R>(_ body: (inout State) throws -> R) rethrows -> R where R: Sendable {
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os_unfair_lock_lock(lock)
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defer { os_unfair_lock_unlock(lock) }
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return try body(&state)
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}
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}
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//// from http://www.russbishop.net/the-law
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//fileprivate class UnfairLock<State>: Lock {
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// private var lock: UnsafeMutablePointer<os_unfair_lock>
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// private var state: State
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// init(initialState: State) {
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// self.state = initialState
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// self.lock = .allocate(capacity: 1)
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// self.lock.initialize(to: os_unfair_lock())
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// }
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// deinit {
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// self.lock.deinitialize(count: 1)
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// self.lock.deallocate()
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// }
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// func withLock<R>(_ body: (inout State) throws -> R) rethrows -> R where R: Sendable {
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// os_unfair_lock_lock(lock)
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// defer { os_unfair_lock_unlock(lock) }
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// return try body(&state)
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// }
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//}
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