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3 changed files with 48 additions and 47 deletions

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@ -1,5 +1,11 @@
# Changelog
## 2022.1 (39)
This is a(nother) hotfix for the previous build. Their changelogs are included below.
Bugfixes:
- Fix instance selector screen crashing on iOS 15
## 2022.1 (38)
This is a hotfix for the previous build. Its changelog is included below.

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@ -2213,7 +2213,7 @@
CODE_SIGN_ENTITLEMENTS = Tusker/Tusker.entitlements;
CODE_SIGN_IDENTITY = "iPhone Developer";
CODE_SIGN_STYLE = Automatic;
CURRENT_PROJECT_VERSION = 38;
CURRENT_PROJECT_VERSION = 39;
DEVELOPMENT_TEAM = V4WK9KR9U2;
INFOPLIST_FILE = Tusker/Info.plist;
IPHONEOS_DEPLOYMENT_TARGET = 15.0;
@ -2242,7 +2242,7 @@
CODE_SIGN_ENTITLEMENTS = Tusker/Tusker.entitlements;
CODE_SIGN_IDENTITY = "iPhone Developer";
CODE_SIGN_STYLE = Automatic;
CURRENT_PROJECT_VERSION = 38;
CURRENT_PROJECT_VERSION = 39;
DEVELOPMENT_TEAM = V4WK9KR9U2;
INFOPLIST_FILE = Tusker/Info.plist;
IPHONEOS_DEPLOYMENT_TARGET = 15.0;
@ -2352,7 +2352,7 @@
CODE_SIGN_ENTITLEMENTS = OpenInTusker/OpenInTusker.entitlements;
CODE_SIGN_IDENTITY = "iPhone Developer";
CODE_SIGN_STYLE = Automatic;
CURRENT_PROJECT_VERSION = 38;
CURRENT_PROJECT_VERSION = 39;
DEVELOPMENT_TEAM = V4WK9KR9U2;
INFOPLIST_FILE = OpenInTusker/Info.plist;
IPHONEOS_DEPLOYMENT_TARGET = 14.1;
@ -2379,7 +2379,7 @@
CODE_SIGN_ENTITLEMENTS = OpenInTusker/OpenInTusker.entitlements;
CODE_SIGN_IDENTITY = "iPhone Developer";
CODE_SIGN_STYLE = Automatic;
CURRENT_PROJECT_VERSION = 38;
CURRENT_PROJECT_VERSION = 39;
DEVELOPMENT_TEAM = V4WK9KR9U2;
INFOPLIST_FILE = OpenInTusker/Info.plist;
IPHONEOS_DEPLOYMENT_TARGET = 14.1;

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@ -13,24 +13,26 @@ import os
// to make the lock semantics more clear
@available(iOS, obsoleted: 16.0)
class MultiThreadDictionary<Key: Hashable & Sendable, Value: Sendable> {
private let lock: any Lock<[Key: Value]>
private let lock: LockHolder<[AnyHashable: Any]>
init() {
if #available(iOS 16.0, *) {
self.lock = OSAllocatedUnfairLock(initialState: [:])
let lock = OSAllocatedUnfairLock(initialState: [:])
self.lock = LockHolder(withLock: lock.withLock(_:))
} else {
self.lock = MutexLock(initialState: [:])
let lock = UnfairLock(initialState: [:])
self.lock = LockHolder(withLock: lock.withLock(_:))
}
}
subscript(key: Key) -> Value? {
get {
return lock.withLock { dict in
return try! lock.withLock { dict in
dict[key]
}
} as! Value?
}
set(value) {
lock.withLock { dict in
_ = try! lock.withLock { dict in
dict[key] = value
}
}
@ -38,20 +40,32 @@ class MultiThreadDictionary<Key: Hashable & Sendable, Value: Sendable> {
/// If the result of this function is unused, it is preferable to use `removeValueWithoutReturning` as it executes asynchronously and doesn't block the calling thread.
func removeValue(forKey key: Key) -> Value? {
return lock.withLock { dict in
return try! lock.withLock { dict in
dict.removeValue(forKey: key)
}
} as! Value?
}
func contains(key: Key) -> Bool {
return lock.withLock { dict in
return try! lock.withLock { dict in
dict.keys.contains(key)
} as! Bool
}
// TODO: this should really be throws/rethrows but the stupid type-erased lock makes that not possible
func withLock<R>(_ body: @Sendable (inout [Key: Value]) -> R) -> R where R: Sendable {
return try! lock.withLock { dict in
var downcasted = dict as! [Key: Value]
defer { dict = downcasted }
return body(&downcasted)
} as! R
}
}
func withLock<R>(_ body: @Sendable (inout [Key: Value]) throws -> R) rethrows -> R where R: Sendable {
return try lock.withLock(body)
}
// this type erased struct is necessary due to a compiler bug with stored constrained existential types
// see https://github.com/apple/swift/issues/61403
// see #178
fileprivate struct LockHolder<State> {
let withLock: (_ body: @Sendable (inout State) throws -> any Sendable) throws -> any Sendable
}
// TODO: replace this only with OSAllocatedUnfairLock
@ -65,41 +79,22 @@ fileprivate protocol Lock<State> {
extension OSAllocatedUnfairLock: Lock {
}
// something is wrong with the UnfairLock impl and it results in segv_accerrs
fileprivate class MutexLock<State>: Lock {
// from http://www.russbishop.net/the-law
fileprivate class UnfairLock<State>: Lock {
private var lock: UnsafeMutablePointer<os_unfair_lock>
private var state: State
private var lock = NSLock()
init(initialState: State) {
self.state = initialState
self.lock = .allocate(capacity: 1)
self.lock.initialize(to: os_unfair_lock())
}
func withLock<R>(_ body: @Sendable (inout State) throws -> R) rethrows -> R where R : Sendable {
if !lock.lock(before: Date(timeIntervalSinceNow: 1)) {
// if we can't acquire the lock after 1 second, something has gone catastrophically wrong
fatalError()
deinit {
self.lock.deinitialize(count: 1)
self.lock.deallocate()
}
defer { lock.unlock() }
func withLock<R>(_ body: (inout State) throws -> R) rethrows -> R where R: Sendable {
os_unfair_lock_lock(lock)
defer { os_unfair_lock_unlock(lock) }
return try body(&state)
}
}
//// from http://www.russbishop.net/the-law
//fileprivate class UnfairLock<State>: Lock {
// private var lock: UnsafeMutablePointer<os_unfair_lock>
// private var state: State
// init(initialState: State) {
// self.state = initialState
// self.lock = .allocate(capacity: 1)
// self.lock.initialize(to: os_unfair_lock())
// }
// deinit {
// self.lock.deinitialize(count: 1)
// self.lock.deallocate()
// }
// func withLock<R>(_ body: (inout State) throws -> R) rethrows -> R where R: Sendable {
// os_unfair_lock_lock(lock)
// defer { os_unfair_lock_unlock(lock) }
// return try body(&state)
// }
//}