// // SceneDelegate.swift // Tusker // // Created by Shadowfacts on 1/6/20. // Copyright © 2020 Shadowfacts. All rights reserved. // import UIKit import Pachyderm class SceneDelegate: UIResponder, UIWindowSceneDelegate { var window: UIWindow? func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) { // Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`. // If using a storyboard, the `window` property will automatically be initialized and attached to the scene. // This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead). guard let windowScene = scene as? UIWindowScene else { return } window = UIWindow(windowScene: windowScene) if LocalData.shared.onboardingComplete { if session.mastodonController == nil { let account = LocalData.shared.getMostRecentAccount()! session.mastodonController = MastodonController.getForAccount(account) } showAppUI() } else { showOnboardingUI() } window!.makeKeyAndVisible() NotificationCenter.default.addObserver(self, selector: #selector(themePrefChanged), name: .themePreferenceChanged, object: nil) themePrefChanged() if let shortcutItem = connectionOptions.shortcutItem { _ = AppShortcutItem.handle(shortcutItem) } } func scene(_ scene: UIScene, openURLContexts URLContexts: Set) { if URLContexts.count > 1 { fatalError("Cannot open more than 1 URL") } let url = URLContexts.first!.url if url.host == "x-callback-url" { _ = XCBManager.handle(url: url) } else if var components = URLComponents(url: url, resolvingAgainstBaseURL: false), let tabBarController = window!.rootViewController as? MainTabBarViewController, let exploreNavController = tabBarController.getTabController(tab: .explore) as? UINavigationController, let exploreController = exploreNavController.viewControllers.first as? ExploreViewController { tabBarController.select(tab: .explore) exploreNavController.popToRootViewController(animated: false) exploreController.loadViewIfNeeded() exploreController.searchController.isActive = true components.scheme = "https" let query = url.absoluteString exploreController.searchController.searchBar.text = query exploreController.resultsController.performSearch(query: query) } } func scene(_ scene: UIScene, continue userActivity: NSUserActivity) { _ = userActivity.handleResume() } func windowScene(_ windowScene: UIWindowScene, performActionFor shortcutItem: UIApplicationShortcutItem, completionHandler: @escaping (Bool) -> Void) { completionHandler(AppShortcutItem.handle(shortcutItem)) } func sceneDidDisconnect(_ scene: UIScene) { // Called as the scene is being released by the system. // This occurs shortly after the scene enters the background, or when its session is discarded. // Release any resources associated with this scene that can be re-created the next time the scene connects. // The scene may re-connect later, as its session was not neccessarily discarded (see `application:didDiscardSceneSessions` instead). } func sceneDidBecomeActive(_ scene: UIScene) { // Called when the scene has moved from an inactive state to an active state. // Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive. } func sceneWillResignActive(_ scene: UIScene) { // Called when the scene will move from an active state to an inactive state. // This may occur due to temporary interruptions (ex. an incoming phone call). } func sceneWillEnterForeground(_ scene: UIScene) { // Called as the scene transitions from the background to the foreground. // Use this method to undo the changes made on entering the background. } func sceneDidEnterBackground(_ scene: UIScene) { // Called as the scene transitions from the foreground to the background. // Use this method to save data, release shared resources, and store enough scene-specific state information // to restore the scene back to its current state. Preferences.save() DraftsManager.save() } func activateAccount(_ account: LocalData.UserAccountInfo) { LocalData.shared.setMostRecentAccount(account) window!.windowScene!.session.mastodonController = MastodonController.getForAccount(account) showAppUI() } func logoutCurrent() { LocalData.shared.removeAccount(LocalData.shared.getMostRecentAccount()!) if LocalData.shared.onboardingComplete { activateAccount(LocalData.shared.accounts.first!) } else { showOnboardingUI() } } func showAppUI() { let mastodonController = window!.windowScene!.session.mastodonController! mastodonController.getOwnAccount() mastodonController.getOwnInstance() let tabBarController = MainTabBarViewController(mastodonController: mastodonController) window!.rootViewController = tabBarController } func showOnboardingUI() { let onboarding = OnboardingViewController() onboarding.onboardingDelegate = self window!.rootViewController = onboarding } @objc func themePrefChanged() { window?.overrideUserInterfaceStyle = Preferences.shared.theme } } extension SceneDelegate: OnboardingViewControllerDelegate { func didFinishOnboarding(account: LocalData.UserAccountInfo) { activateAccount(account) } }