// // Player.swift // TTTKit // // Created by Shadowfacts on 12/21/22. // import Foundation import GameKit class Player: NSObject, GKGameModelPlayer { static let x = Player(playerId: 0) static let o = Player(playerId: 1) let playerId: Int var mark: Mark { playerId == 0 ? .x : .o } private init(playerId: Int) { self.playerId = playerId } }