// // Update.swift // TTTKit // // Created by Shadowfacts on 12/21/22. // import Foundation import GameKit class Update: NSObject, GKGameModelUpdate { let mark: Mark let subBoard: (column: Int, row: Int) let column: Int let row: Int init(mark: Mark, subBoard: (Int, Int), column: Int, row: Int) { self.mark = mark self.subBoard = subBoard self.column = column self.row = row } var value: Int = 0 }