Tusker/Tusker/Screens/Large Image/Transitions/LargeImageExpandAnimationCo...

141 lines
5.9 KiB
Swift

//
// LargeImageExpandAnimationController.swift
// Tusker
//
// Created by Shadowfacts on 9/1/18.
// Copyright © 2018 Shadowfacts. All rights reserved.
//
import UIKit
import Gifu
protocol LargeImageAnimatableViewController: UIViewController {
var animationSourceView: UIImageView? { get }
var largeImageController: LargeImageViewController? { get }
var animationImage: UIImage? { get }
var animationGifData: Data? { get }
var dismissInteractionController: LargeImageInteractionController? { get }
}
extension LargeImageAnimatableViewController {
func sourceViewFrame(in coordinateSpace: UIView) -> CGRect? {
guard let sourceView = animationSourceView else { return nil }
var sourceFrame = sourceView.convert(sourceView.bounds, to: coordinateSpace)
if let scrollView = coordinateSpace as? UIScrollView {
let scale = scrollView.zoomScale
let width = sourceFrame.width * scale
let height = sourceFrame.height * scale
let x = sourceFrame.minX * scale - scrollView.contentOffset.x + scrollView.frame.minX
let y = sourceFrame.minY * scale - scrollView.contentOffset.y + scrollView.frame.minY
sourceFrame = CGRect(x: x, y: y, width: width, height: height)
}
return sourceFrame
}
}
class LargeImageExpandAnimationController: NSObject, UIViewControllerAnimatedTransitioning {
func transitionDuration(using transitionContext: UIViewControllerContextTransitioning?) -> TimeInterval {
if UIAccessibility.prefersCrossFadeTransitions {
return 0.2
} else {
return 0.4
}
}
func animateTransition(using transitionContext: UIViewControllerContextTransitioning) {
guard let fromVC = transitionContext.viewController(forKey: .from),
let toVC = transitionContext.viewController(forKey: .to) as? LargeImageAnimatableViewController else {
return
}
if UIAccessibility.prefersCrossFadeTransitions {
animateCrossFadeTransition(using: transitionContext)
return
}
let containerView = transitionContext.containerView
containerView.addSubview(toVC.view)
let finalVCFrame = transitionContext.finalFrame(for: toVC)
guard let sourceView = toVC.animationSourceView,
let sourceFrame = toVC.sourceViewFrame(in: fromVC.view),
let image = toVC.animationImage else {
toVC.view.frame = finalVCFrame
transitionContext.completeTransition(!transitionContext.transitionWasCancelled)
return
}
// use alpha, because isHidden makes stack views re-layout
sourceView.alpha = 0
toVC.view.alpha = 0
toVC.largeImageController?.contentView.isHidden = true
toVC.largeImageController?.setControlsVisible(false, animated: false)
var finalFrameSize = finalVCFrame.inset(by: fromVC.view.safeAreaInsets).size
let newWidth = finalFrameSize.width / image.size.width
let newHeight = finalFrameSize.height / image.size.height
if newHeight < newWidth {
finalFrameSize.width = newHeight * image.size.width
} else {
finalFrameSize.height = newWidth * image.size.height
}
let finalFrame = CGRect(origin: CGPoint(x: finalVCFrame.midX - finalFrameSize.width / 2, y: finalVCFrame.midY - finalFrameSize.height / 2), size: finalFrameSize)
let imageView = GIFImageView(frame: sourceFrame)
imageView.image = image
if let gifData = toVC.animationGifData {
imageView.animate(withGIFData: gifData)
}
imageView.contentMode = .scaleAspectFill
imageView.layer.cornerRadius = sourceView.layer.cornerRadius
imageView.layer.maskedCorners = sourceView.layer.maskedCorners
imageView.layer.masksToBounds = true
containerView.addSubview(imageView)
let duration = transitionDuration(using: transitionContext)
let velocity = 1 / CGFloat(duration)
UIView.animate(withDuration: duration, delay: 0, usingSpringWithDamping: 0.75, initialSpringVelocity: velocity, options: []) {
imageView.frame = finalFrame
imageView.layer.cornerRadius = 0
toVC.view.alpha = 1
toVC.largeImageController?.setControlsVisible(true, animated: false)
} completion: { (_) in
// This shouldn't be necessary. I believe it's a workaround for using a XIB
// for the large image VC. Without this, the final frame of the large image VC
// is not set to the propper rect (it uses the frame of the preview device
// in the XIB). When using a storyboard, the final frame is automatically set
// (or UIKit does layout differently when loading the view) and this is not necessary.
toVC.view.frame = finalVCFrame
toVC.largeImageController?.contentView.isHidden = false
fromVC.view.isHidden = false
imageView.removeFromSuperview()
sourceView.alpha = 1
transitionContext.completeTransition(!transitionContext.transitionWasCancelled)
}
}
func animateCrossFadeTransition(using transitionContext: UIViewControllerContextTransitioning) {
guard let toVC = transitionContext.viewController(forKey: .to) as? LargeImageAnimatableViewController else {
return
}
transitionContext.containerView.addSubview(toVC.view)
toVC.view.alpha = 0
let duration = transitionDuration(using: transitionContext)
UIView.animate(withDuration: duration) {
toVC.view.alpha = 1
} completion: { (_) in
transitionContext.completeTransition(!transitionContext.transitionWasCancelled)
}
}
}