fonttools/Lib/ufoLib/glifLib.py

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# -*- coding: utf-8 -*-
"""
glifLib.py -- Generic module for reading and writing the .glif format.
More info about the .glif format (GLyphInterchangeFormat) can be found here:
http://unifiedfontobject.org
The main class in this module is GlyphSet. It manages a set of .glif files
in a folder. It offers two ways to read glyph data, and one way to write
glyph data. See the class doc string for details.
"""
import os
from cStringIO import StringIO
from xmlTreeBuilder import buildTree, stripCharacterData
from robofab.pens.pointPen import AbstractPointPen
from plistlib import readPlist, writePlistToString
from filenames import userNameToFileName
from validators import genericTypeValidator, colorValidator, guidelinesValidator
__all__ = [
"GlyphSet",
"GlifLibError",
"readGlyphFromString", "writeGlyphToString",
"glyphNameToFileName"
]
class GlifLibError(Exception): pass
# -------------------------
# Reading and Writing Modes
# -------------------------
if os.name == "mac":
WRITE_MODE = "wb" # use unix line endings, even with Classic MacPython
READ_MODE = "rb"
else:
WRITE_MODE = "w"
READ_MODE = "r"
# ----------
# Connstants
# ----------
LAYERINFO_FILENAME = "layerinfo.plist"
supportedGLIFFormatVersions = [1, 2]
# ------------
# Simple Glyph
# ------------
class Glyph(object):
"""
Minimal glyph object. It has no glyph attributes until either
the draw() or the drawPoint() method has been called.
"""
def __init__(self, glyphName, glyphSet):
self.glyphName = glyphName
self.glyphSet = glyphSet
def draw(self, pen):
"""
Draw this glyph onto a *FontTools* Pen.
"""
from robofab.pens.adapterPens import PointToSegmentPen
pointPen = PointToSegmentPen(pen)
self.drawPoints(pointPen)
def drawPoints(self, pointPen):
"""
Draw this glyph onto a PointPen.
"""
self.glyphSet.readGlyph(self.glyphName, self, pointPen)
# ---------
# Glyph Set
# ---------
class GlyphSet(object):
"""
GlyphSet manages a set of .glif files inside one directory.
GlyphSet's constructor takes a path to an existing directory as it's
first argument. Reading glyph data can either be done through the
readGlyph() method, or by using GlyphSet's dictionary interface, where
the keys are glyph names and the values are (very) simple glyph objects.
To write a glyph to the glyph set, you use the writeGlyph() method.
The simple glyph objects returned through the dict interface do not
support writing, they are just a convenient way to get at the glyph data.
"""
glyphClass = Glyph
def __init__(self, dirName, glyphNameToFileNameFunc=None, ufoFormatVersion=3):
"""
'dirName' should be a path to an existing directory.
The optional 'glyphNameToFileNameFunc' argument must be a callback
function that takes two arguments: a glyph name and the GlyphSet
instance. It should return a file name (including the .glif
extension). The glyphNameToFileName function is called whenever
a file name is created for a given glyph name.
"""
self.dirName = dirName
self.ufoFormatVersion = ufoFormatVersion
if glyphNameToFileNameFunc is None:
glyphNameToFileNameFunc = glyphNameToFileName
self.glyphNameToFileName = glyphNameToFileNameFunc
self.contents = self._findContents()
self._reverseContents = None
self._glifCache = {}
def rebuildContents(self):
"""
Rebuild the contents dict by checking what glyphs are available
on disk.
"""
self.contents = self._findContents(forceRebuild=True)
self._reverseContents = None
def getReverseContents(self):
"""
Return a reversed dict of self.contents, mapping file names to
glyph names. This is primarily an aid for custom glyph name to file
name schemes that want to make sure they don't generate duplicate
file names. The file names are converted to lowercase so we can
reliably check for duplicates that only differ in case, which is
important for case-insensitive file systems.
"""
if self._reverseContents is None:
d = {}
for k, v in self.contents.iteritems():
d[v.lower()] = k
self._reverseContents = d
return self._reverseContents
def writeContents(self):
"""
Write the contents.plist file out to disk. Call this method when
you're done writing glyphs.
"""
contentsPath = os.path.join(self.dirName, "contents.plist")
# We need to force Unix line endings, even in OS9 MacPython in FL,
# so we do the writing to file ourselves.
plist = writePlistToString(self.contents)
f = open(contentsPath, WRITE_MODE)
f.write(plist)
f.close()
# layer info
def readLayerInfo(self, info):
path = os.path.join(self.dirName, LAYERINFO_FILENAME)
if not os.path.exists(path):
return
infoDict = self._readPlist(path)
if not isinstance(infoDict, dict):
raise GlifLibError("layerinfo.plist is not properly formatted.")
infoDict = validateLayerInfoVersion3Data(infoDict)
# populate the object
for attr, value in infoDict.items():
try:
setattr(info, attr, value)
except AttributeError:
raise GlifLibError("The supplied layer info object does not support setting a necessary attribute (%s)." % attr)
def writeLayerInfo(self, info):
if self.ufoFormatVersion < 3:
raise GlifLibError("layerinfo.plist is not allowed in UFO %d." % self.ufoFormatVersion)
# gather data
infoData = {}
for attr in layerInfoVersion3ValueData.keys():
if hasattr(info, attr):
try:
value = getattr(info, attr)
except AttributeError:
raise GlifLibError("The supplied info object does not support getting a necessary attribute (%s)." % attr)
if value is None:
continue
infoData[attr] = value
# validate
infoData = validateLayerInfoVersion3Data(infoData)
# write file
path = os.path.join(self.dirName, LAYERINFO_FILENAME)
plist = writePlistToString(infoData)
f = open(path, WRITE_MODE)
f.write(plist)
f.close()
# read caching
def getGLIF(self, glyphName):
"""
Get the raw GLIF text for a given glyph name. This only works
for GLIF files that are already on disk.
This method is useful in situations when the raw XML needs to be
read from a glyph set for a particular glyph before fully parsing
it into an object structure via the readGlyph method.
Internally, this method will load a GLIF the first time it is
called and then cache it. The next time this method is called
the GLIF will be pulled from the cache if the file's modification
time has not changed since the GLIF was cached. For memory
efficiency, the cached GLIF will be purged by various other methods
such as readGlyph.
"""
needRead = False
fileName = self.contents.get(glyphName)
path = None
if fileName is not None:
path = os.path.join(self.dirName, fileName)
if glyphName not in self._glifCache:
needRead = True
elif fileName is not None and os.path.getmtime(path) != self._glifCache[glyphName][1]:
needRead = True
if needRead:
fileName = self.contents[glyphName]
if not os.path.exists(path):
raise KeyError, glyphName
f = open(path, "rb")
text = f.read()
f.close()
self._glifCache[glyphName] = (text, os.path.getmtime(path))
return self._glifCache[glyphName][0]
def _purgeCachedGLIF(self, glyphName):
if glyphName in self._glifCache:
del self._glifCache[glyphName]
# reading/writing API
def readGlyph(self, glyphName, glyphObject=None, pointPen=None):
"""
Read a .glif file for 'glyphName' from the glyph set. The
'glyphObject' argument can be any kind of object (even None);
the readGlyph() method will attempt to set the following
attributes on it:
"width" the advance with of the glyph
"unicodes" a list of unicode values for this glyph
"note" a string
"lib" a dictionary containing custom data
All attributes are optional, in two ways:
1) An attribute *won't* be set if the .glif file doesn't
contain data for it. 'glyphObject' will have to deal
with default values itself.
2) If setting the attribute fails with an AttributeError
(for example if the 'glyphObject' attribute is read-
only), readGlyph() will not propagate that exception,
but ignore that attribute.
To retrieve outline information, you need to pass an object
conforming to the PointPen protocol as the 'pointPen' argument.
This argument may be None if you don't need the outline data.
readGlyph() will raise KeyError if the glyph is not present in
the glyph set.
"""
text = self.getGLIF(glyphName)
self._purgeCachedGLIF(glyphName)
tree = _glifTreeFromFile(StringIO(text))
_readGlyphFromTree(tree, glyphObject, pointPen)
def writeGlyph(self, glyphName, glyphObject=None, drawPointsFunc=None):
"""
Write a .glif file for 'glyphName' to the glyph set. The
'glyphObject' argument can be any kind of object (even None);
the writeGlyph() method will attempt to get the following
attributes from it:
"width" the advance with of the glyph
"unicodes" a list of unicode values for this glyph
"note" a string
"lib" a dictionary containing custom data
All attributes are optional: if 'glyphObject' doesn't
have the attribute, it will simply be skipped.
To write outline data to the .glif file, writeGlyph() needs
a function (any callable object actually) that will take one
argument: an object that conforms to the PointPen protocol.
The function will be called by writeGlyph(); it has to call the
proper PointPen methods to transfer the outline to the .glif file.
"""
self._purgeCachedGLIF(glyphName)
data = writeGlyphToString(glyphName, glyphObject, drawPointsFunc)
fileName = self.contents.get(glyphName)
if fileName is None:
fileName = self.glyphNameToFileName(glyphName, self)
self.contents[glyphName] = fileName
if self._reverseContents is not None:
self._reverseContents[fileName.lower()] = glyphName
path = os.path.join(self.dirName, fileName)
if os.path.exists(path):
f = open(path, READ_MODE)
oldData = f.read()
f.close()
if data == oldData:
return
f = open(path, WRITE_MODE)
f.write(data)
f.close()
def deleteGlyph(self, glyphName):
"""Permanently delete the glyph from the glyph set on disk. Will
raise KeyError if the glyph is not present in the glyph set.
"""
self._purgeCachedGLIF(glyphName)
fileName = self.contents[glyphName]
os.remove(os.path.join(self.dirName, fileName))
if self._reverseContents is not None:
del self._reverseContents[self.contents[glyphName].lower()]
del self.contents[glyphName]
# dict-like support
def keys(self):
return self.contents.keys()
def has_key(self, glyphName):
return glyphName in self.contents
__contains__ = has_key
def __len__(self):
return len(self.contents)
def __getitem__(self, glyphName):
if glyphName not in self.contents:
raise KeyError, glyphName
return self.glyphClass(glyphName, self)
# quickly fetch unicode values
def getUnicodes(self):
"""
Return a dictionary that maps all glyph names to lists containing
the unicode value[s] for that glyph, if any. This parses the .glif
files partially, so is a lot faster than parsing all files completely.
"""
unicodes = {}
for glyphName in self.contents.keys():
text = self.getGLIF(glyphName)
unicodes[glyphName] = _fetchUnicodes(text)
return unicodes
# internal methods
def _readPlist(self, path):
try:
data = readPlist(path)
return data
except:
raise GlifLibError("The file %s could not be read." % path)
def _findContents(self, forceRebuild=False):
contentsPath = os.path.join(self.dirName, "contents.plist")
if forceRebuild or not os.path.exists(contentsPath):
fileNames = os.listdir(self.dirName)
fileNames = [n for n in fileNames if n.endswith(".glif")]
contents = {}
for n in fileNames:
glyphPath = os.path.join(self.dirName, n)
contents[_fetchGlyphName(glyphPath)] = n
else:
contents = readPlist(contentsPath)
return contents
# -----------------------
# Glyph Name to File Name
# -----------------------
def glyphNameToFileName(glyphName, glyphSet):
"""
Wrapper around the userNameToFileName function in filenames.py
"""
existing = [name.lower() for name in glyphSet.contents.values()]
if not isinstance(glyphName, unicode):
try:
new = unicode(glyphName)
glyphName = new
except UnicodeDecodeError:
pass
return userNameToFileName(glyphName, existing=existing, suffix=".glif")
# -----------------------
# GLIF To and From String
# -----------------------
def readGlyphFromString(aString, glyphObject=None, pointPen=None):
"""
Read .glif data from a string into a glyph object.
The 'glyphObject' argument can be any kind of object (even None);
the readGlyphFromString() method will attempt to set the following
attributes on it:
"width" the advance with of the glyph
"unicodes" a list of unicode values for this glyph
"note" a string
"lib" a dictionary containing custom data
All attributes are optional, in two ways:
1) An attribute *won't* be set if the .glif file doesn't
contain data for it. 'glyphObject' will have to deal
with default values itself.
2) If setting the attribute fails with an AttributeError
(for example if the 'glyphObject' attribute is read-
only), readGlyphFromString() will not propagate that
exception, but ignore that attribute.
To retrieve outline information, you need to pass an object
conforming to the PointPen protocol as the 'pointPen' argument.
This argument may be None if you don't need the outline data.
"""
tree = _glifTreeFromFile(StringIO(aString))
_readGlyphFromTree(tree, glyphObject, pointPen)
def writeGlyphToString(glyphName, glyphObject=None, drawPointsFunc=None, writer=None):
"""
Return .glif data for a glyph as a UTF-8 encoded string.
The 'glyphObject' argument can be any kind of object (even None);
the writeGlyphToString() method will attempt to get the following
attributes from it:
"width" the advance with of the glyph
"unicodes" a list of unicode values for this glyph
"note" a string
"lib" a dictionary containing custom data
All attributes are optional: if 'glyphObject' doesn't
have the attribute, it will simply be skipped.
To write outline data to the .glif file, writeGlyphToString() needs
a function (any callable object actually) that will take one
argument: an object that conforms to the PointPen protocol.
The function will be called by writeGlyphToString(); it has to call the
proper PointPen methods to transfer the outline to the .glif file.
"""
if writer is None:
from xmlWriter import XMLWriter
aFile = StringIO()
writer = XMLWriter(aFile, encoding="UTF-8")
else:
aFile = None
writer.begintag("glyph", [("name", glyphName), ("format", "1")])
writer.newline()
width = getattr(glyphObject, "width", None)
if width is not None:
if not isinstance(width, (int, float)):
raise GlifLibError, "width attribute must be int or float"
writer.simpletag("advance", width=str(width))
writer.newline()
unicodes = getattr(glyphObject, "unicodes", None)
if unicodes:
if isinstance(unicodes, int):
unicodes = [unicodes]
for code in unicodes:
if not isinstance(code, int):
raise GlifLibError, "unicode values must be int"
hexCode = hex(code)[2:].upper()
if len(hexCode) < 4:
hexCode = "0" * (4 - len(hexCode)) + hexCode
writer.simpletag("unicode", hex=hexCode)
writer.newline()
note = getattr(glyphObject, "note", None)
if note is not None:
if not isinstance(note, (str, unicode)):
raise GlifLibError, "note attribute must be str or unicode"
note = note.encode('utf-8')
writer.begintag("note")
writer.newline()
for line in note.splitlines():
writer.write(line.strip())
writer.newline()
writer.endtag("note")
writer.newline()
if drawPointsFunc is not None:
writer.begintag("outline")
writer.newline()
pen = GLIFPointPen(writer)
drawPointsFunc(pen)
writer.endtag("outline")
writer.newline()
lib = getattr(glyphObject, "lib", None)
if lib:
from ufoLib.plistlib import PlistWriter
if not isinstance(lib, dict):
lib = dict(lib)
writer.begintag("lib")
writer.newline()
plistWriter = PlistWriter(writer.file, indentLevel=writer.indentlevel,
indent=writer.indentwhite, writeHeader=False)
plistWriter.writeValue(lib)
writer.endtag("lib")
writer.newline()
writer.endtag("glyph")
writer.newline()
if aFile is not None:
return aFile.getvalue()
else:
return None
# -----------------------
# layerinfo.plist Support
# -----------------------
layerInfoVersion3ValueData = {
"color" : dict(type=basestring, valueValidator=colorValidator),
"guidelines" : dict(type=list, valueValidator=guidelinesValidator),
"lib" : dict(type=dict, valueValidator=genericTypeValidator)
}
def validateLayerInfoVersion3ValueForAttribute(attr, value):
"""
This performs very basic validation of the value for attribute
following the UFO 3 fontinfo.plist specification. The results
of this should not be interpretted as *correct* for the font
that they are part of. This merely indicates that the value
is of the proper type and, where the specification defines
a set range of possible values for an attribute, that the
value is in the accepted range.
"""
if attr not in layerInfoVersion3ValueData:
return False
dataValidationDict = layerInfoVersion3ValueData[attr]
valueType = dataValidationDict.get("type")
validator = dataValidationDict.get("valueValidator")
valueOptions = dataValidationDict.get("valueOptions")
# have specific options for the validator
if valueOptions is not None:
isValidValue = validator(value, valueOptions)
# no specific options
else:
if validator == genericTypeValidator:
isValidValue = validator(value, valueType)
else:
isValidValue = validator(value)
return isValidValue
def validateLayerInfoVersion3Data(infoData):
"""
This performs very basic validation of the value for infoData
following the UFO 3 layerinfo.plist specification. The results
of this should not be interpretted as *correct* for the font
that they are part of. This merely indicates that the values
are of the proper type and, where the specification defines
a set range of possible values for an attribute, that the
value is in the accepted range.
"""
validInfoData = {}
for attr, value in infoData.items():
if attr not in layerInfoVersion3ValueData:
raise GlifLibError("Unknown attribute %s." % attr)
isValidValue = validateLayerInfoVersion3ValueForAttribute(attr, value)
if not isValidValue:
raise GlifLibError("Invalid value for attribute %s (%s)." % (attr, repr(value)))
else:
validInfoData[attr] = value
return validInfoData
# -----------------
# GLIF Tree Support
# -----------------
def _stripGlyphXMLTree(nodes):
for element, attrs, children in nodes:
# "lib" is formatted as a plist, so we need unstripped
# character data so we can support strings with leading or
# trailing whitespace. Do strip everything else.
recursive = (element != "lib")
stripCharacterData(children, recursive=recursive)
def _glifTreeFromFile(aFile):
tree = buildTree(aFile, stripData=False)
stripCharacterData(tree[2], recursive=False)
assert tree[0] == "glyph"
_stripGlyphXMLTree(tree[2])
return tree
def _readGlyphFromTree(tree, glyphObject=None, pointPen=None):
# quick format validation
formatError = False
if len(tree) != 3:
formatError = True
else:
if tree[0] != "glyph":
formatError = True
if formatError:
raise GlifLibError("GLIF data is not properly formatted.")
# check the format version
formatVersion = tree[1].get("format", None)
try:
v = int(formatVersion)
formatVersion = v
except ValueError:
pass
if formatVersion not in supportedGLIFFormatVersions:
raise GlifLibError, "Unsupported GLIF format version: %s" % formatVersion
# get the name
glyphName = tree[1].get("name")
if glyphName and glyphObject is not None:
_relaxedSetattr(glyphObject, "name", glyphName)
# populate the sub elements
unicodes = []
for element, attrs, children in tree[2]:
if element == "outline":
if pointPen is not None:
buildOutline(pointPen, children, formatVersion)
elif glyphObject is None:
continue
elif element == "advance":
width = _number(attrs["width"])
_relaxedSetattr(glyphObject, "width", width)
elif element == "unicode":
unicodes.append(int(attrs["hex"], 16))
elif element == "note":
rawNote = "\n".join(children)
lines = rawNote.split("\n")
lines = [line.strip() for line in lines]
note = "\n".join(lines)
_relaxedSetattr(glyphObject, "note", note)
elif element == "lib":
from plistFromTree import readPlistFromTree
assert len(children) == 1
lib = readPlistFromTree(children[0])
_relaxedSetattr(glyphObject, "lib", lib)
else:
raise GlifLibError("Unknown element in GLIF: %s" % element)
# set the collected unicodes
if unicodes:
_relaxedSetattr(glyphObject, "unicodes", unicodes)
# ----------------
# GLIF to PointPen
# ----------------
def buildOutline(pen, xmlNodes, formatVersion):
for element, attrs, children in xmlNodes:
if element == "contour":
pen.beginPath()
for subElement, attrs, dummy in children:
if subElement != "point":
continue
x = _number(attrs["x"])
y = _number(attrs["y"])
segmentType = attrs.get("type", "offcurve")
if segmentType == "offcurve":
segmentType = None
smooth = attrs.get("smooth") == "yes"
name = attrs.get("name")
pen.addPoint((x, y), segmentType=segmentType, smooth=smooth, name=name)
pen.endPath()
elif element == "component":
baseGlyphName = attrs["base"]
transformation = []
for attr, default in _transformationInfo:
value = attrs.get(attr)
if value is None:
value = default
else:
value = _number(value)
transformation.append(value)
pen.addComponent(baseGlyphName, tuple(transformation))
# ---------------------
# Misc Helper Functions
# ---------------------
def _relaxedSetattr(object, attr, value):
try:
setattr(object, attr, value)
except AttributeError:
pass
def _number(s):
"""
Given a numeric string, return an integer or a float, whichever
the string indicates. _number("1") will return the integer 1,
_number("1.0") will return the float 1.0.
"""
try:
n = int(s)
except ValueError:
n = float(s)
return n
# -------------------
# Glyph Name Fetching
# -------------------
class _DoneParsing(Exception): pass
def _startElementHandler(tagName, attrs):
if tagName != "glyph":
# the top level element of any .glif file must be <glyph>
raise _DoneParsing(None)
glyphName = attrs["name"]
raise _DoneParsing(glyphName)
def _fetchGlyphName(glyphPath):
# Given a path to an existing .glif file, get the glyph name
# from the XML data.
from xml.parsers.expat import ParserCreate
p = ParserCreate()
p.StartElementHandler = _startElementHandler
p.returns_unicode = True
f = open(glyphPath)
try:
p.ParseFile(f)
except _DoneParsing, why:
glyphName = why.args[0]
if glyphName is None:
raise ValueError, (".glif file doen't have a <glyph> top-level "
"element: %r" % glyphPath)
else:
assert 0, "it's not expected that parsing the file ends normally"
return glyphName
# ----------------
# Unicode Fetching
# ----------------
def _fetchUnicodes(text):
# Given GLIF text, get a list of all unicode values from the XML data.
parser = _FetchUnicodesParser(text)
return parser.unicodes
class _FetchUnicodesParser(object):
def __init__(self, text):
from xml.parsers.expat import ParserCreate
self.unicodes = []
self._elementStack = []
parser = ParserCreate()
parser.returns_unicode = 0 # XXX, Don't remember why. It sucks, though.
parser.StartElementHandler = self.startElementHandler
parser.EndElementHandler = self.endElementHandler
parser.Parse(text)
def startElementHandler(self, name, attrs):
if name == "unicode" and len(self._elementStack) == 1 and self._elementStack[0] == "glyph":
value = attrs.get("hex")
value = int(value, 16)
self.unicodes.append(value)
self._elementStack.append(name)
def endElementHandler(self, name):
other = self._elementStack.pop(-1)
assert other == name
# --------------
# GLIF Point Pen
# --------------
_transformationInfo = [
# field name, default value
("xScale", 1),
("xyScale", 0),
("yxScale", 0),
("yScale", 1),
("xOffset", 0),
("yOffset", 0),
]
class GLIFPointPen(AbstractPointPen):
"""
Helper class using the PointPen protocol to write the <outline>
part of .glif files.
"""
def __init__(self, xmlWriter):
self.writer = xmlWriter
def beginPath(self):
self.writer.begintag("contour")
self.writer.newline()
def endPath(self):
self.writer.endtag("contour")
self.writer.newline()
def addPoint(self, pt, segmentType=None, smooth=None, name=None, **kwargs):
attrs = []
if pt is not None:
for coord in pt:
if not isinstance(coord, (int, float)):
raise GlifLibError, "coordinates must be int or float"
attrs.append(("x", str(pt[0])))
attrs.append(("y", str(pt[1])))
if segmentType is not None:
attrs.append(("type", segmentType))
if smooth:
attrs.append(("smooth", "yes"))
if name is not None:
attrs.append(("name", name))
self.writer.simpletag("point", attrs)
self.writer.newline()
def addComponent(self, glyphName, transformation):
attrs = [("base", glyphName)]
for (attr, default), value in zip(_transformationInfo, transformation):
if not isinstance(value, (int, float)):
raise GlifLibError, "transformation values must be int or float"
if value != default:
attrs.append((attr, str(value)))
self.writer.simpletag("component", attrs)
self.writer.newline()
if __name__ == "__main__":
from pprint import pprint
from robofab.pens.pointPen import PrintingPointPen
class TestGlyph: pass
gs = GlyphSet(".")
def drawPoints(pen):
pen.beginPath()
pen.addPoint((100, 200), name="foo")
pen.addPoint((200, 250), segmentType="curve", smooth=True)
pen.endPath()
pen.addComponent("a", (1, 0, 0, 1, 20, 30))
glyph = TestGlyph()
glyph.width = 120
glyph.unicodes = [1, 2, 3, 43215, 66666]
glyph.lib = {"a": "b", "c": [1, 2, 3, True]}
glyph.note = " hallo! "
if 0:
gs.writeGlyph("a", glyph, drawPoints)
g2 = TestGlyph()
gs.readGlyph("a", g2, PrintingPointPen())
pprint(g2.__dict__)
else:
s = writeGlyphToString("a", glyph, drawPoints)
print s
g2 = TestGlyph()
readGlyphFromString(s, g2, PrintingPointPen())
pprint(g2.__dict__)