COLRv1: avoid abrupt change after rounding c0 when too near c1's perimeter
Fixes https://github.com/googlefonts/picosvg/issues/158 Also see https://github.com/googlefonts/colr-gradients-spec/issues/204
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@ -34,6 +34,7 @@ from fontTools.ttLib.tables.otTables import (
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VariableInt,
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)
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from .errors import ColorLibError
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from .geometry import nudge_start_circle_almost_inside
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# TODO move type aliases to colorLib.types?
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@ -328,9 +329,9 @@ def _split_color_glyphs_by_version(
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def _to_variable_value(
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value: _ScalarInput,
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minValue: _Number,
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maxValue: _Number,
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cls: Type[VariableValue],
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cls: Type[VariableValue] = VariableFloat,
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minValue: Optional[_Number] = None,
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maxValue: Optional[_Number] = None,
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) -> VariableValue:
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if not isinstance(value, cls):
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try:
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@ -339,9 +340,9 @@ def _to_variable_value(
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value = cls(value)
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else:
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value = cls._make(it)
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if value.value < minValue:
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if minValue is not None and value.value < minValue:
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raise OverflowError(f"{cls.__name__}: {value.value} < {minValue}")
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if value.value > maxValue:
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if maxValue is not None and value.value > maxValue:
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raise OverflowError(f"{cls.__name__}: {value.value} < {maxValue}")
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return value
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@ -526,7 +527,20 @@ class LayerV1ListBuilder:
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ot_paint.Format = int(ot.Paint.Format.PaintRadialGradient)
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ot_paint.ColorLine = _to_color_line(colorLine)
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for i, (x, y), r in [(0, c0, r0), (1, c1, r1)]:
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# normalize input types (which may or may not specify a varIdx)
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x0, y0 = _to_variable_value(c0[0]), _to_variable_value(c0[1])
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r0 = _to_variable_value(r0)
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x1, y1 = _to_variable_value(c1[0]), _to_variable_value(c1[1])
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r1 = _to_variable_value(r1)
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# avoid abrupt change after rounding when c0 is near c1's perimeter
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c0x, c0y = nudge_start_circle_almost_inside(
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(x0.value, y0.value), r0.value, (x1.value, y1.value), r1.value
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)
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x0, y0 = x0._replace(value=c0x), y0._replace(value=c0y)
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for i, (x, y, r) in enumerate(((x0, y0, r0), (x1, y1, r1))):
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# rounding happens here as floats are converted to integers
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setattr(ot_paint, f"x{i}", _to_variable_int16(x))
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setattr(ot_paint, f"y{i}", _to_variable_int16(y))
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setattr(ot_paint, f"r{i}", _to_variable_uint16(r))
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110
Lib/fontTools/colorLib/geometry.py
Normal file
110
Lib/fontTools/colorLib/geometry.py
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@ -0,0 +1,110 @@
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"""Helpers for manipulating 2D points and vectors in COLR table."""
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from math import copysign, cos, sqrt, pi
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from fontTools.misc.fixedTools import otRound
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def _vector_between_points(a, b):
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return (b[0] - a[0], b[1] - a[1])
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def _vector_length(vec):
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return sqrt(vec[0] * vec[0] + vec[1] * vec[1])
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def _distance_between_points(a, b):
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return _vector_length(_vector_between_points(a, b))
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def _round_point(pt):
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return (otRound(pt[0]), otRound(pt[1]))
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def _round_circle(centre, radius):
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return _round_point(centre), otRound(radius)
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def _unit_vector(vec):
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length = _vector_length(vec)
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if length == 0:
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return None
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return (vec[0] / length, vec[1] / length)
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# This is the same tolerance used by Skia's SkTwoPointConicalGradient.cpp to detect
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# when a radial gradient's focal point lies on the end circle.
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_NEARLY_ZERO = 1 / (1 << 12) # 0.000244140625
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def _is_circle_inside_circle(c0, r0, c1, r1):
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dist = r0 + _distance_between_points(c0, c1)
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return abs(r1 - dist) <= _NEARLY_ZERO or r1 > dist
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# The unit vector's X and Y components are respectively
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# U = (cos(α), sin(α))
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# where α is the angle between the unit vector and the positive x axis.
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_UNIT_VECTOR_THRESHOLD = cos(3 / 8 * pi) # == sin(1/8 * pi) == 0.38268343236508984
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def _nudge_point(pt, direction):
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# Nudge point coordinates -/+ 1.0 approximately based on the direction vector.
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# We divide the unit circle in 8 equal slices oriented towards the cardinal
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# (N, E, S, W) and intermediate (NE, SE, SW, NW) directions. To each slice we
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# map one of the possible cases: -1, 0, +1 for either X and Y coordinate.
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# E.g. Return (x + 1.0, y - 1.0) if unit vector is oriented towards SE, or
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# (x - 1.0, y) if it's pointing West, etc.
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uv = _unit_vector(direction)
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if not uv:
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return pt
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result = []
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for coord, uv_component in zip(pt, uv):
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if -_UNIT_VECTOR_THRESHOLD <= uv_component < _UNIT_VECTOR_THRESHOLD:
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# unit vector component near 0: direction almost orthogonal to the
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# direction of the current axis, thus keep coordinate unchanged
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result.append(coord)
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else:
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# nudge coord by +/- 1.0 in direction of unit vector
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result.append(coord + copysign(1.0, uv_component))
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return tuple(result)
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def nudge_start_circle_almost_inside(c0, r0, c1, r1):
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""" Nudge c0 so it continues to be inside/outside c1 after rounding.
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The rounding of circle coordinates to integers may cause an abrupt change
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if the start circle c0 is so close to the end circle c1's perimiter that
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it ends up falling outside (or inside) as a result of the rounding.
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To keep the gradient unchanged, we nudge it in the right direction.
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See:
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https://github.com/googlefonts/colr-gradients-spec/issues/204
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https://github.com/googlefonts/picosvg/issues/158
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"""
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inside_before_round = _is_circle_inside_circle(c0, r0, c1, r1)
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rc0, rr0 = _round_circle(c0, r0)
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rc1, rr1 = _round_circle(c1, r1)
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inside_after_round = _is_circle_inside_circle(rc0, rr0, rc1, rr1)
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if inside_before_round != inside_after_round:
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# at most 2 iterations ought to be enough to converge
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for _ in range(2):
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if rc0 == rc1: # nowhere to nudge along a zero vector, bail out
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break
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if inside_after_round:
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direction = _vector_between_points(rc1, rc0)
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else:
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direction = _vector_between_points(rc0, rc1)
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rc0 = _nudge_point(rc0, direction)
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inside_after_round = _is_circle_inside_circle(rc0, rr0, rc1, rr1)
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if inside_before_round == inside_after_round:
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break
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else: # ... or it's a bug
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raise AssertionError(
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f"Nudging circle <c0={c0}, r0={r0}> "
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f"{'inside' if inside_before_round else 'outside'} "
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f"<c1={c1}, r1={r1}> failed after two attempts!"
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)
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return rc0
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@ -1,6 +1,11 @@
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from fontTools.ttLib import newTable
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from fontTools.ttLib.tables import otTables as ot
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from fontTools.colorLib import builder
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from fontTools.colorLib.geometry import (
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nudge_start_circle_almost_inside,
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_is_circle_inside_circle,
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_round_circle,
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)
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from fontTools.colorLib.builder import LayerV1ListBuilder
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from fontTools.colorLib.errors import ColorLibError
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import pytest
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@ -1055,3 +1060,48 @@ class BuildCOLRTest(object):
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assert hasattr(colr, "table")
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assert isinstance(colr.table, ot.COLR)
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assert colr.table.VarStore is None
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class TrickyRadialGradientTest:
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@staticmethod
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def circle_inside_circle(c0, r0, c1, r1, rounded=False):
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if rounded:
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return _is_circle_inside_circle(
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*_round_circle(c0, r0), *_round_circle(c1, r1)
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)
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else:
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return _is_circle_inside_circle(c0, r0, c1, r1)
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def nudge_start_circle_position(self, c0, r0, c1, r1, inside=True):
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assert self.circle_inside_circle(c0, r0, c1, r1) is inside
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assert self.circle_inside_circle(c0, r0, c1, r1, rounded=True) is not inside
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c0 = nudge_start_circle_almost_inside(c0, r0, c1, r1)
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assert self.circle_inside_circle(c0, r0, c1, r1, rounded=True) is inside
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return c0
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def test_noto_emoji_mosquito_u1f99f(self):
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# https://github.com/googlefonts/picosvg/issues/158
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c0 = (385.23508, 70.56727999999998)
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r0 = 0
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c1 = (642.99108, 104.70327999999995)
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r1 = 260.0072
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rc0 = self.nudge_start_circle_position(c0, r0, c1, r1, inside=True)
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assert rc0 == (386, 71)
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@pytest.mark.parametrize(
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"c0, r0, c1, r1, inside, expected",
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[
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# inside before round, outside after round
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((1.4, 0), 0, (2.6, 0), 1.3, True, (2, 0)),
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((1, 0), 0.6, (2.8, 0), 2.45, True, (2, 0)),
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((6.49, 6.49), 0, (0.49, 0.49), 8.49, True, (5, 5)),
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# outside before round, inside after round
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((0, 0), 0, (2, 0), 1.5, False, (-1, 0)),
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((0, -0.5), 0, (0, -2.5), 1.5, False, (0, 1)),
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# the following ones require two nudges to round correctly
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((0.5, 0), 0, (9.4, 0), 8.8, False, (-1, 0)),
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((1.5, 1.5), 0, (0.49, 0.49), 1.49, True, (0, 0)),
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],
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)
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def test_nudge_start_circle_position(self, c0, r0, c1, r1, inside, expected):
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assert self.nudge_start_circle_position(c0, r0, c1, r1, inside) == expected
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